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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 24 matching lines...) Expand all Loading... |
| 35 class AudioBus; | 35 class AudioBus; |
| 36 class AudioNodeInput; | 36 class AudioNodeInput; |
| 37 class AudioProcessor; | 37 class AudioProcessor; |
| 38 | 38 |
| 39 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. | 39 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. |
| 40 class AudioBasicProcessorNode : public AudioNode { | 40 class AudioBasicProcessorNode : public AudioNode { |
| 41 public: | 41 public: |
| 42 AudioBasicProcessorNode(AudioContext*, float sampleRate); | 42 AudioBasicProcessorNode(AudioContext*, float sampleRate); |
| 43 | 43 |
| 44 // AudioNode | 44 // AudioNode |
| 45 virtual void process(size_t framesToProcess); | 45 virtual void process(size_t framesToProcess) OVERRIDE FINAL; |
| 46 virtual void pullInputs(size_t framesToProcess); | 46 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL; |
| 47 virtual void reset(); | 47 virtual void reset() OVERRIDE FINAL; |
| 48 virtual void initialize(); | 48 virtual void initialize() OVERRIDE FINAL; |
| 49 virtual void uninitialize(); | 49 virtual void uninitialize() OVERRIDE FINAL; |
| 50 | 50 |
| 51 // Called in the main thread when the number of channels for the input may h
ave changed. | 51 // Called in the main thread when the number of channels for the input may h
ave changed. |
| 52 virtual void checkNumberOfChannelsForInput(AudioNodeInput*); | 52 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL; |
| 53 | 53 |
| 54 // Returns the number of channels for both the input and the output. | 54 // Returns the number of channels for both the input and the output. |
| 55 unsigned numberOfChannels(); | 55 unsigned numberOfChannels(); |
| 56 | 56 |
| 57 protected: | 57 protected: |
| 58 virtual double tailTime() const OVERRIDE; | 58 virtual double tailTime() const OVERRIDE FINAL; |
| 59 virtual double latencyTime() const OVERRIDE; | 59 virtual double latencyTime() const OVERRIDE FINAL; |
| 60 | 60 |
| 61 AudioProcessor* processor() { return m_processor.get(); } | 61 AudioProcessor* processor() { return m_processor.get(); } |
| 62 OwnPtr<AudioProcessor> m_processor; | 62 OwnPtr<AudioProcessor> m_processor; |
| 63 }; | 63 }; |
| 64 | 64 |
| 65 } // namespace WebCore | 65 } // namespace WebCore |
| 66 | 66 |
| 67 #endif // AudioBasicProcessorNode_h | 67 #endif // AudioBasicProcessorNode_h |
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