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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ | |
6 #define CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/callback.h" | |
11 #include "base/memory/scoped_vector.h" | |
12 #include "base/threading/thread_checker.h" | |
13 #include "content/common/content_export.h" | |
14 | |
15 namespace content { | |
16 | |
17 // AudioRepetitionDetector detects bit-exact audio repetitions of registered | |
18 // patterns. A repetition pattern is defined by a look back time. The detector | |
19 // buffers the audio signal and checks equality of each input sample against the | |
20 // samples at the look back positions of all registered patterns, and counts the | |
21 // duration of any consecutive equality. | |
22 // All methods should be called from the same thread. However, we allow the | |
23 // construction and destruction be made from a separate thread. | |
24 | |
25 class CONTENT_EXPORT AudioRepetitionDetector { | |
26 public: | |
27 // Callback that defines the action upon a repetition is detected. One int | |
28 // parameter to the callback is the look back time (in milliseconds) of the | |
29 // detected repetition. | |
30 typedef base::Callback<void(int)> RepetitionCallback; | |
31 | |
32 // |min_length_ms| is the minimum duration (in milliseconds) of repetitions | |
33 // that count. | |
34 // |max_frames| is the maximum number of audio frames that will be provided to | |
35 // |Detect()| each time. Input longer than |max_frames| won't cause any | |
36 // problem, and will only affect computational efficiency. | |
37 // |look_back_times| is a vector of look back times (in millisecond) for the | |
Henrik Grunell
2015/10/28 14:09:23
Nit: milliseconds
minyue
2015/10/28 15:55:27
Done.
| |
38 // detector to keep track. | |
39 AudioRepetitionDetector(int min_length_ms, size_t max_frames, | |
40 const std::vector<int>& look_back_times, | |
41 const RepetitionCallback& repetition_callback); | |
42 | |
43 virtual ~AudioRepetitionDetector(); | |
44 | |
45 // Detect repetition in |data|. |sample_rate| is measured in Hz. | |
46 void Detect(const float* data, size_t num_frames, size_t num_channels, | |
47 int sample_rate); | |
48 | |
49 private: | |
50 friend class AudioRepetitionDetectorForTest; | |
51 | |
52 // A state is used by the detector to keep track of a consecutive repetition, | |
53 // whether the samples in a repetition are all zeros, and whether a repetition | |
54 // has been reported. | |
55 class State { | |
56 public: | |
57 explicit State(int look_back_ms); | |
58 | |
59 int look_back_ms() const { return look_back_ms_; }; | |
60 size_t count_frames() const { return count_frames_; } | |
61 bool all_zero() const { return all_zero_; } | |
62 bool reported() const { return reported_; } | |
63 void set_reported(bool reported) { reported_ = reported; } | |
64 | |
65 // Increase |count_frames_| by 1, and |zero| indidates whether the added | |
66 // audio frame is zero. | |
67 void Increment(bool zero); | |
68 | |
69 void Reset(); | |
70 | |
71 private: | |
72 // Look back time of the repetition pattern this state keeps track of. | |
73 const int look_back_ms_; | |
74 | |
75 // Counter of frames in a consecutive repetition. | |
76 size_t count_frames_; | |
77 | |
78 // Whether a repetition contains only zeros. | |
79 bool all_zero_; | |
80 | |
81 // |reported_| tells whether a repetition has been reported. This is to make | |
82 // sure that a repetition with a long duration will be reported as early as | |
83 // being detected but no more than one time. | |
84 bool reported_; | |
85 | |
86 DISALLOW_COPY_AND_ASSIGN(State); | |
87 }; | |
88 | |
89 void RegisterLookbackTime(int look_back_ms); | |
90 | |
91 // Reset |audio_buffer_| when number of channels or sample rate (Hz) changes. | |
92 void Reset(size_t num_channels, int sample_rate); | |
93 | |
94 // Add frames (interleaved if stereo) to |audio_buffer_|. | |
95 void AddFramesToBuffer(const float* data, size_t num_frames); | |
96 | |
97 // Determine if an audio frame (samples interleaved if stereo) is identical to | |
98 // |audio_buffer_| at a look back position. | |
99 bool Equal(const float* frame, int look_back_samples) const; | |
100 | |
101 // Determine if an audio frame (samples interleaved if stereo) is zero. | |
102 bool IsZero(const float* frame, size_t num_channels) const; | |
103 | |
104 // Check whether the state contains a valid repetition report. | |
105 bool HasValidReport(const State* state) const; | |
106 | |
107 // Used to DCHECK that we are called on the correct thread. Ctor/dtor | |
108 // should be called on one thread. The rest can be called on another. | |
109 base::ThreadChecker main_thread_checker_; | |
110 base::ThreadChecker processing_thread_checker_; | |
111 | |
112 ScopedVector<State> states_; | |
113 | |
114 // Ring buffer to store input audio. | |
115 std::vector<float> audio_buffer_; | |
116 | |
117 // Maximum look back time of all registered repetitions. This defines the size | |
118 // of |audio_buffer_| | |
119 int max_look_back_ms_; | |
120 | |
121 // The shortest length for repetitions. | |
122 const int min_length_ms_; | |
123 | |
124 // Number of audio channels in buffer. | |
125 size_t num_channels_; | |
126 | |
127 // Sample rate in Hz. | |
128 int sample_rate_; | |
129 | |
130 // Number of frames in |audio_buffer|. | |
131 size_t buffer_size_frames_; | |
132 | |
133 // The index of the last frame in |audio_buffer|. | |
134 size_t buffer_end_index_; | |
135 | |
136 // The maximum frames |audio_buffer_| can take in each time. | |
137 const size_t max_frames_; | |
138 | |
139 // Action when a repetition is found. |look_back_ms| provides the look back | |
140 // time of the detected repetition. | |
141 RepetitionCallback repetition_callback_; | |
142 | |
143 DISALLOW_COPY_AND_ASSIGN(AudioRepetitionDetector); | |
144 }; | |
145 | |
146 } // namespace content | |
147 | |
148 #endif // CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ | |
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