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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 135683006: Add fallback code for TextContexts that don't support all features (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix nits Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
(...skipping 1753 matching lines...) Expand 10 before | Expand all | Expand 10 after
1764 indexCount); 1764 indexCount);
1765 } 1765 }
1766 1766
1767 /////////////////////////////////////////////////////////////////////////////// 1767 ///////////////////////////////////////////////////////////////////////////////
1768 1768
1769 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, 1769 void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1770 size_t byteLength, SkScalar x, SkScalar y, 1770 size_t byteLength, SkScalar x, SkScalar y,
1771 const SkPaint& paint) { 1771 const SkPaint& paint) {
1772 CHECK_SHOULD_DRAW(draw, false); 1772 CHECK_SHOULD_DRAW(draw, false);
1773 1773
1774 if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) { 1774 if (fTextContextManager->canDraw(paint, fContext->getMatrix())) {
1775 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint);
1776 } else {
1777 GrPaint grPaint; 1775 GrPaint grPaint;
1778 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 1776 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1779 return; 1777 return;
1780 } 1778 }
1781 1779
1782 SkDEBUGCODE(this->validate();) 1780 SkDEBUGCODE(this->validate();)
1783 1781
1784 SkAutoTDelete<GrTextContext> ctx(fTextContextManager->create(this->conte xt(), 1782 SkAutoTDelete<GrTextContext> ctx(fTextContextManager->create(this->conte xt(),
1785 grPaint, pa int, 1783 grPaint, pa int,
1786 this->getDe viceProperties())); 1784 this->getDe viceProperties()));
1787 ctx->drawText((const char *)text, byteLength, x, y); 1785 ctx->drawText((const char *)text, byteLength, x, y);
1786 } else if (GrBitmapTextContext::CanDraw(paint, fContext->getMatrix())) {
1787 GrPaint grPaint;
1788 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1789 return;
1790 }
1791
1792 SkDEBUGCODE(this->validate();)
1793
1794 GrBitmapTextContext textContext(this->context(), grPaint, paint,
1795 this->getDeviceProperties());
1796 textContext.drawText((const char *)text, byteLength, x, y);
1797 } else {
1798 // this guy will just call our drawPath()
1799 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint);
1788 } 1800 }
1789 } 1801 }
1790 1802
1791 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, 1803 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1792 size_t byteLength, const SkScalar pos[], 1804 size_t byteLength, const SkScalar pos[],
1793 SkScalar constY, int scalarsPerPos, 1805 SkScalar constY, int scalarsPerPos,
1794 const SkPaint& paint) { 1806 const SkPaint& paint) {
1795 CHECK_SHOULD_DRAW(draw, false); 1807 CHECK_SHOULD_DRAW(draw, false);
1796 1808
1797 if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) { 1809 if (fTextContextManager->canDraw(paint, fContext->getMatrix())) {
1798 // this guy will just call our drawPath()
1799 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY,
1800 scalarsPerPos, paint);
1801 } else {
1802 GrPaint grPaint; 1810 GrPaint grPaint;
1803 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { 1811 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1804 return; 1812 return;
1805 } 1813 }
1806 1814
1807 SkDEBUGCODE(this->validate();) 1815 SkDEBUGCODE(this->validate();)
1808 1816
1809 SkAutoTDelete<GrTextContext> ctx(fTextContextManager->create(this->conte xt(), 1817 SkAutoTDelete<GrTextContext> ctx(fTextContextManager->create(this->conte xt(),
1810 grPaint, pa int, 1818 grPaint, pa int,
1811 this->getDe viceProperties())); 1819 this->getDe viceProperties()));
1812 ctx->drawPosText((const char *)text, byteLength, pos, constY, scalarsPer Pos); 1820 ctx->drawPosText((const char *)text, byteLength, pos, constY, scalarsPer Pos);
1821 } else if (GrBitmapTextContext::CanDraw(paint, fContext->getMatrix())) {
1822 GrPaint grPaint;
1823 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1824 return;
1825 }
1826
1827 SkDEBUGCODE(this->validate();)
1828
1829 GrBitmapTextContext textContext(this->context(), grPaint, paint,
1830 this->getDeviceProperties());
1831 textContext.drawPosText((const char *)text, byteLength, pos, constY, sca larsPerPos);
1832 } else {
1833 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY,
1834 scalarsPerPos, paint);
1813 } 1835 }
1814 } 1836 }
1815 1837
1816 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, 1838 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1817 size_t len, const SkPath& path, 1839 size_t len, const SkPath& path,
1818 const SkMatrix* m, const SkPaint& paint) { 1840 const SkMatrix* m, const SkPaint& paint) {
1819 CHECK_SHOULD_DRAW(draw, false); 1841 CHECK_SHOULD_DRAW(draw, false);
1820 1842
1821 SkASSERT(draw.fDevice == this); 1843 SkASSERT(draw.fDevice == this);
1822 draw.drawTextOnPath((const char*)text, len, path, m, paint); 1844 draw.drawTextOnPath((const char*)text, len, path, m, paint);
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1891 GrTexture* texture, 1913 GrTexture* texture,
1892 bool needClear) 1914 bool needClear)
1893 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { 1915 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1894 1916
1895 SkASSERT(texture && texture->asRenderTarget()); 1917 SkASSERT(texture && texture->asRenderTarget());
1896 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture 1918 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture
1897 // cache. We pass true for the third argument so that it will get unlocked. 1919 // cache. We pass true for the third argument so that it will get unlocked.
1898 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1920 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1899 fNeedClear = needClear; 1921 fNeedClear = needClear;
1900 } 1922 }
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