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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/input/gesture_event_queue.h" | |
| 6 | |
| 7 #include "base/auto_reset.h" | |
| 8 #include "base/bind.h" | |
| 9 #include "base/logging.h" | |
| 10 | |
| 11 using blink::WebGestureEvent; | |
| 12 using blink::WebInputEvent; | |
| 13 using blink::WebTouchEvent; | |
| 14 using blink::WebTouchPoint; | |
| 15 | |
| 16 namespace content { | |
| 17 namespace { | |
| 18 | |
| 19 WebGestureEvent CreateGesture(WebInputEvent::Type type) { | |
| 20 DCHECK(WebInputEvent::isGestureEventType(type)); | |
| 21 WebGestureEvent event; | |
| 22 event.type = type; | |
| 23 event.sourceDevice = WebGestureEvent::Touchscreen; | |
| 24 return event; | |
| 25 } | |
| 26 | |
| 27 } // namespace | |
| 28 | |
| 29 // GestureEventQueue | |
| 30 | |
| 31 GestureEventQueue::GestureEventQueue(GestureEventQueueClient* client) | |
| 32 : client_(client), | |
| 33 needs_tap_ending_event_(false), | |
| 34 needs_fling_ending_event_(false) { | |
| 35 DCHECK(client_); | |
| 36 } | |
| 37 | |
| 38 GestureEventQueue::~GestureEventQueue() {} | |
| 39 | |
| 40 void GestureEventQueue::OnGestureEventPacket(const GestureEventPacket& packet) { | |
| 41 switch (packet.gesture_source()) { | |
| 42 case GestureEventPacket::TOUCH_BEGIN: | |
| 43 sequences_.push(GestureSequence()); | |
| 44 break; | |
| 45 | |
| 46 case GestureEventPacket::TOUCH: | |
| 47 break; | |
| 48 | |
| 49 case GestureEventPacket::TOUCH_TIMEOUT: | |
| 50 // Handle the timeout packet immediately if the packet preceding the | |
| 51 // timeout has already been dispatched. | |
| 52 if (Tail().IsEmpty()) { | |
| 53 if (!Tail().IsGesturePrevented()) | |
| 54 SendPacket(packet); | |
| 55 return; | |
| 56 } | |
| 57 break; | |
| 58 | |
| 59 case GestureEventPacket::INVALID: | |
| 60 NOTREACHED() << "Invalid gesture packet detected."; | |
| 61 break; | |
| 62 } | |
| 63 | |
| 64 Tail().Push(packet); | |
| 65 } | |
| 66 | |
| 67 void GestureEventQueue::OnTouchEventAck(InputEventAckState ack_state) { | |
| 68 if (Head().IsEmpty()) { | |
| 69 CancelTapIfNecessary(); | |
| 70 CancelFlingIfNecessary(); | |
| 71 sequences_.pop(); | |
| 72 } | |
| 73 | |
| 74 GestureSequence& sequence = Head(); | |
| 75 sequence.UpdateState(ack_state); | |
| 76 | |
| 77 // Dispatch the packet corresponding to the ack'ed touch, as well as any | |
| 78 // additional timeout-based packets queued before the ack was received. | |
| 79 bool touch_packet_for_current_ack_handled = false; | |
| 80 while (!sequence.IsEmpty()) { | |
| 81 const GestureEventPacket& packet = sequence.Front(); | |
| 82 | |
| 83 if (packet.gesture_source() == GestureEventPacket::TOUCH_BEGIN || | |
| 84 packet.gesture_source() == GestureEventPacket::TOUCH) { | |
| 85 // We should handle at most one touch-based packet corresponding to a | |
| 86 // given ack. | |
| 87 if (touch_packet_for_current_ack_handled) | |
| 88 break; | |
| 89 touch_packet_for_current_ack_handled = true; | |
| 90 } | |
| 91 | |
| 92 if (!sequence.IsGesturePrevented()) | |
| 93 SendPacket(packet); | |
| 94 | |
| 95 sequence.Pop(); | |
| 96 } | |
| 97 DCHECK(touch_packet_for_current_ack_handled); | |
| 98 | |
| 99 // Immediately cancel a TapDown if TouchStart went unconsumed, but a | |
| 100 // subsequent TouchMove is consumed. | |
| 101 if (sequence.IsGesturePrevented()) | |
| 102 CancelTapIfNecessary(); | |
| 103 } | |
| 104 | |
| 105 void GestureEventQueue::SendPacket(const GestureEventPacket& packet) { | |
| 106 for (size_t i = 0; i < packet.gesture_count(); ++i) | |
| 107 SendGesture(packet.gesture(i)); | |
| 108 } | |
| 109 | |
| 110 void GestureEventQueue::SendGesture(const WebGestureEvent& event) { | |
| 111 switch (event.type) { | |
