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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
| 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" |
| 8 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 9 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_pump_dispatcher.h" |
| 10 #include "ui/gfx/image/image_skia.h" | 11 #include "ui/gfx/image/image_skia.h" |
| 11 #include "ui/gfx/native_widget_types.h" | 12 #include "ui/gfx/native_widget_types.h" |
| 12 #include "ui/gfx/vector2d_f.h" | 13 #include "ui/gfx/vector2d_f.h" |
| 13 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" | 14 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" |
| 14 | 15 |
| 15 typedef struct _XDisplay XDisplay; | 16 typedef struct _XDisplay XDisplay; |
| 16 | 17 |
| 17 namespace aura { | 18 namespace aura { |
| 18 class Window; | 19 class Window; |
| 19 } | 20 } |
| 20 | 21 |
| 21 namespace views { | 22 namespace views { |
| 22 | 23 |
| 23 class Widget; | 24 class Widget; |
| 24 | 25 |
| 25 // Runs a nested message loop and grabs the mouse. This is used to implement | 26 // Runs a nested message loop and grabs the mouse. This is used to implement |
| 26 // dragging. | 27 // dragging. |
| 27 class X11WholeScreenMoveLoop : public base::MessageLoop::Dispatcher { | 28 class X11WholeScreenMoveLoop : public base::MessagePumpDispatcher { |
| 28 public: | 29 public: |
| 29 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); | 30 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); |
| 30 virtual ~X11WholeScreenMoveLoop(); | 31 virtual ~X11WholeScreenMoveLoop(); |
| 31 | 32 |
| 32 // Overridden from base::MessageLoop::Dispatcher: | 33 // Overridden from base::MessagePumpDispatcher: |
| 33 virtual bool Dispatch(const base::NativeEvent& event) OVERRIDE; | 34 virtual bool Dispatch(const base::NativeEvent& event) OVERRIDE; |
| 34 | 35 |
| 35 // Runs the nested message loop. While the mouse is grabbed, use |cursor| as | 36 // Runs the nested message loop. While the mouse is grabbed, use |cursor| as |
| 36 // the mouse cursor. Returns true if there we were able to grab the pointer | 37 // the mouse cursor. Returns true if there we were able to grab the pointer |
| 37 // and run the move loop. | 38 // and run the move loop. |
| 38 bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor); | 39 bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor); |
| 39 | 40 |
| 40 // Updates the cursor while the move loop is running. | 41 // Updates the cursor while the move loop is running. |
| 41 void UpdateCursor(gfx::NativeCursor cursor); | 42 void UpdateCursor(gfx::NativeCursor cursor); |
| 42 | 43 |
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| 76 scoped_ptr<Widget> drag_widget_; | 77 scoped_ptr<Widget> drag_widget_; |
| 77 gfx::ImageSkia drag_image_; | 78 gfx::ImageSkia drag_image_; |
| 78 gfx::Vector2dF drag_offset_; | 79 gfx::Vector2dF drag_offset_; |
| 79 | 80 |
| 80 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); | 81 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); |
| 81 }; | 82 }; |
| 82 | 83 |
| 83 } // namespace views | 84 } // namespace views |
| 84 | 85 |
| 85 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 86 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
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