Chromium Code Reviews| Index: pkg/compiler/lib/src/cps_ir/bounds_checker.dart |
| diff --git a/pkg/compiler/lib/src/cps_ir/bounds_checker.dart b/pkg/compiler/lib/src/cps_ir/bounds_checker.dart |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..50ffa6e57f60c570f607c60d4c650804ad6b1be3 |
| --- /dev/null |
| +++ b/pkg/compiler/lib/src/cps_ir/bounds_checker.dart |
| @@ -0,0 +1,601 @@ |
| +// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file |
| +// for details. All rights reserved. Use of this source code is governed by a |
| +// BSD-style license that can be found in the LICENSE file. |
| + |
| +library dart2js.cps_ir.bounds_checker; |
| + |
| +import 'cps_ir_nodes.dart'; |
| +import 'optimizers.dart' show Pass; |
| +import 'octagon.dart'; |
| +import '../constants/values.dart'; |
| +import 'cps_fragment.dart'; |
| +import 'type_mask_system.dart'; |
| +import '../world.dart'; |
| +import '../elements/elements.dart'; |
| + |
| +/// Eliminates bounds checks when they can be proven safe. |
| +/// |
| +/// In general, this pass will try to eliminate any branch with arithmetic |
| +/// in the condition, i.e. `x < y`, `x <= y`, `x == y` etc. |
| +/// |
| +/// The analysis uses an [Octagon] abstract domain. Unlike traditional octagon |
| +/// analyzers, we do not use a closed matrix representation, but just maintain |
| +/// a bucket of constraints. Constraints can therefore be added and removed |
| +/// on-the-fly without significant overhead. |
| +/// |
| +/// We never copy the constraint system. While traversing the IR, the |
| +/// constraint system is mutated to take into account the knowledge that is |
| +/// valid for the current location. Constraints are added when entering a |
| +/// branch, for instance, and removed again after the branch has been processed. |
| +/// |
| +/// Loops are analyzed in two passes. The first pass establishes monotonicity |
| +/// of loop variables, which the second pass uses to compute upper/lower bounds. |
| +/// The first pass also records whether any side effects occurred in the loop. |
| +/// |
| +/// The two-pass scheme is suboptimal compared to a least fixed-point |
| +/// computation, but does not require repeated iteration. Repeated iteration |
| +/// would be expensive, since we cannot perform a sparse analysis with our |
| +/// mutable octagon representation. |
| +class BoundsChecker extends RecursiveVisitor implements Pass { |
| + String get passName => 'Bounds checker'; |
| + |
| + static const int MAX_UINT32 = (1 << 32) - 1; |
| + |
| + /// All integers of this magnitude or less are representable as JS numbers. |
| + static const int MAX_SAFE_INT = (1 << 53) - 1; |
| + |
| + /// Marker to indicate that a continuation should get a unique effect number. |
| + static const int NEW_EFFECT = -1; |
| + |
| + final TypeMaskSystem types; |
| + final World world; |
| + |
| + /// Fields for the constraint system and its variables. |
| + final Octagon octagon = new Octagon(); |
| + final Map<Primitive, SignedVariable> valueOf = {}; |
| + final Map<Primitive, Map<int, SignedVariable>> lengthOf = {}; |
| + |
| + /// Fields for the two-pass handling of loops. |
| + final Set<Continuation> loopsWithSideEffects = new Set<Continuation>(); |
| + final Map<Parameter, Monotonicity> monotonicity = <Parameter, Monotonicity>{}; |
| + bool isStrongLoopPass; |
| + bool foundLoop = false; |
| + |
| + /// Fields for tracking side effects. |
| + /// |
| + /// The IR is divided into regions wherein the lengths of indexable objects |
| + /// are known not to change. Regions are identified by their "effect number". |
| + final Map<Continuation, int> effectNumberAt = <Continuation, int>{}; |
| + int currentEffectNumber = 0; |
| + int effectNumberCounter = 0; |
| + |
| + BoundsChecker(this.types, this.world); |
| + |
| + void rewrite(FunctionDefinition node) { |
| + isStrongLoopPass = false; |
| + visit(node); |
| + if (foundLoop) { |
| + isStrongLoopPass = true; |
| + effectNumberAt.clear(); |
| + visit(node); |
| + } |
| + } |
| + |
| + /// ------------- VARIABLES ----------------- |
| + |
| + int makeNewEffect() => ++effectNumberCounter; |
| + |
| + bool isInt(Primitive prim) { |
| + return types.isDefinitelyInt(prim.type); |
| + } |
| + |
| + bool isUInt32(Primitive prim) { |
| + return types.isDefinitelyUInt32(prim.type); |
| + } |
| + |
| + /// Get a constraint variable representing the numeric value of [number]. |
| + SignedVariable getValue(Primitive number) { |
| + assert(isInt(number)); |
| + number = number.effectiveDefinition; |
| + int min, max; |
| + if (isUInt32(number)) { |
|
sra1
2015/09/30 21:54:19
Is there a benefit to matching JSPositiveInt too?
