Index: mojo/edk/system/slave_connection_manager.cc |
diff --git a/mojo/edk/system/slave_connection_manager.cc b/mojo/edk/system/slave_connection_manager.cc |
index 1d9d590008cf2668496877168b909553c782062b..58b164d1fe1c9fba2491a08e456ad0bebf53027d 100644 |
--- a/mojo/edk/system/slave_connection_manager.cc |
+++ b/mojo/edk/system/slave_connection_manager.cc |
@@ -11,6 +11,7 @@ |
#include "base/message_loop/message_loop.h" |
#include "mojo/edk/system/connection_manager_messages.h" |
#include "mojo/edk/system/message_in_transit.h" |
+#include "mojo/edk/util/make_unique.h" |
namespace mojo { |
namespace system { |
@@ -160,10 +161,10 @@ void SlaveConnectionManager::AllowConnectOnPrivateThread( |
DVLOG(1) << "Sending AllowConnect: connection ID " |
<< connection_id.ToString(); |
- if (!raw_channel_->WriteMessage(make_scoped_ptr(new MessageInTransit( |
+ if (!raw_channel_->WriteMessage(util::MakeUnique<MessageInTransit>( |
MessageInTransit::Type::CONNECTION_MANAGER, |
MessageInTransit::Subtype::CONNECTION_MANAGER_ALLOW_CONNECT, |
- sizeof(connection_id), &connection_id)))) { |
+ sizeof(connection_id), &connection_id))) { |
// Don't tear things down; possibly we'll still read some messages. |
*result = Result::FAILURE; |
event_.Signal(); |
@@ -185,10 +186,10 @@ void SlaveConnectionManager::CancelConnectOnPrivateThread( |
DVLOG(1) << "Sending CancelConnect: connection ID " |
<< connection_id.ToString(); |
- if (!raw_channel_->WriteMessage(make_scoped_ptr(new MessageInTransit( |
+ if (!raw_channel_->WriteMessage(util::MakeUnique<MessageInTransit>( |
MessageInTransit::Type::CONNECTION_MANAGER, |
MessageInTransit::Subtype::CONNECTION_MANAGER_CANCEL_CONNECT, |
- sizeof(connection_id), &connection_id)))) { |
+ sizeof(connection_id), &connection_id))) { |
// Don't tear things down; possibly we'll still read some messages. |
*result = Result::FAILURE; |
event_.Signal(); |
@@ -212,10 +213,10 @@ void SlaveConnectionManager::ConnectOnPrivateThread( |
DCHECK_EQ(awaiting_ack_type_, NOT_AWAITING_ACK); |
DVLOG(1) << "Sending Connect: connection ID " << connection_id.ToString(); |
- if (!raw_channel_->WriteMessage(make_scoped_ptr(new MessageInTransit( |
+ if (!raw_channel_->WriteMessage(util::MakeUnique<MessageInTransit>( |
MessageInTransit::Type::CONNECTION_MANAGER, |
MessageInTransit::Subtype::CONNECTION_MANAGER_CONNECT, |
- sizeof(connection_id), &connection_id)))) { |
+ sizeof(connection_id), &connection_id))) { |
// Don't tear things down; possibly we'll still read some messages. |
*result = Result::FAILURE; |
platform_handle->reset(); |