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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 #include "modules/webaudio/AudioDestinationNode.h" | 29 #include "modules/webaudio/AudioDestinationNode.h" |
| 30 #include "public/platform/WebThread.h" | 30 #include "public/platform/WebThread.h" |
| 31 #include "wtf/PassRefPtr.h" | 31 #include "wtf/PassRefPtr.h" |
| 32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
| 33 | 33 |
| 34 namespace WebCore { | 34 namespace WebCore { |
| 35 | 35 |
| 36 class AudioBus; | 36 class AudioBus; |
| 37 class AudioContext; | 37 class AudioContext; |
| 38 | 38 |
| 39 class OfflineAudioDestinationNode : public AudioDestinationNode { | 39 class OfflineAudioDestinationNode FINAL : public AudioDestinationNode { |
| 40 public: | 40 public: |
| 41 static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context,
AudioBuffer* renderTarget) | 41 static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context,
AudioBuffer* renderTarget) |
| 42 { | 42 { |
| 43 return adoptRef(new OfflineAudioDestinationNode(context, renderTarget)); | 43 return adoptRef(new OfflineAudioDestinationNode(context, renderTarget)); |
| 44 } | 44 } |
| 45 | 45 |
| 46 virtual ~OfflineAudioDestinationNode(); | 46 virtual ~OfflineAudioDestinationNode(); |
| 47 | 47 |
| 48 // AudioNode | 48 // AudioNode |
| 49 virtual void initialize() OVERRIDE; | 49 virtual void initialize() OVERRIDE; |
| 50 virtual void uninitialize() OVERRIDE; | 50 virtual void uninitialize() OVERRIDE; |
| 51 | 51 |
| 52 // AudioDestinationNode | 52 // AudioDestinationNode |
| 53 virtual void enableInput(const String&) OVERRIDE { } | 53 virtual void enableInput(const String&) OVERRIDE { } |
| 54 virtual void startRendering() OVERRIDE; | 54 virtual void startRendering() OVERRIDE; |
| 55 | 55 |
| 56 virtual float sampleRate() const { return m_renderTarget->sampleRate(); } | 56 virtual float sampleRate() const OVERRIDE { return m_renderTarget->sampleRa
te(); } |
| 57 | 57 |
| 58 private: | 58 private: |
| 59 class OfflineRenderingTask; | 59 class OfflineRenderingTask; |
| 60 friend class OfflineRenderingTask; | 60 friend class OfflineRenderingTask; |
| 61 | 61 |
| 62 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget); | 62 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget); |
| 63 | 63 |
| 64 // This AudioNode renders into this AudioBuffer. | 64 // This AudioNode renders into this AudioBuffer. |
| 65 RefPtr<AudioBuffer> m_renderTarget; | 65 RefPtr<AudioBuffer> m_renderTarget; |
| 66 | 66 |
| 67 // Temporary AudioBus for each render quantum. | 67 // Temporary AudioBus for each render quantum. |
| 68 RefPtr<AudioBus> m_renderBus; | 68 RefPtr<AudioBus> m_renderBus; |
| 69 | 69 |
| 70 // Rendering thread. | 70 // Rendering thread. |
| 71 OwnPtr<blink::WebThread> m_renderThread; | 71 OwnPtr<blink::WebThread> m_renderThread; |
| 72 bool m_startedRendering; | 72 bool m_startedRendering; |
| 73 void offlineRender(); | 73 void offlineRender(); |
| 74 | 74 |
| 75 // For completion callback on main thread. | 75 // For completion callback on main thread. |
| 76 static void notifyCompleteDispatch(void* userData); | 76 static void notifyCompleteDispatch(void* userData); |
| 77 void notifyComplete(); | 77 void notifyComplete(); |
| 78 }; | 78 }; |
| 79 | 79 |
| 80 } // namespace WebCore | 80 } // namespace WebCore |
| 81 | 81 |
| 82 #endif // OfflineAudioDestinationNode_h | 82 #endif // OfflineAudioDestinationNode_h |
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