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Side by Side Diff: Source/core/rendering/svg/RenderSVGRect.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 University of Szeged 2 * Copyright (C) 2011 University of Szeged
3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
4 * All rights reserved. 4 * All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 21 matching lines...) Expand all
32 #include "core/svg/SVGRectElement.h" 32 #include "core/svg/SVGRectElement.h"
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 class RenderSVGRect FINAL : public RenderSVGShape { 36 class RenderSVGRect FINAL : public RenderSVGShape {
37 public: 37 public:
38 explicit RenderSVGRect(SVGRectElement*); 38 explicit RenderSVGRect(SVGRectElement*);
39 virtual ~RenderSVGRect(); 39 virtual ~RenderSVGRect();
40 40
41 private: 41 private:
42 virtual const char* renderName() const { return "RenderSVGRect"; } 42 virtual const char* renderName() const OVERRIDE { return "RenderSVGRect"; }
43 43
44 virtual void updateShapeFromElement(); 44 virtual void updateShapeFromElement() OVERRIDE;
45 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::is Empty() : m_fillBoundingBox.isEmpty(); }; 45 virtual bool isEmpty() const OVERRIDE { return m_usePathFallback ? RenderSVG Shape::isEmpty() : m_fillBoundingBox.isEmpty(); }
46 virtual void fillShape(GraphicsContext*) const; 46 virtual void fillShape(GraphicsContext*) const OVERRIDE;
47 virtual void strokeShape(GraphicsContext*) const; 47 virtual void strokeShape(GraphicsContext*) const OVERRIDE;
48 virtual bool shapeDependentStrokeContains(const FloatPoint&); 48 virtual bool shapeDependentStrokeContains(const FloatPoint&) OVERRIDE;
49 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst; 49 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst OVERRIDE;
50 50
51 private: 51 private:
52 FloatRect m_innerStrokeRect; 52 FloatRect m_innerStrokeRect;
53 FloatRect m_outerStrokeRect; 53 FloatRect m_outerStrokeRect;
54 bool m_usePathFallback; 54 bool m_usePathFallback;
55 }; 55 };
56 56
57 } 57 }
58 58
59 #endif 59 #endif
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