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1 /* | 1 /* |
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> | 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. | 3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. |
4 * Copyright (C) 2008 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2008 Rob Buis <buis@kde.org> |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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38 | 38 |
39 float scalingFactor() const { return m_scalingFactor; } | 39 float scalingFactor() const { return m_scalingFactor; } |
40 const Font& scaledFont() const { return m_scaledFont; } | 40 const Font& scaledFont() const { return m_scaledFont; } |
41 void updateScaledFont(); | 41 void updateScaledFont(); |
42 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*,
float& scalingFactor, Font& scaledFont); | 42 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*,
float& scalingFactor, Font& scaledFont); |
43 | 43 |
44 // Preserves floating point precision for the use in DRT. It knows how to ro
und and does a better job than enclosingIntRect. | 44 // Preserves floating point precision for the use in DRT. It knows how to ro
und and does a better job than enclosingIntRect. |
45 FloatRect floatLinesBoundingBox() const; | 45 FloatRect floatLinesBoundingBox() const; |
46 | 46 |
47 private: | 47 private: |
48 virtual const char* renderName() const { return "RenderSVGInlineText"; } | 48 virtual const char* renderName() const OVERRIDE { return "RenderSVGInlineTex
t"; } |
49 | 49 |
50 virtual void setTextInternal(PassRefPtr<StringImpl>); | 50 virtual void setTextInternal(PassRefPtr<StringImpl>) OVERRIDE; |
51 virtual void styleDidChange(StyleDifference, const RenderStyle*); | 51 virtual void styleDidChange(StyleDifference, const RenderStyle*) OVERRIDE; |
52 | 52 |
53 virtual FloatRect objectBoundingBox() const { return floatLinesBoundingBox()
; } | 53 virtual FloatRect objectBoundingBox() const OVERRIDE { return floatLinesBoun
dingBox(); } |
54 | 54 |
55 virtual bool isSVGInlineText() const OVERRIDE FINAL { return true; } | 55 virtual bool isSVGInlineText() const OVERRIDE { return true; } |
56 virtual bool isSVG() const OVERRIDE FINAL { return true; } | 56 virtual bool isSVG() const OVERRIDE { return true; } |
57 | 57 |
58 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F
INAL; | 58 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE; |
59 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e
xtraWidthToEndOfLine = 0); | 59 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e
xtraWidthToEndOfLine = 0) OVERRIDE; |
60 virtual IntRect linesBoundingBox() const; | 60 virtual IntRect linesBoundingBox() const OVERRIDE; |
61 virtual InlineTextBox* createTextBox(); | 61 virtual InlineTextBox* createTextBox() OVERRIDE; |
62 | 62 |
63 float m_scalingFactor; | 63 float m_scalingFactor; |
64 Font m_scaledFont; | 64 Font m_scaledFont; |
65 SVGTextLayoutAttributes m_layoutAttributes; | 65 SVGTextLayoutAttributes m_layoutAttributes; |
66 }; | 66 }; |
67 | 67 |
68 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText()); | 68 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText()); |
69 | 69 |
70 } | 70 } |
71 | 71 |
72 #endif // RenderSVGInlineText_h | 72 #endif // RenderSVGInlineText_h |
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