asgerf
2015/10/01 09:49:34
Might as well match against it.
|
| + min = 0; |
| + max = MAX_UINT32; |
| + } |
| + return valueOf.putIfAbsent(number, () => octagon.makeVariable(min, max)); |
| + } |
| + |
| + /// Get a constraint variable representing the length of [indexableObject] at |
| + /// program locations with the given [effectCounter]. |
| + SignedVariable getLength(Primitive indexableObject, int effectCounter) { |
| + indexableObject = indexableObject.effectiveDefinition; |
| + if (indexableObject.type != null && |
| + types.isDefinitelyFixedLengthIndexable(indexableObject.type)) { |
| + // Always use the same effect counter if the length is immutable. |
| + effectCounter = 0; |
| + } |
| + return lengthOf |
| + .putIfAbsent(indexableObject, () => <int, SignedVariable>{}) |
| + .putIfAbsent(effectCounter, () => octagon.makeVariable(0, MAX_UINT32)); |
| + } |
| + |
| + /// ------------- CONSTRAINT HELPERS ----------------- |
|
sra1
2015/09/30 21:54:19
Use '//'.
This is a doc comment that applies to ap
asgerf
2015/10/01 09:49:33
Done.
|
| + |
| + // Puts the given constraint "in scope" by adding it to the octagon, and |
| + // pushing a stack action that will remove it again. |
| + void applyConstraint(SignedVariable v1, SignedVariable v2, int k) { |
| + Constraint constraint = new Constraint(v1, v2, k); |
| + octagon.pushConstraint(constraint); |
| + pushAction(() => octagon.popConstraint(constraint)); |
| + } |
| + |
| + /// Return true if we can prove that `v1 + v2 <= k`. |
| + bool testConstraint(SignedVariable v1, SignedVariable v2, int k) { |
| + // Add the negated constraint and check for solvability. |
| + // !(v1 + v2 <= k) <==> -v1 - v2 <= -k-1 |
| + Constraint constraint = new Constraint(v1.negated, v2.negated, -k - 1); |
| + octagon.pushConstraint(constraint); |
| + bool answer = octagon.isUnsolvable; |
| + octagon.popConstraint(constraint); |
| + return answer; |
| + } |
| + |
| + void makeLessThanOrEqual(SignedVariable v1, SignedVariable v2) { |
| + // v1 <= v2 <==> v1 - v2 <= 0 |
| + applyConstraint(v1, v2.negated, 0); |
| + } |
| + |
| + void makeLessThan(SignedVariable v1, SignedVariable v2) { |
| + // v1 < v2 <==> v1 - v2 <= -1 |
| + applyConstraint(v1, v2.negated, -1); |
| + } |
| + |
| + void makeGreaterThanOrEqual(SignedVariable v1, SignedVariable v2) { |
| + // v1 >= v2 <==> v2 - v1 <= 0 |
| + applyConstraint(v2, v1.negated, 0); |
| + } |
| + |
| + void makeGreaterThan(SignedVariable v1, SignedVariable v2) { |
| + // v1 > v2 <==> v2 - v1 <= -1 |
| + applyConstraint(v2, v1.negated, -1); |
| + } |
| + |
| + void makeConstant(SignedVariable v1, int k) { |
| + // We model this using the constraints: |
| + // v1 + v1 <= 2k |
| + // -v1 - v1 <= -2k |
| + applyConstraint(v1, v1, 2 * k); |
| + applyConstraint(v1.negated, v1.negated, -2 * k); |
| + } |
| + |
| + /// Make `v1 = v2 + k`. |
| + void makeExactSum(SignedVariable v1, SignedVariable v2, int k) { |
| + applyConstraint(v1, v2.negated, k); |
| + applyConstraint(v1.negated, v2, -k); |
| + } |
| + |
| + /// Make `v1 = v2 [+] k` where [+] represents floating-point addition. |
| + void makeFloatingPointSum(SignedVariable v1, SignedVariable v2, int k) { |
| + if (isDefinitelyLessThanOrEqualToConstant(v2, MAX_SAFE_INT - k) && |
| + isDefinitelyGreaterThanOrEqualToConstant(v2, -MAX_SAFE_INT + k)) { |
| + // The result is known to be in the 53-bit range, so no rounding occurs. |
| + makeExactSum(v1, v2, k); |
| + } else { |
| + // A rounding error may occur, so the result may not be exactly v2 + k. |
