Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(583)

Side by Side Diff: Source/core/rendering/RenderLayerCompositor.h

Issue 135693003: Defer starting of animations until after compositing update (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Move some AnimationClock functions to cpp. Created 6 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 238 matching lines...) Expand 10 before | Expand all | Expand 10 after
249 // Whether the given RL needs to paint into its own separate backing (and he nce would need its own CompositedLayerMapping). 249 // Whether the given RL needs to paint into its own separate backing (and he nce would need its own CompositedLayerMapping).
250 bool needsOwnBacking(const RenderLayer*) const; 250 bool needsOwnBacking(const RenderLayer*) const;
251 // Whether the layer could ever be composited. 251 // Whether the layer could ever be composited.
252 bool canBeComposited(const RenderLayer*) const; 252 bool canBeComposited(const RenderLayer*) const;
253 253
254 // Returns all direct reasons that a layer should be composited. 254 // Returns all direct reasons that a layer should be composited.
255 CompositingReasons directReasonsForCompositing(const RenderLayer*) const; 255 CompositingReasons directReasonsForCompositing(const RenderLayer*) const;
256 256
257 void updateDirectCompositingReasons(RenderLayer*); 257 void updateDirectCompositingReasons(RenderLayer*);
258 258
259 void updateCompositingLayersInternal();
esprehn 2014/02/24 23:14:35 This should be private.
dstockwell 2014/02/25 00:52:03 It is.
260
259 // Returns indirect reasons that a layer should be composited because of som ething in its subtree. 261 // Returns indirect reasons that a layer should be composited because of som ething in its subtree.
260 CompositingReasons subtreeReasonsForCompositing(RenderObject*, bool hasCompo sitedDescendants, bool has3DTransformedDescendants) const; 262 CompositingReasons subtreeReasonsForCompositing(RenderObject*, bool hasCompo sitedDescendants, bool has3DTransformedDescendants) const;
261 263
262 // Make or destroy the CompositedLayerMapping for this layer; returns true i f the compositedLayerMapping changed. 264 // Make or destroy the CompositedLayerMapping for this layer; returns true i f the compositedLayerMapping changed.
263 bool allocateOrClearCompositedLayerMapping(RenderLayer*); 265 bool allocateOrClearCompositedLayerMapping(RenderLayer*);
264 bool updateSquashingAssignment(RenderLayer*, SquashingState&); 266 bool updateSquashingAssignment(RenderLayer*, SquashingState&);
265 267
266 void clearMappingForRenderLayerIncludingDescendants(RenderLayer*); 268 void clearMappingForRenderLayerIncludingDescendants(RenderLayer*);
267 269
268 // Repaint the given rect (which is layer's coords), and regions of child la yers that intersect that rect. 270 // Repaint the given rect (which is layer's coords), and regions of child la yers that intersect that rect.
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
396 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 398 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
397 #if USE(RUBBER_BANDING) 399 #if USE(RUBBER_BANDING)
398 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; 400 OwnPtr<GraphicsLayer> m_layerForOverhangShadow;
399 #endif 401 #endif
400 }; 402 };
401 403
402 404
403 } // namespace WebCore 405 } // namespace WebCore
404 406
405 #endif // RenderLayerCompositor_h 407 #endif // RenderLayerCompositor_h
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698