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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> | 2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> |
| 3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 | 27 |
| 28 namespace blink { | 28 namespace blink { |
| 29 | 29 |
| 30 class PLATFORM_EXPORT PointLightSource : public LightSource { | 30 class PLATFORM_EXPORT PointLightSource : public LightSource { |
| 31 public: | 31 public: |
| 32 static PassRefPtr<PointLightSource> create(const FloatPoint3D& position) | 32 static PassRefPtr<PointLightSource> create(const FloatPoint3D& position) |
| 33 { | 33 { |
| 34 return adoptRef(new PointLightSource(position)); | 34 return adoptRef(new PointLightSource(position)); |
| 35 } | 35 } |
| 36 | 36 |
| 37 PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& o
ffset) const override | |
| 38 { | |
| 39 FloatPoint3D position(m_position.x() * scale.x() - offset.width(), m_pos
ition.y() * scale.y() - offset.height(), m_position.z() * scale.z()); | |
| 40 return adoptRef(new PointLightSource(position)); | |
| 41 } | |
| 42 | |
| 43 const FloatPoint3D& position() const { return m_position; } | 37 const FloatPoint3D& position() const { return m_position; } |
| 44 bool setPosition(const FloatPoint3D&) override; | 38 bool setPosition(const FloatPoint3D&) override; |
| 45 | 39 |
| 46 TextStream& externalRepresentation(TextStream&) const override; | 40 TextStream& externalRepresentation(TextStream&) const override; |
| 47 | 41 |
| 48 private: | 42 private: |
| 49 PointLightSource(const FloatPoint3D& position) | 43 PointLightSource(const FloatPoint3D& position) |
| 50 : LightSource(LS_POINT) | 44 : LightSource(LS_POINT) |
| 51 , m_position(position) | 45 , m_position(position) |
| 52 { | 46 { |
| 53 } | 47 } |
| 54 | 48 |
| 55 FloatPoint3D m_position; | 49 FloatPoint3D m_position; |
| 56 }; | 50 }; |
| 57 | 51 |
| 58 } // namespace blink | 52 } // namespace blink |
| 59 | 53 |
| 60 #endif // PointLightSource_h | 54 #endif // PointLightSource_h |
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