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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1356913002: [turbofan] Add support for reinterpreting integers as floating point and vice versa. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rename ReinterpretAs to BitcastTo Created 5 years, 3 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
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426 } 426 }
427 Node* TruncateFloat64ToFloat32(Node* a) { 427 Node* TruncateFloat64ToFloat32(Node* a) {
428 return NewNode(machine()->TruncateFloat64ToFloat32(), a); 428 return NewNode(machine()->TruncateFloat64ToFloat32(), a);
429 } 429 }
430 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { 430 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) {
431 return NewNode(machine()->TruncateFloat64ToInt32(mode), a); 431 return NewNode(machine()->TruncateFloat64ToInt32(mode), a);
432 } 432 }
433 Node* TruncateInt64ToInt32(Node* a) { 433 Node* TruncateInt64ToInt32(Node* a) {
434 return NewNode(machine()->TruncateInt64ToInt32(), a); 434 return NewNode(machine()->TruncateInt64ToInt32(), a);
435 } 435 }
436 Node* BitcastFloat32ToInt32(Node* a) {
437 return NewNode(machine()->BitcastFloat32ToInt32(), a);
438 }
439 Node* BitcastFloat64ToInt64(Node* a) {
440 return NewNode(machine()->BitcastFloat64ToInt64(), a);
441 }
442 Node* BitcastInt32ToFloat32(Node* a) {
443 return NewNode(machine()->BitcastInt32ToFloat32(), a);
444 }
445 Node* BitcastInt64ToFloat64(Node* a) {
446 return NewNode(machine()->BitcastInt64ToFloat64(), a);
447 }
436 Node* Float64RoundDown(Node* a) { 448 Node* Float64RoundDown(Node* a) {
437 return NewNode(machine()->Float64RoundDown().op(), a); 449 return NewNode(machine()->Float64RoundDown().op(), a);
438 } 450 }
439 Node* Float64RoundTruncate(Node* a) { 451 Node* Float64RoundTruncate(Node* a) {
440 return NewNode(machine()->Float64RoundTruncate().op(), a); 452 return NewNode(machine()->Float64RoundTruncate().op(), a);
441 } 453 }
442 Node* Float64RoundTiesAway(Node* a) { 454 Node* Float64RoundTiesAway(Node* a) {
443 return NewNode(machine()->Float64RoundTiesAway().op(), a); 455 return NewNode(machine()->Float64RoundTiesAway().op(), a);
444 } 456 }
445 457
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590 BasicBlock* current_block_; 602 BasicBlock* current_block_;
591 603
592 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 604 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
593 }; 605 };
594 606
595 } // namespace compiler 607 } // namespace compiler
596 } // namespace internal 608 } // namespace internal
597 } // namespace v8 609 } // namespace v8
598 610
599 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 611 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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