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Side by Side Diff: content/renderer/media/audio_repetition_detector.h

Issue 1357013006: Add detection for repeated audio in capturing. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: refinement Created 5 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_
6 #define CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_
7
8 #include <vector>
9
10 #include "base/callback.h"
11 #include "base/memory/scoped_vector.h"
12 #include "base/threading/thread_checker.h"
13 #include "content/common/content_export.h"
14
15 namespace content {
16
17 // AudioRepetitionDetector detects bit-exact audio repetitions of registered
18 // patterns. A repetition pattern is defined by a look back time. The detector
19 // buffers the audio signal and checks equality of each input sample against the
20 // samples at the look back positions of all registered patterns, and counts the
21 // duration of any consecutive equality.
22 // All methods should be called from the same thread. However, we allow the
23 // construction and destruction be made from a separate thread.
24
25 class CONTENT_EXPORT AudioRepetitionDetector {
26 public:
27 // Callback that defines the action upon a repetition is detected. One int
28 // parameter to the callback is the look back time (in milliseconds) of the
29 // detected repetition.
30 typedef base::Callback<void(int)> RepetitionCallback;
31
32 // |min_length_ms| is the minimum duration (in milliseconds) of repetitions
33 // that count.
34 // |max_frames| is the maximum number of audio frames that will be provided to
35 // |Detect()| each time. Input longer than |max_frames| won't cause any
36 // problem, and will only affect computational efficiency.
37 // |look_back_times| is a vector of look back times (in millisecond) for the
Henrik Grunell 2015/10/28 14:09:23 Nit: milliseconds
minyue 2015/10/28 15:55:27 Done.
38 // detector to keep track.
39 AudioRepetitionDetector(int min_length_ms, size_t max_frames,
40 const std::vector<int>& look_back_times,
41 const RepetitionCallback& repetition_callback);
42
43 virtual ~AudioRepetitionDetector();
44
45 // Detect repetition in |data|. |sample_rate| is measured in Hz.
46 void Detect(const float* data, size_t num_frames, size_t num_channels,
47 int sample_rate);
48
49 private:
50 friend class AudioRepetitionDetectorForTest;
51
52 // A state is used by the detector to keep track of a consecutive repetition,
53 // whether the samples in a repetition are all zeros, and whether a repetition
54 // has been reported.
55 class State {
56 public:
57 explicit State(int look_back_ms);
58
59 int look_back_ms() const { return look_back_ms_; };
60 size_t count_frames() const { return count_frames_; }
61 bool all_zero() const { return all_zero_; }
62 bool reported() const { return reported_; }
63 void set_reported(bool reported) { reported_ = reported; }
64
65 // Increase |count_frames_| by 1, and |zero| indidates whether the added
66 // audio frame is zero.
67 void Increment(bool zero);
68
69 void Reset();
70
71 private:
72 // Look back time of the repetition pattern this state keeps track of.
73 const int look_back_ms_;
74
75 // Counter of frames in a consecutive repetition.
76 size_t count_frames_;
77
78 // Whether a repetition contains only zeros.
79 bool all_zero_;
80
81 // |reported_| tells whether a repetition has been reported. This is to make
82 // sure that a repetition with a long duration will be reported as early as
83 // being detected but no more than one time.
84 bool reported_;
85
86 DISALLOW_COPY_AND_ASSIGN(State);
87 };
88
89 void RegisterLookbackTime(int look_back_ms);
90
91 // Reset |audio_buffer_| when number of channels or sample rate (Hz) changes.
92 void Reset(size_t num_channels, int sample_rate);
93
94 // Add frames (interleaved if stereo) to |audio_buffer_|.
95 void AddFramesToBuffer(const float* data, size_t num_frames);
96
97 // Determine if an audio frame (samples interleaved if stereo) is identical to
98 // |audio_buffer_| at a look back position.
99 bool Equal(const float* frame, int look_back_samples) const;
100
101 // Determine if an audio frame (samples interleaved if stereo) is zero.
102 bool IsZero(const float* frame, size_t num_channels) const;
103
104 // Check whether the state contains a valid repetition report.
105 bool HasValidReport(const State* state) const;
106
107 // Used to DCHECK that we are called on the correct thread. Ctor/dtor
108 // should be called on one thread. The rest can be called on another.
109 base::ThreadChecker main_thread_checker_;
110 base::ThreadChecker processing_thread_checker_;
111
112 ScopedVector<State> states_;
113
114 // Ring buffer to store input audio.
115 std::vector<float> audio_buffer_;
116
117 // Maximum look back time of all registered repetitions. This defines the size
118 // of |audio_buffer_|
119 int max_look_back_ms_;
120
121 // The shortest length for repetitions.
122 const int min_length_ms_;
123
124 // Number of audio channels in buffer.
125 size_t num_channels_;
126
127 // Sample rate in Hz.
128 int sample_rate_;
129
130 // Number of frames in |audio_buffer|.
131 size_t buffer_size_frames_;
132
133 // The index of the last frame in |audio_buffer|.
134 size_t buffer_end_index_;
135
136 // The maximum frames |audio_buffer_| can take in each time.
137 const size_t max_frames_;
138
139 // Action when a repetition is found. |look_back_ms| provides the look back
140 // time of the detected repetition.
141 RepetitionCallback repetition_callback_;
142
143 DISALLOW_COPY_AND_ASSIGN(AudioRepetitionDetector);
144 };
145
146 } // namespace content
147
148 #endif // CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_
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