OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/renderer/media/repetition_detector.h" | |
6 | |
7 #include "base/logging.h" | |
8 #include "base/macros.h" | |
9 #include "base/metrics/histogram_macros.h" | |
10 | |
11 namespace content { | |
12 | |
13 namespace { | |
14 | |
15 const AudioRepetitionDetector::Pattern kRepetitionPatterns[] = { | |
16 {1, 10, 10}, | |
17 {2, 20, 10}, | |
18 {3, 30, 10}, | |
19 {4, 40, 10}, | |
20 {5, 50, 10}, | |
21 {6, 60, 10}, | |
22 {7, 70, 10}, | |
23 {8, 80, 10}, | |
24 {9, 90, 10}, | |
25 {10, 100, 10}, | |
26 {20, 200, 10}, | |
27 }; | |
28 | |
29 // This is used for increasing the efficiency of copying data into the buffer. | |
30 // Input longer than |kMaxFrames| won't be a problem, and will be devided into | |
31 // trunks automatically. | |
32 const size_t kMaxFrames = 480; // 10 ms * 48 kHz | |
33 | |
34 } // namespace | |
35 | |
36 AudioRepetitionDetector::State::State(const Pattern &pattern) | |
37 : pattern_(pattern) { | |
38 Reset(); | |
39 } | |
40 | |
41 void AudioRepetitionDetector::State::Increment(bool zero) { | |
42 if (0 == count_frames_ && zero) { | |
43 // If a repetition starts with zeros, we enter the all zero mode until | |
44 // a non zero is found later. The point is that the beginning zeros should | |
45 // be counted in the length of the repetition as long as the repetition does | |
46 // not comprise only zeros. | |
47 all_zero_ = true; | |
48 } | |
49 ++count_frames_; | |
50 if (!zero) { | |
51 all_zero_ = false; | |
52 } | |
53 } | |
54 | |
55 bool AudioRepetitionDetector::State::HasValidReport(int sample_rate_hz) const { | |
56 return (!all_zero_ && count_frames_ >= | |
57 static_cast<size_t>(pattern_.min_length_ms * sample_rate_hz / 1000)); | |
58 } | |
59 | |
60 void AudioRepetitionDetector::State::Reset() { | |
61 count_frames_ = 0; | |
62 all_zero_ = true; | |
63 reported_ = false; | |
64 } | |
65 | |
66 AudioRepetitionDetector::AudioRepetitionDetector() | |
67 : max_look_back_ms_(0), | |
68 sample_rate_hz_(0), | |
69 buffer_size_frames_(0), | |
70 buffer_end_index_(0), | |
71 max_frames_(kMaxFrames) { | |
72 RegisterRepetitionPatterns(kRepetitionPatterns, | |
73 arraysize(kRepetitionPatterns)); | |
74 } | |
75 | |
76 AudioRepetitionDetector::~AudioRepetitionDetector() { | |
77 DCHECK(thread_checker_.CalledOnValidThread()); | |
78 } | |
79 | |
80 void AudioRepetitionDetector::RegisterRepetitionPatterns( | |
81 const Pattern* patterns, size_t num_patterns) { | |
82 DCHECK(thread_checker_.CalledOnValidThread()); | |
83 Pattern pattern; | |
84 for (size_t idx = 0; idx < num_patterns; idx++) { | |
85 pattern = patterns[idx]; | |
86 ids_.push_back(pattern.id); | |
87 states_.push_back(new State(pattern)); | |
88 if (pattern.look_back_ms > max_look_back_ms_) { | |
89 max_look_back_ms_ = pattern.look_back_ms; | |
90 } | |
91 } | |
92 } | |
93 | |
94 void AudioRepetitionDetector::Reset(size_t num_channels, int sample_rate_hz) { | |
95 DCHECK(thread_checker_.CalledOnValidThread()); | |
96 num_channels_ = num_channels; | |
97 sample_rate_hz_ = sample_rate_hz; | |
98 | |
99 // |(xxx + 999) / 1000| is an arithmetic way to round up |xxx / 1000|. | |
100 buffer_size_frames_ = | |
101 (max_look_back_ms_ * sample_rate_hz_ + 999) / 1000 + max_frames_; | |
102 | |
103 audio_buffer_.resize(buffer_size_frames_ * num_channels_); | |
104 for (auto state : states_) { | |
105 state->Reset(); | |
106 } | |
107 } | |
108 | |
109 void AudioRepetitionDetector::AddFramesToBuffer(const float* data, | |
