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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_PROXIMITY_AUTH_BLE_PROXIMITY_AUTH_BLE_SYSTEM_H_ | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_BLE_PROXIMITY_AUTH_BLE_SYSTEM_H_ |
| 6 #define COMPONENTS_PROXIMITY_AUTH_BLE_PROXIMITY_AUTH_BLE_SYSTEM_H_ | 6 #define COMPONENTS_PROXIMITY_AUTH_BLE_PROXIMITY_AUTH_BLE_SYSTEM_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 127 // The user id or email of the last focused user on the lock screen. | 127 // The user id or email of the last focused user on the lock screen. |
| 128 std::string last_focused_user_; | 128 std::string last_focused_user_; |
| 129 | 129 |
| 130 // True if the the last status update from the phone reports that the phone's | 130 // True if the the last status update from the phone reports that the phone's |
| 131 // screen is locked. If no status update has been received, this value is true | 131 // screen is locked. If no status update has been received, this value is true |
| 132 // by default. | 132 // by default. |
| 133 bool is_remote_screen_locked_; | 133 bool is_remote_screen_locked_; |
| 134 | 134 |
| 135 // The timer controlling the time the spinner for the user pod icon is shown | 135 // The timer controlling the time the spinner for the user pod icon is shown |
| 136 // right after the screen is locked. | 136 // right after the screen is locked. |
| 137 base::OneShotTimer<ProximityAuthBleSystem> spinner_timer_; | 137 base::OneShotTimer spinner_timer_; |
| 138 | 138 |
| 139 // The different UI states that the lock screen can be in. | 139 // The different UI states that the lock screen can be in. |
| 140 enum class ScreenlockUIState { | 140 enum class ScreenlockUIState { |
| 141 NO_SCREENLOCK, | 141 NO_SCREENLOCK, |
| 142 SPINNER, | 142 SPINNER, |
| 143 UNAUTHENTICATED, | 143 UNAUTHENTICATED, |
| 144 AUTHENTICATED | 144 AUTHENTICATED |
| 145 }; | 145 }; |
| 146 ScreenlockUIState screenlock_ui_state_; | 146 ScreenlockUIState screenlock_ui_state_; |
| 147 | 147 |
| 148 base::WeakPtrFactory<ProximityAuthBleSystem> weak_ptr_factory_; | 148 base::WeakPtrFactory<ProximityAuthBleSystem> weak_ptr_factory_; |
| 149 | 149 |
| 150 DISALLOW_COPY_AND_ASSIGN(ProximityAuthBleSystem); | 150 DISALLOW_COPY_AND_ASSIGN(ProximityAuthBleSystem); |
| 151 }; | 151 }; |
| 152 | 152 |
| 153 } // namespace proximity_auth | 153 } // namespace proximity_auth |
| 154 | 154 |
| 155 #endif // COMPONENTS_PROXIMITY_AUTH_BLE_PROXIMITY_AUTH_BLE_SYSTEM_H_ | 155 #endif // COMPONENTS_PROXIMITY_AUTH_BLE_PROXIMITY_AUTH_BLE_SYSTEM_H_ |
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