| 112 case WebInputEvent::GestureLongTap: | |
| 113 CancelTapIfNecessary(); | |
| 114 CancelFlingIfNecessary(); | |
| 115 break; | |
| 116 case WebInputEvent::GestureTapDown: | |
| 117 needs_tap_ending_event_ = true; | |
| 118 break; | |
| 119 case WebInputEvent::GestureTapCancel: | |
| 120 case WebInputEvent::GestureTap: | |
| 121 case WebInputEvent::GestureTapUnconfirmed: | |
| 122 case WebInputEvent::GestureDoubleTap: | |
| 123 needs_tap_ending_event_ = false; | |
| 124 break; | |
| 125 case WebInputEvent::GestureScrollBegin: | |
| 126 CancelTapIfNecessary(); | |
| 127 CancelFlingIfNecessary(); | |
| 128 break; | |
| 129 case WebInputEvent::GestureFlingStart: | |
| 130 CancelFlingIfNecessary(); | |
| 131 needs_fling_ending_event_ = true; | |
| 132 break; | |
| 133 case WebInputEvent::GestureFlingCancel: | |
| 134 needs_fling_ending_event_ = false; | |
| 135 break; | |
| 136 default: | |
| 137 break; | |
| 138 } | |
| 139 client_->ForwardGestureEvent(event); | |
| 140 } | |
| 141 | |
| 142 void GestureEventQueue::CancelTapIfNecessary() { | |
| 143 if (!needs_tap_ending_event_) | |
| 144 return; | |
| 145 | |
| 146 SendGesture(CreateGesture(WebInputEvent::GestureTapCancel)); | |
| 147 DCHECK(!needs_tap_ending_event_); | |
| 148 } | |
| 149 | |
| 150 void GestureEventQueue::CancelFlingIfNecessary() { | |
| 151 if (!needs_fling_ending_event_) | |
| 152 return; | |
| 153 | |
| 154 SendGesture(CreateGesture(WebInputEvent::GestureFlingCancel)); | |
| 155 DCHECK(!needs_fling_ending_event_); | |
| 156 } | |
| 157 | |
| 158 GestureEventQueue::GestureSequence& GestureEventQueue::Head() { | |
| 159 DCHECK(!sequences_.empty()); | |
| 160 return sequences_.front(); | |
| 161 } | |
| 162 | |
| 163 GestureEventQueue::GestureSequence& GestureEventQueue::Tail() { | |
| 164 DCHECK(!sequences_.empty()); | |
| 165 return sequences_.back(); | |
| 166 } | |
| 167 | |
| 168 | |
| 169 // GestureEventQueue::GestureSequence | |
| 170 | |
| 171 GestureEventQueue::GestureSequence::GestureSequence() | |
| 172 : state_(PENDING) {} | |
| 173 | |
| 174 GestureEventQueue::GestureSequence::~GestureSequence() {} | |
| 175 | |
| 176 void GestureEventQueue::GestureSequence::Push( | |
| 177 const GestureEventPacket& packet) { | |
| 178 packets_.push(packet); | |
| 179 } | |
| 180 | |
| 181 void GestureEventQueue::GestureSequence::Pop() { | |
| 182 DCHECK(!IsEmpty()); | |
| 183 packets_.pop(); | |
| 184 } | |
| 185 | |
| 186 const GestureEventPacket& GestureEventQueue::GestureSequence::Front() const { | |
| 187 DCHECK(!IsEmpty()); | |
| 188 return packets_.front(); | |
| 189 } | |
| 190 | |
| 191 void GestureEventQueue::GestureSequence::UpdateState( | |
| 192 InputEventAckState ack_state) { | |
| 193 DCHECK_NE(INPUT_EVENT_ACK_STATE_UNKNOWN, ack_state); | |
| 194 // Permanent states will not be affected by subsequent ack's. | |
| 195 if (state_ != PENDING && state_ != ALLOWED_UNTIL_PREVENTED) | |
| 196 return; | |
| 197 | |
| 198 // |NO_CONSUMER| should only be effective when the *first* touch is ack'ed. | |
| 199 if (state_ == PENDING && | |
| 200 ack_state == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) | |
| 201 state_ = ALWAYS_ALLOWED; | |
| 202 else if (ack_state == INPUT_EVENT_ACK_STATE_CONSUMED) | |
| 203 state_ = ALWAYS_PREVENTED; | |
| 204 else | |
| 205 state_ = ALLOWED_UNTIL_PREVENTED; | |
| 206 } | |
| 207 | |
| 208 bool GestureEventQueue::GestureSequence::IsGesturePrevented() const { | |
| 209 return state_ == ALWAYS_PREVENTED; | |
| 210 } | |
| 211 | |
| 212 bool GestureEventQueue::GestureSequence::IsEmpty() const { | |
| 213 return packets_.empty(); | |
| 214 } | |
| 215 | |
| 216 } // namespace content | |
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