OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> | 2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> |
3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
(...skipping 16 matching lines...) Expand all Loading... |
27 | 27 |
28 namespace blink { | 28 namespace blink { |
29 | 29 |
30 class PLATFORM_EXPORT PointLightSource : public LightSource { | 30 class PLATFORM_EXPORT PointLightSource : public LightSource { |
31 public: | 31 public: |
32 static PassRefPtr<PointLightSource> create(const FloatPoint3D& position) | 32 static PassRefPtr<PointLightSource> create(const FloatPoint3D& position) |
33 { | 33 { |
34 return adoptRef(new PointLightSource(position)); | 34 return adoptRef(new PointLightSource(position)); |
35 } | 35 } |
36 | 36 |
37 PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& o
ffset) const override | |
38 { | |
39 FloatPoint3D position(m_position.x() * scale.x() - offset.width(), m_pos
ition.y() * scale.y() - offset.height(), m_position.z() * scale.z()); | |
40 return adoptRef(new PointLightSource(position)); | |
41 } | |
42 | |
43 const FloatPoint3D& position() const { return m_position; } | 37 const FloatPoint3D& position() const { return m_position; } |
44 bool setPosition(const FloatPoint3D&) override; | 38 bool setPosition(const FloatPoint3D&) override; |
45 | 39 |
46 TextStream& externalRepresentation(TextStream&) const override; | 40 TextStream& externalRepresentation(TextStream&) const override; |
47 | 41 |
48 private: | 42 private: |
49 PointLightSource(const FloatPoint3D& position) | 43 PointLightSource(const FloatPoint3D& position) |
50 : LightSource(LS_POINT) | 44 : LightSource(LS_POINT) |
51 , m_position(position) | 45 , m_position(position) |
52 { | 46 { |
53 } | 47 } |
54 | 48 |
55 FloatPoint3D m_position; | 49 FloatPoint3D m_position; |
56 }; | 50 }; |
57 | 51 |
58 } // namespace blink | 52 } // namespace blink |
59 | 53 |
60 #endif // PointLightSource_h | 54 #endif // PointLightSource_h |
OLD | NEW |