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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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37 class AudioBuffer; | 37 class AudioBuffer; |
38 class AudioContext; | 38 class AudioContext; |
39 class AudioProcessingEvent; | 39 class AudioProcessingEvent; |
40 | 40 |
41 // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or p
rocessing directly using JavaScript. | 41 // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or p
rocessing directly using JavaScript. |
42 // The API allows for a variable number of inputs and outputs, although it must
have at least one input or output. | 42 // The API allows for a variable number of inputs and outputs, although it must
have at least one input or output. |
43 // This basic implementation supports no more than one input and output. | 43 // This basic implementation supports no more than one input and output. |
44 // The "onaudioprocess" attribute is an event listener which will get called per
iodically with an AudioProcessingEvent which has | 44 // The "onaudioprocess" attribute is an event listener which will get called per
iodically with an AudioProcessingEvent which has |
45 // AudioBuffers for each input and output. | 45 // AudioBuffers for each input and output. |
46 | 46 |
47 class ScriptProcessorNode : public AudioNode { | 47 class ScriptProcessorNode FINAL : public AudioNode { |
48 public: | 48 public: |
49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409
6, 8192, 16384. | 49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409
6, 8192, 16384. |
50 // This value controls how frequently the onaudioprocess event handler is ca
lled and how many sample-frames need to be processed each call. | 50 // This value controls how frequently the onaudioprocess event handler is ca
lled and how many sample-frames need to be processed each call. |
51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig
her numbers will be necessary to avoid audio breakup and glitches. | 51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig
her numbers will be necessary to avoid audio breakup and glitches. |
52 // The value chosen must carefully balance between latency and audio quality
. | 52 // The value chosen must carefully balance between latency and audio quality
. |
53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRat
e, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputCha
nnels); | 53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRat
e, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputCha
nnels); |
54 | 54 |
55 virtual ~ScriptProcessorNode(); | 55 virtual ~ScriptProcessorNode(); |
56 | 56 |
57 // AudioNode | 57 // AudioNode |
58 virtual void process(size_t framesToProcess); | 58 virtual void process(size_t framesToProcess) OVERRIDE; |
59 virtual void reset(); | 59 virtual void reset() OVERRIDE; |
60 virtual void initialize(); | 60 virtual void initialize() OVERRIDE; |
61 virtual void uninitialize(); | 61 virtual void uninitialize() OVERRIDE; |
62 | 62 |
63 size_t bufferSize() const { return m_bufferSize; } | 63 size_t bufferSize() const { return m_bufferSize; } |
64 | 64 |
65 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess); | 65 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess); |
66 | 66 |
67 | 67 |
68 private: | 68 private: |
69 virtual double tailTime() const OVERRIDE; | 69 virtual double tailTime() const OVERRIDE; |
70 virtual double latencyTime() const OVERRIDE; | 70 virtual double latencyTime() const OVERRIDE; |
71 | 71 |
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88 | 88 |
89 unsigned m_numberOfInputChannels; | 89 unsigned m_numberOfInputChannels; |
90 unsigned m_numberOfOutputChannels; | 90 unsigned m_numberOfOutputChannels; |
91 | 91 |
92 RefPtr<AudioBus> m_internalInputBus; | 92 RefPtr<AudioBus> m_internalInputBus; |
93 }; | 93 }; |
94 | 94 |
95 } // namespace WebCore | 95 } // namespace WebCore |
96 | 96 |
97 #endif // ScriptProcessorNode_h | 97 #endif // ScriptProcessorNode_h |
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