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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "ui/gfx/native_widget_types.h" | 9 #include "ui/gfx/native_widget_types.h" |
10 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
11 #include "ui/gl/gl_bindings.h" | |
12 #include "ui/gl/gl_export.h" | 11 #include "ui/gl/gl_export.h" |
13 | 12 |
14 namespace gfx { | 13 namespace gfx { |
15 | 14 |
16 class GLSurface; | 15 class GLSurface; |
17 | 16 |
18 // Encapsulates an image that can be bound to a texture, hiding platform | 17 // Encapsulates an image that can be bound to a texture, hiding platform |
19 // specific management. | 18 // specific management. |
20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | 19 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
21 public: | 20 public: |
22 GLImage(); | 21 GLImage(); |
23 | 22 |
24 // Destroys the image. | 23 // Destroys the image. |
25 virtual void Destroy() = 0; | 24 virtual void Destroy() = 0; |
26 | 25 |
27 // Get the size of the image. | 26 // Get the size of the image. |
28 virtual gfx::Size GetSize() = 0; | 27 virtual gfx::Size GetSize() = 0; |
29 | 28 |
30 // Bind image to texture currently bound to GL_TEXTURE_2D target. | 29 // Bind image to texture currently bound to GL_TEXTURE_2D target. |
31 virtual bool BindTexImage(); | 30 virtual bool BindTexImage(); |
32 | 31 |
33 // Release image from texture currently bound to GL_TEXTURE_2D target. | 32 // Release image from texture currently bound to GL_TEXTURE_2D target. |
34 virtual void ReleaseTexImage(); | 33 virtual void ReleaseTexImage(); |
35 | 34 |
36 // Create a GL image for a window. | 35 // Create a GL image for a window. |
37 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); | 36 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); |
38 | 37 |
38 // Create a GL image for a zero-copy buffer. | |
39 static scoped_refptr<GLImage> CreateGLImageForPixelBuffer( | |
40 gfx::PixelBufferHandle window, const gfx::Size& size); | |
reveman
2013/04/05 00:13:24
"window" is not a very good name for that paramete
| |
41 | |
39 protected: | 42 protected: |
40 virtual ~GLImage(); | 43 virtual ~GLImage(); |
41 | 44 |
42 private: | 45 private: |
43 friend class base::RefCounted<GLImage>; | 46 friend class base::RefCounted<GLImage>; |
44 | 47 |
45 DISALLOW_COPY_AND_ASSIGN(GLImage); | 48 DISALLOW_COPY_AND_ASSIGN(GLImage); |
46 }; | 49 }; |
47 | 50 |
48 } // namespace gfx | 51 } // namespace gfx |
49 | 52 |
50 #endif // UI_GL_GL_IMAGE_H_ | 53 #endif // UI_GL_GL_IMAGE_H_ |
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