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Side by Side Diff: src/compiler/machine-operator.h

Issue 1356913002: [turbofan] Add support for reinterpreting integers as floating point and vice versa. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rename ReinterpretAs to BitcastTo Created 5 years, 3 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
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188 const Operator* ChangeInt32ToInt64(); 188 const Operator* ChangeInt32ToInt64();
189 const Operator* ChangeUint32ToFloat64(); 189 const Operator* ChangeUint32ToFloat64();
190 const Operator* ChangeUint32ToUint64(); 190 const Operator* ChangeUint32ToUint64();
191 191
192 // These operators truncate numbers, both changing the representation of 192 // These operators truncate numbers, both changing the representation of
193 // the number and mapping multiple input values onto the same output value. 193 // the number and mapping multiple input values onto the same output value.
194 const Operator* TruncateFloat64ToFloat32(); 194 const Operator* TruncateFloat64ToFloat32();
195 const Operator* TruncateFloat64ToInt32(TruncationMode); 195 const Operator* TruncateFloat64ToInt32(TruncationMode);
196 const Operator* TruncateInt64ToInt32(); 196 const Operator* TruncateInt64ToInt32();
197 197
198 // These operators reinterpret the bits of a floating point number as an
199 // integer and vice versa.
200 const Operator* BitcastFloat32ToInt32();
201 const Operator* BitcastFloat64ToInt64();
202 const Operator* BitcastInt32ToFloat32();
203 const Operator* BitcastInt64ToFloat64();
204
198 // Floating point operators always operate with IEEE 754 round-to-nearest 205 // Floating point operators always operate with IEEE 754 round-to-nearest
199 // (single-precision). 206 // (single-precision).
200 const Operator* Float32Add(); 207 const Operator* Float32Add();
201 const Operator* Float32Sub(); 208 const Operator* Float32Sub();
202 const Operator* Float32Mul(); 209 const Operator* Float32Mul();
203 const Operator* Float32Div(); 210 const Operator* Float32Div();
204 const Operator* Float32Sqrt(); 211 const Operator* Float32Sqrt();
205 212
206 // Floating point operators always operate with IEEE 754 round-to-nearest 213 // Floating point operators always operate with IEEE 754 round-to-nearest
207 // (double-precision). 214 // (double-precision).
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305 }; 312 };
306 313
307 314
308 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 315 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
309 316
310 } // namespace compiler 317 } // namespace compiler
311 } // namespace internal 318 } // namespace internal
312 } // namespace v8 319 } // namespace v8
313 320
314 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 321 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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