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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceClipper.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
(...skipping 27 matching lines...) Expand all
38 } 38 }
39 39
40 ClipperState state; 40 ClipperState state;
41 }; 41 };
42 42
43 class RenderSVGResourceClipper FINAL : public RenderSVGResourceContainer { 43 class RenderSVGResourceClipper FINAL : public RenderSVGResourceContainer {
44 public: 44 public:
45 explicit RenderSVGResourceClipper(SVGClipPathElement*); 45 explicit RenderSVGResourceClipper(SVGClipPathElement*);
46 virtual ~RenderSVGResourceClipper(); 46 virtual ~RenderSVGResourceClipper();
47 47
48 virtual const char* renderName() const { return "RenderSVGResourceClipper"; } 48 virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceC lipper"; }
49 49
50 virtual void removeAllClientsFromCache(bool markForInvalidation = true); 50 virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVER RIDE;
51 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true); 51 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
52 52
53 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode) OVERRIDE FINAL; 53 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode) OVERRIDE;
54 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh ort, const Path*, const RenderSVGShape*) OVERRIDE FINAL; 54 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh ort, const Path*, const RenderSVGShape*) OVERRIDE;
55 55
56 // FIXME: Filters are also stateful resources that could benefit from having their state managed 56 // FIXME: Filters are also stateful resources that could benefit from having their state managed
57 // on the caller stack instead of the current hashmap. We should look at refactoring these 57 // on the caller stack instead of the current hashmap. We should look at refactoring these
58 // into a general interface that can be shared. 58 // into a general interface that can be shared.
59 bool applyStatefulResource(RenderObject*, GraphicsContext*&, ClipperContext& ); 59 bool applyStatefulResource(RenderObject*, GraphicsContext*&, ClipperContext& );
60 void postApplyStatefulResource(RenderObject*, GraphicsContext*&, ClipperCont ext&); 60 void postApplyStatefulResource(RenderObject*, GraphicsContext*&, ClipperCont ext&);
61 61
62 // clipPath can be clipped too, but don't have a boundingBox or repaintRect. So we can't call 62 // clipPath can be clipped too, but don't have a boundingBox or repaintRect. So we can't call
63 // applyResource directly and use the rects from the object, since they are empty for RenderSVGResources 63 // applyResource directly and use the rects from the object, since they are empty for RenderSVGResources
64 // FIXME: We made applyClippingToContext public because we cannot call apply Resource on HTML elements (it asserts on RenderObject::objectBoundingBox) 64 // FIXME: We made applyClippingToContext public because we cannot call apply Resource on HTML elements (it asserts on RenderObject::objectBoundingBox)
65 bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect &, GraphicsContext*, ClipperContext&); 65 bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect &, GraphicsContext*, ClipperContext&);
66 66
67 FloatRect resourceBoundingBox(RenderObject*); 67 FloatRect resourceBoundingBox(RenderObject*);
68 68
69 virtual RenderSVGResourceType resourceType() const { return s_resourceType; } 69 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou rceType; }
70 70
71 bool hitTestClipContent(const FloatRect&, const FloatPoint&); 71 bool hitTestClipContent(const FloatRect&, const FloatPoint&);
72 72
73 SVGUnitTypes::SVGUnitType clipPathUnits() const { return toSVGClipPathElemen t(element())->clipPathUnitsCurrentValue(); } 73 SVGUnitTypes::SVGUnitType clipPathUnits() const { return toSVGClipPathElemen t(element())->clipPathUnitsCurrentValue(); }
74 74
75 static const RenderSVGResourceType s_resourceType; 75 static const RenderSVGResourceType s_resourceType;
76 private: 76 private:
77 bool tryPathOnlyClipping(GraphicsContext*, const AffineTransform&, const Flo atRect&); 77 bool tryPathOnlyClipping(GraphicsContext*, const AffineTransform&, const Flo atRect&);
78 void drawClipMaskContent(GraphicsContext*, const FloatRect& targetBoundingBo x); 78 void drawClipMaskContent(GraphicsContext*, const FloatRect& targetBoundingBo x);
79 PassRefPtr<DisplayList> asDisplayList(GraphicsContext*, const AffineTransfor m&); 79 PassRefPtr<DisplayList> asDisplayList(GraphicsContext*, const AffineTransfor m&);
80 void calculateClipContentRepaintRect(); 80 void calculateClipContentRepaintRect();
81 81
82 RefPtr<DisplayList> m_clipContentDisplayList; 82 RefPtr<DisplayList> m_clipContentDisplayList;
83 FloatRect m_clipBoundaries; 83 FloatRect m_clipBoundaries;
84 84
85 // Reference cycle detection. 85 // Reference cycle detection.
86 bool m_inClipExpansion; 86 bool m_inClipExpansion;
87 }; 87 };
88 88
89 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceClipper, ClipperResourceT ype); 89 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceClipper, ClipperResourceT ype);
90 90
91 } 91 }
92 92
93 #endif 93 #endif
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