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Side by Side Diff: Source/core/rendering/shapes/PolygonShape.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 17 matching lines...) Expand all
28 */ 28 */
29 29
30 #ifndef PolygonShape_h 30 #ifndef PolygonShape_h
31 #define PolygonShape_h 31 #define PolygonShape_h
32 32
33 #include "core/rendering/shapes/Shape.h" 33 #include "core/rendering/shapes/Shape.h"
34 #include "platform/geometry/FloatPolygon.h" 34 #include "platform/geometry/FloatPolygon.h"
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 class OffsetPolygonEdge : public VertexPair { 38 class OffsetPolygonEdge FINAL : public VertexPair {
39 public: 39 public:
40 enum Basis { 40 enum Basis {
41 Edge, 41 Edge,
42 Vertex, 42 Vertex,
43 LineTop 43 LineTop
44 }; 44 };
45 45
46 OffsetPolygonEdge(const FloatPolygonEdge& edge, const FloatSize& offset) 46 OffsetPolygonEdge(const FloatPolygonEdge& edge, const FloatSize& offset)
47 : m_vertex1(edge.vertex1() + offset) 47 : m_vertex1(edge.vertex1() + offset)
48 , m_vertex2(edge.vertex2() + offset) 48 , m_vertex2(edge.vertex2() + offset)
(...skipping 23 matching lines...) Expand all
72 int edgeIndex() const { return m_edgeIndex; } 72 int edgeIndex() const { return m_edgeIndex; }
73 Basis basis() const { return m_basis; } 73 Basis basis() const { return m_basis; }
74 74
75 private: 75 private:
76 FloatPoint m_vertex1; 76 FloatPoint m_vertex1;
77 FloatPoint m_vertex2; 77 FloatPoint m_vertex2;
78 int m_edgeIndex; 78 int m_edgeIndex;
79 Basis m_basis; 79 Basis m_basis;
80 }; 80 };
81 81
82 class PolygonShape : public Shape { 82 class PolygonShape FINAL : public Shape {
83 WTF_MAKE_NONCOPYABLE(PolygonShape); 83 WTF_MAKE_NONCOPYABLE(PolygonShape);
84 public: 84 public:
85 PolygonShape(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule) 85 PolygonShape(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule)
86 : Shape() 86 : Shape()
87 , m_polygon(vertices, fillRule) 87 , m_polygon(vertices, fillRule)
88 , m_marginBounds(nullptr) 88 , m_marginBounds(nullptr)
89 , m_paddingBounds(nullptr) 89 , m_paddingBounds(nullptr)
90 { 90 {
91 } 91 }
92 92
93 virtual LayoutRect shapeMarginLogicalBoundingBox() const OVERRIDE { return s tatic_cast<LayoutRect>(shapeMarginBounds().boundingBox()); } 93 virtual LayoutRect shapeMarginLogicalBoundingBox() const OVERRIDE { return s tatic_cast<LayoutRect>(shapeMarginBounds().boundingBox()); }
94 virtual LayoutRect shapePaddingLogicalBoundingBox() const OVERRIDE { return static_cast<LayoutRect>(shapePaddingBounds().boundingBox()); } 94 virtual LayoutRect shapePaddingLogicalBoundingBox() const OVERRIDE { return static_cast<LayoutRect>(shapePaddingBounds().boundingBox()); }
95 virtual bool isEmpty() const OVERRIDE { return m_polygon.isEmpty(); } 95 virtual bool isEmpty() const OVERRIDE { return m_polygon.isEmpty(); }
96 virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalH eight, SegmentList&) const OVERRIDE; 96 virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalH eight, SegmentList&) const OVERRIDE;
97 virtual void getIncludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalH eight, SegmentList&) const OVERRIDE; 97 virtual void getIncludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalH eight, SegmentList&) const OVERRIDE;
98 virtual bool firstIncludedIntervalLogicalTop(LayoutUnit minLogicalIntervalTo p, const FloatSize& minLogicalIntervalSize, LayoutUnit&) const OVERRIDE; 98 virtual bool firstIncludedIntervalLogicalTop(LayoutUnit minLogicalIntervalTo p, const FloatSize& minLogicalIntervalSize, LayoutUnit&) const OVERRIDE;
99 99
100 private: 100 private:
101 const FloatPolygon& shapeMarginBounds() const; 101 const FloatPolygon& shapeMarginBounds() const;
102 const FloatPolygon& shapePaddingBounds() const; 102 const FloatPolygon& shapePaddingBounds() const;
103 103
104 FloatPolygon m_polygon; 104 FloatPolygon m_polygon;
105 mutable OwnPtr<FloatPolygon> m_marginBounds; 105 mutable OwnPtr<FloatPolygon> m_marginBounds;
106 mutable OwnPtr<FloatPolygon> m_paddingBounds; 106 mutable OwnPtr<FloatPolygon> m_paddingBounds;
107 }; 107 };
108 108
109 } // namespace WebCore 109 } // namespace WebCore
110 110
111 #endif // PolygonShape_h 111 #endif // PolygonShape_h
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