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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
| 9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
| 10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
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| 426 } | 426 } |
| 427 Node* TruncateFloat64ToFloat32(Node* a) { | 427 Node* TruncateFloat64ToFloat32(Node* a) { |
| 428 return NewNode(machine()->TruncateFloat64ToFloat32(), a); | 428 return NewNode(machine()->TruncateFloat64ToFloat32(), a); |
| 429 } | 429 } |
| 430 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { | 430 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { |
| 431 return NewNode(machine()->TruncateFloat64ToInt32(mode), a); | 431 return NewNode(machine()->TruncateFloat64ToInt32(mode), a); |
| 432 } | 432 } |
| 433 Node* TruncateInt64ToInt32(Node* a) { | 433 Node* TruncateInt64ToInt32(Node* a) { |
| 434 return NewNode(machine()->TruncateInt64ToInt32(), a); | 434 return NewNode(machine()->TruncateInt64ToInt32(), a); |
| 435 } | 435 } |
| 436 Node* BitcastFloat32ToInt32(Node* a) { |
| 437 return NewNode(machine()->BitcastFloat32ToInt32(), a); |
| 438 } |
| 439 Node* BitcastFloat64ToInt64(Node* a) { |
| 440 return NewNode(machine()->BitcastFloat64ToInt64(), a); |
| 441 } |
| 442 Node* BitcastInt32ToFloat32(Node* a) { |
| 443 return NewNode(machine()->BitcastInt32ToFloat32(), a); |
| 444 } |
| 445 Node* BitcastInt64ToFloat64(Node* a) { |
| 446 return NewNode(machine()->BitcastInt64ToFloat64(), a); |
| 447 } |
| 436 Node* Float64RoundDown(Node* a) { | 448 Node* Float64RoundDown(Node* a) { |
| 437 return NewNode(machine()->Float64RoundDown().op(), a); | 449 return NewNode(machine()->Float64RoundDown().op(), a); |
| 438 } | 450 } |
| 439 Node* Float64RoundTruncate(Node* a) { | 451 Node* Float64RoundTruncate(Node* a) { |
| 440 return NewNode(machine()->Float64RoundTruncate().op(), a); | 452 return NewNode(machine()->Float64RoundTruncate().op(), a); |
| 441 } | 453 } |
| 442 Node* Float64RoundTiesAway(Node* a) { | 454 Node* Float64RoundTiesAway(Node* a) { |
| 443 return NewNode(machine()->Float64RoundTiesAway().op(), a); | 455 return NewNode(machine()->Float64RoundTiesAway().op(), a); |
| 444 } | 456 } |
| 445 | 457 |
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| 590 BasicBlock* current_block_; | 602 BasicBlock* current_block_; |
| 591 | 603 |
| 592 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); | 604 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); |
| 593 }; | 605 }; |
| 594 | 606 |
| 595 } // namespace compiler | 607 } // namespace compiler |
| 596 } // namespace internal | 608 } // namespace internal |
| 597 } // namespace v8 | 609 } // namespace v8 |
| 598 | 610 |
| 599 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 611 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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