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Unified Diff: Source/core/rendering/svg/SVGInlineTextBox.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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Index: Source/core/rendering/svg/SVGInlineTextBox.h
diff --git a/Source/core/rendering/svg/SVGInlineTextBox.h b/Source/core/rendering/svg/SVGInlineTextBox.h
index ccec860b8631022fe5efcec12ad7a0386f3fb008..82d094cef90dc5d92a841a6c66d1e04576c3d6e3 100644
--- a/Source/core/rendering/svg/SVGInlineTextBox.h
+++ b/Source/core/rendering/svg/SVGInlineTextBox.h
@@ -34,27 +34,27 @@ class SVGInlineTextBox FINAL : public InlineTextBox {
public:
SVGInlineTextBox(RenderObject*);
- virtual bool isSVGInlineTextBox() const { return true; }
+ virtual bool isSVGInlineTextBox() const OVERRIDE { return true; }
- virtual float virtualLogicalHeight() const { return m_logicalHeight; }
+ virtual float virtualLogicalHeight() const OVERRIDE { return m_logicalHeight; }
void setLogicalHeight(float height) { m_logicalHeight = height; }
- virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const;
- virtual float positionForOffset(int offset) const;
+ virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const OVERRIDE;
+ virtual float positionForOffset(int offset) const OVERRIDE;
void paintSelectionBackground(PaintInfo&);
- virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom);
- virtual LayoutRect localSelectionRect(int startPosition, int endPosition);
+ virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
+ virtual LayoutRect localSelectionRect(int startPosition, int endPosition) OVERRIDE;
bool mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment&, int& startPosition, int& endPosition) const;
- virtual FloatRect calculateBoundaries() const;
+ virtual FloatRect calculateBoundaries() const OVERRIDE;
void clearTextFragments() { m_textFragments.clear(); }
Vector<SVGTextFragment>& textFragments() { return m_textFragments; }
const Vector<SVGTextFragment>& textFragments() const { return m_textFragments; }
- virtual void dirtyLineBoxes() OVERRIDE FINAL;
+ virtual void dirtyLineBoxes() OVERRIDE;
bool startsNewTextChunk() const { return m_startsNewTextChunk; }
void setStartsNewTextChunk(bool newTextChunk) { m_startsNewTextChunk = newTextChunk; }
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