| + // We can still add monotonicity constraints: |
| + // adding a positive number cannot return a lesser number |
| + // adding a negative number cannot return a greater number |
| + if (k >= 0) { |
| + // v1 >= v2 <==> v2 - v1 <= 0 <==> -v1 + v2 <= 0 |
| + applyConstraint(v1.negated, v2, 0); |
| + } else { |
| + // v1 <= v2 <==> v1 - v2 <= 0 |
| + applyConstraint(v1, v2.negated, 0); |
| + } |
| + } |
| + } |
| + |
| + void makeEqual(SignedVariable v1, SignedVariable v2) { |
| + // We model this using the constraints: |
| + // v1 <= v2 <==> v1 - v2 <= 0 |
| + // v1 >= v2 <==> v2 - v1 <= 0 |
| + applyConstraint(v1, v2.negated, 0); |
| + applyConstraint(v2, v1.negated, 0); |
| + } |
| + |
| + void makeNotEqual(SignedVariable v1, SignedVariable v2) { |
| + // The octagon cannot represent non-equality, but we can sharpen a weak |
| + // inequality to a sharp one. If v1 and v2 are already known to be equal, |
| + // this will create a contradiction and eliminate a dead branch. |
| + // This is necessary for eliminating concurrent modification checks. |
| + if (isDefinitelyLessThanOrEqualTo(v1, v2)) { |
| + makeLessThan(v1, v2); |
| + } else if (isDefinitelyGreaterThanOrEqualTo(v1, v2)) { |
| + makeGreaterThan(v1, v2); |
| + } |
| + } |
| + |
| + /// Return true if we can prove that `v1 <= v2`. |
| + bool isDefinitelyLessThanOrEqualTo(SignedVariable v1, SignedVariable v2) { |
| + return testConstraint(v1, v2.negated, 0); |
| + } |
| + |
| + /// Return true if we can prove that `v1 >= v2`. |
| + bool isDefinitelyGreaterThanOrEqualTo(SignedVariable v1, SignedVariable v2) { |
| + return testConstraint(v2, v1.negated, 0); |
| + } |
| + |
| + bool isDefinitelyLessThanOrEqualToConstant(SignedVariable v1, int value) { |
| + // v1 <= value <==> v1 + v1 <= 2 * value |
| + return testConstraint(v1, v1, 2 * value); |
| + } |
| + |
| + bool isDefinitelyGreaterThanOrEqualToConstant(SignedVariable v1, int value) { |
| + // v1 >= value <==> -v1 - v1 <= -2 * value |
| + return testConstraint(v1.negated, v1.negated, -2 * value); |
| + } |
| + |
| + /// ------------- TAIL EXPRESSIONS ----------------- |
| + |
| + @override |
| + void visitBranch(Branch node) { |
| + Primitive condition = node.condition.definition; |
| + Continuation trueCont = node.trueContinuation.definition; |
| + Continuation falseCont = node.falseContinuation.definition; |
| + effectNumberAt[trueCont] = currentEffectNumber; |
| + effectNumberAt[falseCont] = currentEffectNumber; |
| + pushAction(() { |
| + // If the branching condition is known statically, either or both of the |
| + // branch continuations will be replaced by Unreachable. Clean up the |
| + // branch afterwards. |
| + if (trueCont.body is Unreachable && falseCont.body is Unreachable) { |
| + replaceExpression(node, new Unreachable()); |
| + } else if (trueCont.body is Unreachable) { |
| + replaceExpression( |
| + node, new InvokeContinuation(falseCont, <Parameter>[])); |
| + } else if (falseCont.body is Unreachable) { |
| + replaceExpression( |
| + node, new InvokeContinuation(trueCont, <Parameter>[])); |
| + } |
| + }); |
| + void pushTrue(makeConstraint()) { |
| + pushAction(() { |
| + makeConstraint(); |
| + push(trueCont); |
| + }); |
| + } |
| + void pushFalse(makeConstraint()) { |
| + pushAction(() { |
| + makeConstraint(); |
| + push(falseCont); |
| + }); |
| + } |
| + if (condition is ApplyBuiltinOperator && |
| + condition.arguments.length == 2 && |
| + isInt(condition.arguments[0].definition) && |
| + isInt(condition.arguments[1].definition)) { |