110 size_t num_frames) { | |
111 DCHECK(thread_checker_.CalledOnValidThread()); | |
112 DCHECK_LE(num_frames, buffer_size_frames_); | |
113 const size_t margin = buffer_size_frames_ - buffer_end_index_; | |
114 const auto it = audio_buffer_.begin() + buffer_end_index_ * num_channels_; | |
115 if (num_frames <= margin) { | |
116 std::copy(data, data + num_frames * num_channels_, it); | |
117 buffer_end_index_ += num_frames; | |
118 } else { | |
119 std::copy(data, data + margin * num_channels_, it); | |
120 std::copy(data + margin * num_channels_, data + num_frames * num_channels_, | |
121 audio_buffer_.begin()); | |
122 buffer_end_index_ = num_frames - margin; | |
123 } | |
124 } | |
125 | |
126 bool AudioRepetitionDetector::Equal(const float* frame, | |
127 int look_back_frames) const { | |
128 DCHECK(thread_checker_.CalledOnValidThread()); | |
129 const size_t look_back_index = | |
130 (buffer_end_index_ + buffer_size_frames_ - look_back_frames) % | |
131 buffer_size_frames_ ; | |
132 auto it = audio_buffer_.begin() + look_back_index * num_channels_; | |
133 for (size_t channel = 0; channel < num_channels_; ++channel, ++frame, ++it) { | |
134 if (*frame != *it) { | |
135 return false; | |
136 } | |
137 } | |
138 return true; | |
139 } | |
140 | |
141 bool AudioRepetitionDetector::IsZero(const float* frame, | |
142 size_t num_channels) const { | |
143 for (size_t channel = 0; channel < num_channels; ++channel, ++frame) { | |
144 if (*frame != 0) { | |
145 return false; | |
146 } | |
147 } | |
148 return true; | |
149 } | |
150 | |
151 void AudioRepetitionDetector::Detect(const float* data, size_t num_frames, | |
152 size_t num_channels, int sample_rate_hz) { | |
153 DCHECK(thread_checker_.CalledOnValidThread()); | |
154 DCHECK_GT(states_.size(), 0ul); | |
155 if (num_channels != num_channels_ || sample_rate_hz != sample_rate_hz_) { | |
156 Reset(num_channels, sample_rate_hz); | |
157 } | |
158 | |
159 while (num_frames > max_frames_) { | |
160 Detect(data, max_frames_, num_channels, sample_rate_hz); | |
161 data += max_frames_ * num_channels; | |
162 num_frames -= max_frames_; | |
163 } | |
164 | |
165 if (num_frames == 0) | |
166 return; | |
167 | |
168 AddFramesToBuffer(data, num_frames); | |
169 | |
170 for (size_t idx = num_frames; idx > 0; --idx, data += num_channels) { | |
171 for (auto state : states_) { | |
172 // Look back position depends on the sample rate. It is rounded down to | |
173 // the closest integer. | |
minyue
2015/09/27 12:44:09
new change
| |
174 const size_t look_back_frames = | |
175 state->look_back_ms() * sample_rate_hz_ / 1000; | |
176 // Equal(data, offset) checks if |data| equals the audio frame located | |
177 // |offset| frames from the end of buffer. Now a full frame has been | |
178 // inserted to the buffer, and thus |offset| should compensate for it. | |
179 if (Equal(data, look_back_frames + idx)) { | |
180 if (!state->reported()) { | |
181 state->Increment(IsZero(data, num_channels)); | |
182 if (state->HasValidReport(sample_rate_hz)) { | |
183 ReportRepetition(state->id()); | |
184 state->set_reported(true); | |
185 } | |
186 } | |
187 } else { | |
188 state->Reset(); | |
189 } | |
190 } | |
191 } | |
192 } | |
193 | |
194 void AudioRepetitionDetector::ReportRepetition(int id) { | |
195 DCHECK(thread_checker_.CalledOnValidThread()); | |
196 UMA_HISTOGRAM_CUSTOM_ENUMERATION( | |
197 "Media.AudioCapturerRepetition", id, ids_); | |
198 } | |
199 | |
200 } // namespace content | |
OLD | NEW |