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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourcePattern.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
(...skipping 28 matching lines...) Expand all
39 WTF_MAKE_FAST_ALLOCATED; 39 WTF_MAKE_FAST_ALLOCATED;
40 public: 40 public:
41 RefPtr<Pattern> pattern; 41 RefPtr<Pattern> pattern;
42 AffineTransform transform; 42 AffineTransform transform;
43 }; 43 };
44 44
45 class RenderSVGResourcePattern FINAL : public RenderSVGResourceContainer { 45 class RenderSVGResourcePattern FINAL : public RenderSVGResourceContainer {
46 public: 46 public:
47 explicit RenderSVGResourcePattern(SVGPatternElement*); 47 explicit RenderSVGResourcePattern(SVGPatternElement*);
48 48
49 virtual const char* renderName() const { return "RenderSVGResourcePattern"; } 49 virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceP attern"; }
50 50
51 virtual void removeAllClientsFromCache(bool markForInvalidation = true); 51 virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVER RIDE;
52 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true); 52 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
53 53
54 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode); 54 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode) OVERRIDE;
55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh ort resourceMode, const Path*, const RenderSVGShape*); 55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh ort resourceMode, const Path*, const RenderSVGShape*) OVERRIDE;
56 56
57 virtual RenderSVGResourceType resourceType() const { return s_resourceType; } 57 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou rceType; }
58 static const RenderSVGResourceType s_resourceType; 58 static const RenderSVGResourceType s_resourceType;
59 59
60 private: 60 private:
61 bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTran sform) const; 61 bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTran sform) const;
62 62
63 PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa tRect& tileBoundaries, 63 PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa tRect& tileBoundaries,
64 const FloatRect& absoluteTileBoundar ies, const AffineTransform& tileImageTransform, 64 const FloatRect& absoluteTileBoundar ies, const AffineTransform& tileImageTransform,
65 FloatRect& clampedAbsoluteTileBounda ries) const; 65 FloatRect& clampedAbsoluteTileBounda ries) const;
66 66
67 PatternData* buildPattern(RenderObject*, unsigned short resourceMode); 67 PatternData* buildPattern(RenderObject*, unsigned short resourceMode);
68 68
69 bool m_shouldCollectPatternAttributes : 1; 69 bool m_shouldCollectPatternAttributes : 1;
70 PatternAttributes m_attributes; 70 PatternAttributes m_attributes;
71 HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; 71 HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap;
72 }; 72 };
73 73
74 } 74 }
75 75
76 #endif 76 #endif
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