Index: Source/core/animation/AnimationClock.h |
diff --git a/Source/core/animation/AnimationClock.h b/Source/core/animation/AnimationClock.h |
index f6a2cdb84991f6777818a1f67bf251d269e1b757..3b295d770235f57cd6de2170159552d0ba919e78 100644 |
--- a/Source/core/animation/AnimationClock.h |
+++ b/Source/core/animation/AnimationClock.h |
@@ -36,6 +36,13 @@ |
namespace WebCore { |
+// FIXME: This value is used to suppress updates when time is required outside of a frame. |
+// The purpose of allowing the clock to update during such periods is to allow animations |
+// to have an appropriate start time and for getComputedStyle to attempt to catch-up to a |
+// compositor animation. However a more accurate system might be to attempt to phase-lock |
+// with the frame clock. |
+const double minTimeBeforeUnsynchronizedAnimationClockTick = 0.005; |
abarth-chromium
2014/02/24 06:14:08
Where does this constant come from? Would this co
dstockwell
2014/02/24 06:58:07
I think whatever we choose here is going to be fai
|
+ |
class AnimationClock { |
public: |
static PassOwnPtr<AnimationClock> create(WTF::TimeFunction monotonicallyIncreasingTime = WTF::monotonicallyIncreasingTime) |
@@ -52,8 +59,11 @@ public: |
double currentTime() |
abarth-chromium
2014/02/24 06:14:08
Should we move these functions out of line now tha
dstockwell
2014/02/24 12:41:16
Done.
|
{ |
- if (!m_frozen) |
- updateTime(m_monotonicallyIncreasingTime()); |
+ if (!m_frozen) { |
+ double newTime = m_monotonicallyIncreasingTime(); |
+ if (newTime >= m_time + minTimeBeforeUnsynchronizedAnimationClockTick) |
+ m_time = newTime; |
+ } |
return m_time; |
} |