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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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58 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); | 58 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); |
59 | 59 |
60 Path& path() const | 60 Path& path() const |
61 { | 61 { |
62 ASSERT(m_path); | 62 ASSERT(m_path); |
63 return *m_path; | 63 return *m_path; |
64 } | 64 } |
65 | 65 |
66 protected: | 66 protected: |
67 virtual void updateShapeFromElement(); | 67 virtual void updateShapeFromElement(); |
68 virtual bool isEmpty() const; | 68 virtual bool isEmpty() const OVERRIDE; |
69 virtual bool shapeDependentStrokeContains(const FloatPoint&); | 69 virtual bool shapeDependentStrokeContains(const FloatPoint&); |
70 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | 70 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; |
71 float strokeWidth() const; | 71 float strokeWidth() const; |
72 bool hasPath() const { return m_path.get(); } | 72 bool hasPath() const { return m_path.get(); } |
73 bool hasSmoothStroke() const; | 73 bool hasSmoothStroke() const; |
74 | 74 |
75 bool hasNonScalingStroke() const { return style()->svgStyle()->vectorEffect(
) == VE_NON_SCALING_STROKE; } | 75 bool hasNonScalingStroke() const { return style()->svgStyle()->vectorEffect(
) == VE_NON_SCALING_STROKE; } |
76 AffineTransform nonScalingStrokeTransform() const; | 76 AffineTransform nonScalingStrokeTransform() const; |
77 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | 77 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
78 | 78 |
79 FloatRect m_fillBoundingBox; | 79 FloatRect m_fillBoundingBox; |
80 FloatRect m_strokeBoundingBox; | 80 FloatRect m_strokeBoundingBox; |
81 | 81 |
82 private: | 82 private: |
83 // Hit-detection separated for the fill and the stroke | 83 // Hit-detection separated for the fill and the stroke |
84 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 84 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
85 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 85 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
86 | 86 |
87 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret
urn m_repaintBoundingBox; } | 87 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret
urn m_repaintBoundingBox; } |
88 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } | 88 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } |
89 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } | 89 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } |
90 | 90 |
91 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } | 91 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } |
92 virtual const char* renderName() const { return "RenderSVGShape"; } | 92 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } |
93 | 93 |
94 virtual void layout() OVERRIDE FINAL; | 94 virtual void layout() OVERRIDE FINAL; |
95 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; | 95 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; |
96 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition
alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; | 96 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition
alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; |
97 | 97 |
98 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; | 98 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; |
99 | 99 |
100 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } | 100 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } |
101 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } | 101 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } |
102 FloatRect calculateObjectBoundingBox() const; | 102 FloatRect calculateObjectBoundingBox() const; |
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123 bool m_needsBoundariesUpdate : 1; | 123 bool m_needsBoundariesUpdate : 1; |
124 bool m_needsShapeUpdate : 1; | 124 bool m_needsShapeUpdate : 1; |
125 bool m_needsTransformUpdate : 1; | 125 bool m_needsTransformUpdate : 1; |
126 }; | 126 }; |
127 | 127 |
128 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 128 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
129 | 129 |
130 } | 130 } |
131 | 131 |
132 #endif | 132 #endif |
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