| Index: Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGResourceClipper.h b/Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| index ae89b1e3df5e5bf33b5ab8dfc5e733bd6b48c7a5..f98cd47b7d4d3ddeddc8342a31f3f2fd981542ac 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| +++ b/Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| @@ -45,13 +45,13 @@ public:
|
| explicit RenderSVGResourceClipper(SVGClipPathElement*);
|
| virtual ~RenderSVGResourceClipper();
|
|
|
| - virtual const char* renderName() const { return "RenderSVGResourceClipper"; }
|
| + virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceClipper"; }
|
|
|
| - virtual void removeAllClientsFromCache(bool markForInvalidation = true);
|
| - virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true);
|
| + virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE;
|
| + virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
|
|
|
| - virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE FINAL;
|
| - virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE FINAL;
|
| + virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
|
| + virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE;
|
|
|
| // FIXME: Filters are also stateful resources that could benefit from having their state managed
|
| // on the caller stack instead of the current hashmap. We should look at refactoring these
|
| @@ -66,7 +66,7 @@ public:
|
|
|
| FloatRect resourceBoundingBox(RenderObject*);
|
|
|
| - virtual RenderSVGResourceType resourceType() const { return s_resourceType; }
|
| + virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
|
|
|
| bool hitTestClipContent(const FloatRect&, const FloatPoint&);
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|
|
|
|