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Side by Side Diff: content/browser/android/in_process/synchronous_compositor_factory_impl.cc

Issue 1356463002: Revert of cc: Implement shared worker contexts. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/observer_list.h" 8 #include "base/observer_list.h"
9 #include "base/sys_info.h" 9 #include "base/sys_info.h"
10 #include "base/thread_task_runner_handle.h" 10 #include "base/thread_task_runner_handle.h"
11 #include "content/browser/android/in_process/context_provider_in_process.h" 11 #include "content/browser/android/in_process/context_provider_in_process.h"
12 #include "content/browser/android/in_process/synchronous_compositor_context_prov ider.h" 12 #include "content/browser/android/in_process/synchronous_compositor_context_prov ider.h"
13 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" 13 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h"
14 #include "content/browser/android/in_process/synchronous_compositor_impl.h" 14 #include "content/browser/android/in_process/synchronous_compositor_impl.h"
15 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" 15 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h"
16 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" 16 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
17 #include "content/common/gpu/client/gpu_channel_host.h" 17 #include "content/common/gpu/client/gpu_channel_host.h"
18 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" 18 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
19 #include "content/gpu/in_process_gpu_thread.h" 19 #include "content/gpu/in_process_gpu_thread.h"
20 #include "content/public/browser/browser_thread.h" 20 #include "content/public/browser/browser_thread.h"
21 #include "content/public/browser/gpu_data_manager.h" 21 #include "content/public/browser/gpu_data_manager.h"
22 #include "content/public/common/content_switches.h" 22 #include "content/public/common/content_switches.h"
23 #include "content/renderer/gpu/frame_swap_message_queue.h" 23 #include "content/renderer/gpu/frame_swap_message_queue.h"
24 #include "content/renderer/render_thread_impl.h" 24 #include "content/renderer/render_thread_impl.h"
25 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" 25 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
26 #include "gpu/command_buffer/client/gl_in_process_context.h" 26 #include "gpu/command_buffer/client/gl_in_process_context.h"
27 #include "gpu/command_buffer/client/gles2_interface.h"
28 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 27 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
29 #include "ui/gl/android/surface_texture.h" 28 #include "ui/gl/android/surface_texture.h"
30 #include "ui/gl/gl_surface.h" 29 #include "ui/gl/gl_surface.h"
31 #include "ui/gl/gl_surface_stub.h" 30 #include "ui/gl/gl_surface_stub.h"
32 31
33 using cc_blink::ContextProviderWebContext; 32 using cc_blink::ContextProviderWebContext;
34 using gpu_blink::WebGraphicsContext3DImpl; 33 using gpu_blink::WebGraphicsContext3DImpl;
35 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; 34 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl;
36 35
37 namespace content { 36 namespace content {
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::UI); 162 return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::UI);
164 } 163 }
165 164
166 scoped_ptr<cc::OutputSurface> 165 scoped_ptr<cc::OutputSurface>
167 SynchronousCompositorFactoryImpl::CreateOutputSurface( 166 SynchronousCompositorFactoryImpl::CreateOutputSurface(
168 int routing_id, 167 int routing_id,
169 int surface_id, 168 int surface_id,
170 scoped_refptr<content::FrameSwapMessageQueue> frame_swap_message_queue) { 169 scoped_refptr<content::FrameSwapMessageQueue> frame_swap_message_queue) {
171 scoped_refptr<cc::ContextProvider> onscreen_context = 170 scoped_refptr<cc::ContextProvider> onscreen_context =
172 CreateContextProviderForCompositor(surface_id, RENDER_COMPOSITOR_CONTEXT); 171 CreateContextProviderForCompositor(surface_id, RENDER_COMPOSITOR_CONTEXT);
173 172 scoped_refptr<cc::ContextProvider> worker_context =
174 bool shared_worker_context_lost = false; 173 CreateContextProviderForCompositor(0, RENDER_WORKER_CONTEXT);
175 if (shared_worker_context_) {
176 // Note: If context is lost, we delete reference after releasing the lock.
177 base::AutoLock lock(*shared_worker_context_->GetLock());
178 if (shared_worker_context_->ContextGL()->GetGraphicsResetStatusKHR() !=
179 GL_NO_ERROR) {
180 shared_worker_context_lost = true;
181 }
182 }
183 // Note: shared worker context support requires |use_ipc_command_buffer_|.
184 if (use_ipc_command_buffer_ &&
185 (!shared_worker_context_ || shared_worker_context_lost)) {
186 // TODO(reveman): This limit is based on the usage required by async
187 // uploads. Determine what a good limit is now that async uploads are
188 // no longer used.
