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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 26 matching lines...) Expand all Loading... |
| 37 class AudioBuffer; | 37 class AudioBuffer; |
| 38 class AudioContext; | 38 class AudioContext; |
| 39 class AudioProcessingEvent; | 39 class AudioProcessingEvent; |
| 40 | 40 |
| 41 // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or p
rocessing directly using JavaScript. | 41 // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or p
rocessing directly using JavaScript. |
| 42 // The API allows for a variable number of inputs and outputs, although it must
have at least one input or output. | 42 // The API allows for a variable number of inputs and outputs, although it must
have at least one input or output. |
| 43 // This basic implementation supports no more than one input and output. | 43 // This basic implementation supports no more than one input and output. |
| 44 // The "onaudioprocess" attribute is an event listener which will get called per
iodically with an AudioProcessingEvent which has | 44 // The "onaudioprocess" attribute is an event listener which will get called per
iodically with an AudioProcessingEvent which has |
| 45 // AudioBuffers for each input and output. | 45 // AudioBuffers for each input and output. |
| 46 | 46 |
| 47 class ScriptProcessorNode : public AudioNode { | 47 class ScriptProcessorNode FINAL : public AudioNode { |
| 48 public: | 48 public: |
| 49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409
6, 8192, 16384. | 49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409
6, 8192, 16384. |
| 50 // This value controls how frequently the onaudioprocess event handler is ca
lled and how many sample-frames need to be processed each call. | 50 // This value controls how frequently the onaudioprocess event handler is ca
lled and how many sample-frames need to be processed each call. |
| 51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig
her numbers will be necessary to avoid audio breakup and glitches. | 51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig
her numbers will be necessary to avoid audio breakup and glitches. |
| 52 // The value chosen must carefully balance between latency and audio quality
. | 52 // The value chosen must carefully balance between latency and audio quality
. |
| 53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRat
e, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputCha
nnels); | 53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRat
e, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputCha
nnels); |
| 54 | 54 |
| 55 virtual ~ScriptProcessorNode(); | 55 virtual ~ScriptProcessorNode(); |
| 56 | 56 |
| 57 // AudioNode | 57 // AudioNode |
| 58 virtual void process(size_t framesToProcess); | 58 virtual void process(size_t framesToProcess) OVERRIDE; |
| 59 virtual void reset(); | 59 virtual void reset() OVERRIDE; |
| 60 virtual void initialize(); | 60 virtual void initialize() OVERRIDE; |
| 61 virtual void uninitialize(); | 61 virtual void uninitialize() OVERRIDE; |
| 62 | 62 |
| 63 size_t bufferSize() const { return m_bufferSize; } | 63 size_t bufferSize() const { return m_bufferSize; } |
| 64 | 64 |
| 65 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess); | 65 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess); |
| 66 | 66 |
| 67 | 67 |
| 68 private: | 68 private: |
| 69 virtual double tailTime() const OVERRIDE; | 69 virtual double tailTime() const OVERRIDE; |
| 70 virtual double latencyTime() const OVERRIDE; | 70 virtual double latencyTime() const OVERRIDE; |
| 71 | 71 |
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| 88 | 88 |
| 89 unsigned m_numberOfInputChannels; | 89 unsigned m_numberOfInputChannels; |
| 90 unsigned m_numberOfOutputChannels; | 90 unsigned m_numberOfOutputChannels; |
| 91 | 91 |
| 92 RefPtr<AudioBus> m_internalInputBus; | 92 RefPtr<AudioBus> m_internalInputBus; |
| 93 }; | 93 }; |
| 94 | 94 |
| 95 } // namespace WebCore | 95 } // namespace WebCore |
| 96 | 96 |
| 97 #endif // ScriptProcessorNode_h | 97 #endif // ScriptProcessorNode_h |
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