| Index: Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| diff --git a/Source/core/svg/SVGFEDiffuseLightingElement.cpp b/Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| index 9ccbbce97aadc313edf7daa8eaf3de1c911e3d94..291e05291576696d03112be88f808308806c113f 100644
|
| --- a/Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| +++ b/Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| @@ -67,11 +67,6 @@ bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect,
|
| return diffuseLighting->setSurfaceScale(m_surfaceScale->currentValue()->value());
|
| if (attrName == SVGNames::diffuseConstantAttr)
|
| return diffuseLighting->setDiffuseConstant(m_diffuseConstant->currentValue()->value());
|
| - if (attrName == SVGNames::kernelUnitLengthAttr) {
|
| - bool changedX = diffuseLighting->setKernelUnitLengthX(m_kernelUnitLength->firstNumber()->currentValue()->value());
|
| - bool changedY = diffuseLighting->setKernelUnitLengthY(m_kernelUnitLength->secondNumber()->currentValue()->value());
|
| - return changedX || changedY;
|
| - }
|
|
|
| LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource());
|
| const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(*this);
|
| @@ -100,7 +95,6 @@ void SVGFEDiffuseLightingElement::svgAttributeChanged(const QualifiedName& attrN
|
| {
|
| if (attrName == SVGNames::surfaceScaleAttr
|
| || attrName == SVGNames::diffuseConstantAttr
|
| - || attrName == SVGNames::kernelUnitLengthAttr
|
| || attrName == SVGNames::lighting_colorAttr) {
|
| SVGElement::InvalidationGuard invalidationGuard(this);
|
| primitiveAttributeChanged(attrName);
|
| @@ -145,7 +139,7 @@ PassRefPtrWillBeRawPtr<FilterEffect> SVGFEDiffuseLightingElement::build(SVGFilte
|
|
|
| RefPtr<LightSource> lightSource = lightNode->lightSource(filter);
|
| RefPtrWillBeRawPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_diffuseConstant->currentValue()->value(),
|
| - kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release());
|
| + lightSource.release());
|
| effect->inputEffects().append(input1);
|
| return effect.release();
|
| }
|
|
|