189 unsigned int mapped_memory_reclaim_limit =
190 (base::SysInfo::IsLowEndDevice() ? 2 : 6) * 1024 * 1024;
191 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits mem_limits;
192 mem_limits.mapped_memory_reclaim_limit = mapped_memory_reclaim_limit;
193 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context =
194 CreateContext3D(0, GetDefaultAttribs(), mem_limits);
195 shared_worker_context_ =
196 make_scoped_refptr(new SynchronousCompositorContextProvider(
197 context.Pass(), RENDER_WORKER_CONTEXT));
198 if (!shared_worker_context_->BindToCurrentThread())
199 shared_worker_context_ = nullptr;
200 if (shared_worker_context_)
201 shared_worker_context_->SetupLock();
202 }
203 174
204 return make_scoped_ptr(new SynchronousCompositorOutputSurface( 175 return make_scoped_ptr(new SynchronousCompositorOutputSurface(
205 onscreen_context, shared_worker_context_, routing_id, 176 onscreen_context, worker_context, routing_id, frame_swap_message_queue));
206 frame_swap_message_queue));
207 } 177 }
208 178
209 InputHandlerManagerClient* 179 InputHandlerManagerClient*
210 SynchronousCompositorFactoryImpl::GetInputHandlerManagerClient() { 180 SynchronousCompositorFactoryImpl::GetInputHandlerManagerClient() {
211 return synchronous_input_event_filter(); 181 return synchronous_input_event_filter();
212 } 182 }
213 183
214 scoped_ptr<cc::BeginFrameSource> 184 scoped_ptr<cc::BeginFrameSource>
215 SynchronousCompositorFactoryImpl::CreateExternalBeginFrameSource( 185 SynchronousCompositorFactoryImpl::CreateExternalBeginFrameSource(
216 int routing_id) { 186 int routing_id) {
(...skipping 17 matching lines...) Expand all
234 debug_name); 204 debug_name);
235 } 205 }
236 206
237 scoped_refptr<cc::ContextProvider> 207 scoped_refptr<cc::ContextProvider>
238 SynchronousCompositorFactoryImpl::CreateContextProviderForCompositor( 208 SynchronousCompositorFactoryImpl::CreateContextProviderForCompositor(
239 int surface_id, 209 int surface_id,
240 CommandBufferContextType type) { 210 CommandBufferContextType type) {
241 // This is half of what RenderWidget uses because synchronous compositor 211 // This is half of what RenderWidget uses because synchronous compositor
242 // pipeline is only one frame deep. But twice of half for low end here 212 // pipeline is only one frame deep. But twice of half for low end here
243 // because 16bit texture is not supported. 213 // because 16bit texture is not supported.
244 // TODO(reveman): This limit is based on the usage required by async
245 // uploads. Determine what a good limit is now that async uploads are
246 // no longer used.
247 unsigned int mapped_memory_reclaim_limit = 214 unsigned int mapped_memory_reclaim_limit =
248 (base::SysInfo::IsLowEndDevice() ? 2 : 6) * 1024 * 1024; 215 (base::SysInfo::IsLowEndDevice() ? 2 : 6) * 1024 * 1024;
249 blink::WebGraphicsContext3D::Attributes attributes = GetDefaultAttribs(); 216 blink::WebGraphicsContext3D::Attributes attributes = GetDefaultAttribs();
250 217
251 if (use_ipc_command_buffer_) { 218 if (use_ipc_command_buffer_) {
252 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits mem_limits; 219 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits mem_limits;
253 mem_limits.mapped_memory_reclaim_limit = mapped_memory_reclaim_limit; 220 mem_limits.mapped_memory_reclaim_limit = mapped_memory_reclaim_limit;
254 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context = 221 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context =
255 CreateContext3D(surface_id, GetDefaultAttribs(), mem_limits); 222 CreateContext3D(surface_id, GetDefaultAttribs(), mem_limits);
256 return make_scoped_refptr( 223 return make_scoped_refptr(
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
375 android_view_service_->sync_point_manager()); 342 android_view_service_->sync_point_manager());
376 } 343 }
377 return gpu_thread_service_; 344 return gpu_thread_service_;
378 } 345 }
379 346
380 void SynchronousCompositorFactoryImpl::SetUseIpcCommandBuffer() { 347 void SynchronousCompositorFactoryImpl::SetUseIpcCommandBuffer() {
381 use_ipc_command_buffer_ = true; 348 use_ipc_command_buffer_ = true;
382 } 349 }
383 350
384 } // namespace content 351 } // namespace content
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