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Side by Side Diff: Source/core/rendering/svg/RenderSVGContainer.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org>
4 * Copyright (C) 2009 Google, Inc. All rights reserved. 4 * Copyright (C) 2009 Google, Inc. All rights reserved.
5 * Copyright (C) 2009 Apple Inc. All rights reserved. 5 * Copyright (C) 2009 Apple Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 virtual void paint(PaintInfo&, const LayoutPoint&); 43 virtual void paint(PaintInfo&, const LayoutPoint&);
44 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp date = true; } 44 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp date = true; }
45 virtual bool didTransformToRootUpdate() { return false; } 45 virtual bool didTransformToRootUpdate() { return false; }
46 bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; } 46 bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; }
47 47
48 protected: 48 protected:
49 virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return chi ldren(); } 49 virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return chi ldren(); }
50 virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } 50 virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
51 51
52 virtual bool isSVGContainer() const OVERRIDE FINAL { return true; } 52 virtual bool isSVGContainer() const OVERRIDE FINAL { return true; }
53 virtual const char* renderName() const { return "RenderSVGContainer"; } 53 virtual const char* renderName() const OVERRIDE { return "RenderSVGContainer "; }
54 54
55 virtual void layout(); 55 virtual void layout() OVERRIDE;
56 56
57 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OV ERRIDE FINAL; 57 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OV ERRIDE FINAL;
58 virtual void removeChild(RenderObject*) OVERRIDE FINAL; 58 virtual void removeChild(RenderObject*) OVERRIDE FINAL;
59 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; 59 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
60 60
61 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_object BoundingBox; } 61 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_object BoundingBox; }
62 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke BoundingBox; } 62 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke BoundingBox; }
63 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret urn m_repaintBoundingBox; } 63 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret urn m_repaintBoundingBox; }
64 64
65 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction); 65 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction) OVERRIDE;
66 66
67 // Allow RenderSVGTransformableContainer to hook in at the right time in lay out() 67 // Allow RenderSVGTransformableContainer to hook in at the right time in lay out()
68 virtual bool calculateLocalTransform() { return false; } 68 virtual bool calculateLocalTransform() { return false; }
69 69
70 // Allow RenderSVGViewportContainer to hook in at the right times in layout( ), paint() and nodeAtFloatPoint() 70 // Allow RenderSVGViewportContainer to hook in at the right times in layout( ), paint() and nodeAtFloatPoint()
71 virtual void calcViewport() { } 71 virtual void calcViewport() { }
72 virtual void applyViewportClip(PaintInfo&) { } 72 virtual void applyViewportClip(PaintInfo&) { }
73 virtual bool pointIsInsideViewportClip(const FloatPoint& /*pointInParent*/) { return true; } 73 virtual bool pointIsInsideViewportClip(const FloatPoint& /*pointInParent*/) { return true; }
74 74
75 virtual void determineIfLayoutSizeChanged() { } 75 virtual void determineIfLayoutSizeChanged() { }
76 76
77 bool selfWillPaint(); 77 bool selfWillPaint();
78 void updateCachedBoundaries(); 78 void updateCachedBoundaries();
79 79
80 private: 80 private:
81 RenderObjectChildList m_children; 81 RenderObjectChildList m_children;
82 FloatRect m_objectBoundingBox; 82 FloatRect m_objectBoundingBox;
83 bool m_objectBoundingBoxValid; 83 bool m_objectBoundingBoxValid;
84 FloatRect m_strokeBoundingBox; 84 FloatRect m_strokeBoundingBox;
85 FloatRect m_repaintBoundingBox; 85 FloatRect m_repaintBoundingBox;
86 bool m_needsBoundariesUpdate : 1; 86 bool m_needsBoundariesUpdate : 1;
87 }; 87 };
88 88
89 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGContainer, isSVGContainer()); 89 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGContainer, isSVGContainer());
90 90
91 } // namespace WebCore 91 } // namespace WebCore
92 92
93 #endif // RenderSVGContainer_h 93 #endif // RenderSVGContainer_h
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