| + SignedVariable v1 = getValue(condition.arguments[0].definition); |
| + SignedVariable v2 = getValue(condition.arguments[1].definition); |
| + switch (condition.operator) { |
| + case BuiltinOperator.NumLe: |
| + pushTrue(() => makeLessThanOrEqual(v1, v2)); |
| + pushFalse(() => makeGreaterThan(v1, v2)); |
| + return; |
| + case BuiltinOperator.NumLt: |
| + pushTrue(() => makeLessThan(v1, v2)); |
| + pushFalse(() => makeGreaterThanOrEqual(v1, v2)); |
| + return; |
| + case BuiltinOperator.NumGe: |
| + pushTrue(() => makeGreaterThanOrEqual(v1, v2)); |
| + pushFalse(() => makeLessThan(v1, v2)); |
| + return; |
| + case BuiltinOperator.NumGt: |
| + pushTrue(() => makeGreaterThan(v1, v2)); |
| + pushFalse(() => makeLessThanOrEqual(v1, v2)); |
| + return; |
| + case BuiltinOperator.StrictEq: |
| + pushTrue(() => makeEqual(v1, v2)); |
| + pushFalse(() => makeNotEqual(v1, v2)); |
| + return; |
| + case BuiltinOperator.StrictNeq: |
| + pushTrue(() => makeNotEqual(v1, v2)); |
| + pushFalse(() => makeEqual(v1, v2)); |
| + return; |
| + default: |
| + } |
| + } |
| + |
| + push(trueCont); |
| + push(falseCont); |
| + } |
| + |
| + @override |
| + void visitConstant(Constant node) { |
| + // TODO(asgerf): It might be faster to inline the constant in the |
| + // constraints that reference it. |
| + if (node.value.isInt) { |
| + IntConstantValue constant = node.value; |
| + makeConstant(getValue(node), constant.primitiveValue); |
| + } |
| + } |
| + |
| + @override |
| + void visitApplyBuiltinOperator(ApplyBuiltinOperator node) { |
| + if (node.operator != BuiltinOperator.NumAdd && |
| + node.operator != BuiltinOperator.NumSubtract) { |
| + return; |
| + } |
| + if (!isInt(node.arguments[0].definition) || |
| + !isInt(node.arguments[1].definition)) { |
| + return; |
| + } |
| + // We have `v1 = v2 +/- v3`, but the octagon cannot represent constraints |
| + // involving more than two variables. Check if one operand is a constant. |
| + int getConstantArgument(int n) { |
| + Primitive prim = node.arguments[n].definition; |
| + if (prim is Constant && prim.value.isInt) { |
| + IntConstantValue constant = prim.value; |
| + return constant.primitiveValue; |
| + } |
| + return null; |
| + } |
| + int constant = getConstantArgument(0); |
| + int operandIndex = 1; |
| + if (constant == null) { |
| + constant = getConstantArgument(1); |
| + operandIndex = 0; |
| + } |
| + if (constant == null) { |
| + // Neither argument was a constant. |
| + // Classical octagon-based analyzers would compute upper and lower bounds |
| + // for the two operands and add constraints for the result based on |
| + // those. For performance reasons we omit that. |
| + // TODO(asgerf): It seems expensive, but we should evaluate it. |
| + return; |
| + } |
| + SignedVariable v1 = getValue(node); |
| + SignedVariable v2 = getValue(node.arguments[operandIndex].definition); |
| + |
| + if (node.operator == BuiltinOperator.NumAdd) { |
| + // v1 = v2 + const |
| + makeFloatingPointSum(v1, v2, constant); |
| + } else if (operandIndex == 0) { |
| + // v1 = v2 - const |
| + makeFloatingPointSum(v1, v2, -constant); |
| + } else { |
| + // v1 = const - v2 <==> v1 = (-v2) + const |
| + makeFloatingPointSum(v1, v2.negated, constant); |
| + } |
| + } |
| + |
| + @override |
| + void visitGetLength(GetLength node) { |
| + valueOf[node] = getLength(node.object.definition, currentEffectNumber); |
| + } |
| + |
| + void analyzeLoopEntry(InvokeContinuation node) { |
| + foundLoop = true; |
| + Continuation cont = node.continuation.definition; |
| + if (isStrongLoopPass) { |
