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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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39 WTF_MAKE_FAST_ALLOCATED; | 39 WTF_MAKE_FAST_ALLOCATED; |
40 public: | 40 public: |
41 RefPtr<Pattern> pattern; | 41 RefPtr<Pattern> pattern; |
42 AffineTransform transform; | 42 AffineTransform transform; |
43 }; | 43 }; |
44 | 44 |
45 class RenderSVGResourcePattern FINAL : public RenderSVGResourceContainer { | 45 class RenderSVGResourcePattern FINAL : public RenderSVGResourceContainer { |
46 public: | 46 public: |
47 explicit RenderSVGResourcePattern(SVGPatternElement*); | 47 explicit RenderSVGResourcePattern(SVGPatternElement*); |
48 | 48 |
49 virtual const char* renderName() const { return "RenderSVGResourcePattern";
} | 49 virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceP
attern"; } |
50 | 50 |
51 virtual void removeAllClientsFromCache(bool markForInvalidation = true); | 51 virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVER
RIDE; |
52 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation =
true); | 52 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation =
true) OVERRIDE; |
53 | 53 |
54 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u
nsigned short resourceMode); | 54 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u
nsigned short resourceMode) OVERRIDE; |
55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh
ort resourceMode, const Path*, const RenderSVGShape*); | 55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh
ort resourceMode, const Path*, const RenderSVGShape*) OVERRIDE; |
56 | 56 |
57 virtual RenderSVGResourceType resourceType() const { return s_resourceType;
} | 57 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
rceType; } |
58 static const RenderSVGResourceType s_resourceType; | 58 static const RenderSVGResourceType s_resourceType; |
59 | 59 |
60 private: | 60 private: |
61 bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const
SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTran
sform) const; | 61 bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const
SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTran
sform) const; |
62 | 62 |
63 PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa
tRect& tileBoundaries, | 63 PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa
tRect& tileBoundaries, |
64 const FloatRect& absoluteTileBoundar
ies, const AffineTransform& tileImageTransform, | 64 const FloatRect& absoluteTileBoundar
ies, const AffineTransform& tileImageTransform, |
65 FloatRect& clampedAbsoluteTileBounda
ries) const; | 65 FloatRect& clampedAbsoluteTileBounda
ries) const; |
66 | 66 |
67 PatternData* buildPattern(RenderObject*, unsigned short resourceMode); | 67 PatternData* buildPattern(RenderObject*, unsigned short resourceMode); |
68 | 68 |
69 bool m_shouldCollectPatternAttributes : 1; | 69 bool m_shouldCollectPatternAttributes : 1; |
70 PatternAttributes m_attributes; | 70 PatternAttributes m_attributes; |
71 HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; | 71 HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; |
72 }; | 72 }; |
73 | 73 |
74 } | 74 } |
75 | 75 |
76 #endif | 76 #endif |
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