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Side by Side Diff: content/renderer/media/audio_repetition_detector.h

Issue 1357013006: Add detection for repeated audio in capturing. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: dropping duration for easier logging Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_
6 #define CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_
7
8 #include <vector>
9
10 #include "base/memory/scoped_vector.h"
11 #include "base/threading/thread_checker.h"
12 #include "content/common/content_export.h"
13
14 namespace content {
15
16
17 // AudioRepetitionDetector detects bit-exact audio repetitions of registered
18 // patterns. A repetition pattern is defined by a look back time. The detector
19 // buffers the audio signal and checks equality of each input sample against the
20 // samples at the look back positions of all registered patterns, and counts the
21 // duration of any consecutive equality.
Henrik Grunell 2015/10/16 07:59:50 Re the dtor check hit, maybe comment on the thread
minyue 2015/10/16 08:34:42 Do you mean to write something like: An instance
Henrik Grunell 2015/10/16 08:44:11 Yes, something like that. And why destructing it o
minyue 2015/10/16 09:27:28 The failure in an earlier patch that triggered me
Henrik Grunell 2015/10/16 11:08:12 Yes, that's fine. I think it's good to document th
22 class CONTENT_EXPORT AudioRepetitionDetector {
23 public:
24 AudioRepetitionDetector();
25 virtual ~AudioRepetitionDetector();
26
27 // Detect repetition in |data|. A UMA report is generated upon finding
28 // a repetition. |sample_rate| is measured in Hz.
29 void Detect(const float* data, size_t num_frames, size_t num_channels,
30 int sample_rate);
31
32 private:
33 friend class AudioRepetitionDetectorForTest; // For testing.
Henrik Grunell 2015/10/16 07:59:50 Nit: I think you can remove the comment, it's clea
minyue 2015/10/16 08:34:42 Acknowledged.
34
35 // A state is used by the detector to keep track of a consecutive repetition,
36 // whether the samples in a repetition are all zeros, and whether a repetition
37 // has been reported.
38 class State {
39 public:
40 explicit State(int look_back_ms);
41
42 int look_back_ms() const { return look_back_ms_; };
43 size_t count_frames() const { return count_frames_; }
44 bool all_zero() const { return all_zero_; }
45 bool reported() const { return reported_; }
46 void set_reported(bool reported) { reported_ = reported; }
47
48 // Increase |count_frames_| by 1, and |zero| indidates whether the added
49 // audio frame is zero.
50 void Increment(bool zero);
51
52 void Reset();
53
54 private:
55 // Look back time of the repetition pattern this state keeps track of.
56 const int look_back_ms_;
57
58 // counter of frames in a consecutive repetition.
Henrik Grunell 2015/10/16 07:59:50 Nit: begin with capital letter. Here and below.
minyue 2015/10/16 08:34:42 Acknowledged.
59 size_t count_frames_;
60
61 // whether a repetition contains only zeros.
62 bool all_zero_;
63
64 // |reported_| tells whether a repetition has been reported. This is to make
65 // sure that a repetition with a long duration will be reported as early as
66 // being detected but no more than one time.
67 bool reported_;
68
69 DISALLOW_COPY_AND_ASSIGN(State);
70 };
71
72 void RegisterLookbackTime(int look_back_ms);
73
74 // Reset |audio_buffer_| when number of channels or sample rate (Hz) changes.
75 void Reset(size_t num_channels, int sample_rate);
76
77 // Add frames (interleaved if stereo) to |audio_buffer_|.
78 void AddFramesToBuffer(const float* data, size_t num_frames);
79
80 // Determine if an audio frame (samples interleaved if stereo) is identical to
81 // |audio_buffer_| at a look back position.
82 bool Equal(const float* frame, int look_back_samples) const;
83
84 // Determine if an audio frame (samples interleaved if stereo) is zero.
85 bool IsZero(const float* frame, size_t num_channels) const;
86
87 // Check whether the state contains a valid repetition report.
88 bool HasValidReport(const State* state) const;
89
90 // Action when found repetition.
91 virtual void ReportRepetition(int look_back_ms);
92
93 // Used to DCHECK that we are called on the correct thread.
94 base::ThreadChecker thread_checker_;
95
96 ScopedVector<State> states_;
97
98 // Ring buffer to store input audio.
99 std::vector<float> audio_buffer_;
100
101 // Maximum look back time of all registered repetitions. This defines the size
102 // of |audio_buffer_|
103 int max_look_back_ms_;
104
105 // The shortest length for repetitions.
106 int min_length_ms_;
107
108 // Number of audio channels in buffer.
109 size_t num_channels_;
110
111 // Sample rate in Hz.
112 int sample_rate_;
113
114 // Number of frames in |audio_buffer|.
115 size_t buffer_size_frames_;
116
117 // The index of the last frame in |audio_buffer|.
118 size_t buffer_end_index_;
119
120 // The maximum frames |audio_buffer_| can take in each time.
121 size_t max_frames_;
122
123 DISALLOW_COPY_AND_ASSIGN(AudioRepetitionDetector);
124 };
125
126 } // namespace content
127
128 #endif // CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_
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