OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <vector> | 10 #include <vector> |
(...skipping 827 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
838 // RenderThreadImpl. | 838 // RenderThreadImpl. |
839 embedded_worker_dispatcher_.reset(); | 839 embedded_worker_dispatcher_.reset(); |
840 | 840 |
841 // Ramp down IDB before we ramp down WebKit (and V8), since IDB classes might | 841 // Ramp down IDB before we ramp down WebKit (and V8), since IDB classes might |
842 // hold pointers to V8 objects (e.g., via pending requests). | 842 // hold pointers to V8 objects (e.g., via pending requests). |
843 main_thread_indexed_db_dispatcher_.reset(); | 843 main_thread_indexed_db_dispatcher_.reset(); |
844 | 844 |
845 main_thread_compositor_task_runner_ = NULL; | 845 main_thread_compositor_task_runner_ = NULL; |
846 | 846 |
847 // Context providers must be released prior to destroying the GPU channel. | 847 // Context providers must be released prior to destroying the GPU channel. |
848 shared_worker_context_provider_ = nullptr; | |
849 gpu_va_context_provider_ = nullptr; | 848 gpu_va_context_provider_ = nullptr; |
850 shared_main_thread_contexts_ = nullptr; | 849 shared_main_thread_contexts_ = nullptr; |
851 | 850 |
852 if (gpu_channel_.get()) | 851 if (gpu_channel_.get()) |
853 gpu_channel_->DestroyChannel(); | 852 gpu_channel_->DestroyChannel(); |
854 | 853 |
855 // TODO(port) | 854 // TODO(port) |
856 #if defined(OS_WIN) | 855 #if defined(OS_WIN) |
857 // Clean up plugin channels before this thread goes away. | 856 // Clean up plugin channels before this thread goes away. |
858 NPChannelBase::CleanupChannels(); | 857 NPChannelBase::CleanupChannels(); |
(...skipping 1025 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1884 AddFilter(renderer_demuxer_.get()); | 1883 AddFilter(renderer_demuxer_.get()); |
1885 #endif | 1884 #endif |
1886 } | 1885 } |
1887 return media_thread_->task_runner(); | 1886 return media_thread_->task_runner(); |
1888 } | 1887 } |
1889 | 1888 |
1890 base::TaskRunner* RenderThreadImpl::GetWorkerTaskRunner() { | 1889 base::TaskRunner* RenderThreadImpl::GetWorkerTaskRunner() { |
1891 return raster_worker_pool_.get(); | 1890 return raster_worker_pool_.get(); |
1892 } | 1891 } |
1893 | 1892 |
1894 scoped_refptr<ContextProviderCommandBuffer> | |
1895 RenderThreadImpl::SharedWorkerContextProvider() { | |
1896 DCHECK(IsMainThread()); | |
1897 // Try to reuse existing shared worker context provider. | |
1898 bool shared_worker_context_provider_lost = false; | |
1899 if (shared_worker_context_provider_) { | |
1900 // Note: If context is lost, delete reference after releasing the lock. | |
1901 base::AutoLock lock(*shared_worker_context_provider_->GetLock()); | |
1902 if (shared_worker_context_provider_->ContextGL() | |
1903 ->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { | |
1904 shared_worker_context_provider_lost = true; | |
1905 } | |
1906 } | |
1907 if (!shared_worker_context_provider_ || shared_worker_context_provider_lost) { | |
1908 shared_worker_context_provider_ = ContextProviderCommandBuffer::Create( | |
1909 CreateOffscreenContext3d(), RENDER_WORKER_CONTEXT); | |
1910 if (shared_worker_context_provider_ && | |
1911 !shared_worker_context_provider_->BindToCurrentThread()) | |
1912 shared_worker_context_provider_ = nullptr; | |
1913 if (shared_worker_context_provider_) | |
1914 shared_worker_context_provider_->SetupLock(); | |
1915 } | |
1916 return shared_worker_context_provider_; | |
1917 } | |
1918 | |
1919 void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { | 1893 void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { |
1920 blink_platform_impl_->sampleGamepads(*data); | 1894 blink_platform_impl_->sampleGamepads(*data); |
1921 } | 1895 } |
1922 | 1896 |
1923 bool RenderThreadImpl::RendererIsHidden() const { | 1897 bool RenderThreadImpl::RendererIsHidden() const { |
1924 return widget_count_ > 0 && hidden_widget_count_ == widget_count_; | 1898 return widget_count_ > 0 && hidden_widget_count_ == widget_count_; |
1925 } | 1899 } |
1926 | 1900 |
1927 void RenderThreadImpl::WidgetCreated() { | 1901 void RenderThreadImpl::WidgetCreated() { |
1928 bool renderer_was_hidden = RendererIsHidden(); | 1902 bool renderer_was_hidden = RendererIsHidden(); |
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2001 } | 1975 } |
2002 | 1976 |
2003 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { | 1977 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { |
2004 size_t erased = | 1978 size_t erased = |
2005 RenderThreadImpl::current()->pending_render_frame_connects_.erase( | 1979 RenderThreadImpl::current()->pending_render_frame_connects_.erase( |
2006 routing_id_); | 1980 routing_id_); |
2007 DCHECK_EQ(1u, erased); | 1981 DCHECK_EQ(1u, erased); |
2008 } | 1982 } |
2009 | 1983 |
2010 } // namespace content | 1984 } // namespace content |
OLD | NEW |