| + for (int i = 0; i < node.arguments.length; ++i) { |
| + Parameter param = cont.parameters[i]; |
| + if (!isInt(param)) continue; |
| + Primitive initialValue = node.arguments[i].definition; |
| + SignedVariable initialVariable = getValue(initialValue); |
| + Monotonicity mono = monotonicity[param]; |
| + if (mono == null) { |
| + // Value never changes. This is extremely uncommon. |
| + initialValue.substituteFor(param); |
| + } else if (mono == Monotonicity.Increasing) { |
| + makeGreaterThanOrEqual(getValue(param), initialVariable); |
| + } else if (mono == Monotonicity.Decreasing) { |
| + makeLessThanOrEqual(getValue(param), initialVariable); |
| + } |
| + } |
| + if (loopsWithSideEffects.contains(cont)) { |
| + currentEffectNumber = makeNewEffect(); |
| + } |
| + } else { |
| + // During the weak pass, conservatively make a new effect number in the |
| + // loop body. This may be strengthened during the strong pass. |
| + currentEffectNumber = effectNumberAt[cont] = makeNewEffect(); |
| + } |
| + push(cont); |
| + } |
| + |
| + void analyzeLoopContinue(InvokeContinuation node) { |
| + Continuation cont = node.continuation.definition; |
| + |
| + // During the strong loop phase, there is no need to compute monotonicity, |
| + // and we already put bounds on the loop variables when we went into the |
| + // loop. |
| + if (isStrongLoopPass) return; |
| + |
| + // For each loop parameter, try to prove that the new value is definitely |
| + // less/greater than its old value. When we fail to prove this, update the |
| + // monotonicity flag accordingly. |
| + for (int i = 0; i < node.arguments.length; ++i) { |
| + Parameter param = cont.parameters[i]; |
| + if (!isInt(param)) continue; |
| + SignedVariable arg = getValue(node.arguments[i].definition); |
| + SignedVariable paramVar = getValue(param); |
| + if (!isDefinitelyLessThanOrEqualTo(arg, paramVar)) { |
| + // We couldn't prove that the value does not increase, so assume |
| + // henceforth that it might be increasing. |
| + markMonotonicity(cont.parameters[i], Monotonicity.Increasing); |
| + } |
| + if (!isDefinitelyGreaterThanOrEqualTo(arg, paramVar)) { |
| + // We couldn't prove that the value does not decrease, so assume |
| + // henceforth that it might be decrease. |
| + markMonotonicity(cont.parameters[i], Monotonicity.Decreasing); |
| + } |
| + } |
| + |
| + // If a side effect has occurred between the entry and continue, mark |
| + // the loop as having side effects. |
| + if (currentEffectNumber != effectNumberAt[cont]) { |
| + loopsWithSideEffects.add(cont); |
| + } |
| + } |
| + |
| + void markMonotonicity(Parameter param, Monotonicity mono) { |
| + Monotonicity current = monotonicity[param]; |
| + if (current == null) { |
| + monotonicity[param] = mono; |
| + } else if (current != mono) { |
| + monotonicity[param] = Monotonicity.NotMonotone; |
| + } |
| + } |
| + |
| + @override |
| + void visitInvokeContinuation(InvokeContinuation node) { |
| + Continuation cont = node.continuation.definition; |
| + if (node.isRecursive) { |
| + analyzeLoopContinue(node); |
| + } else if (cont.isRecursive) { |
| + analyzeLoopEntry(node); |
| + } else { |
| + int effect = effectNumberAt[cont]; |
| + if (effect == null) { |
| + effectNumberAt[cont] = currentEffectNumber; |
| + } else if (effect != currentEffectNumber && effect != NEW_EFFECT) { |
| + effectNumberAt[cont] = NEW_EFFECT; |
| + } |
| + // TODO(asgerf): Compute join for parameters to increase precision? |
| + } |
| + } |
| + |
| + /// ---------------- CALL EXPRESSIONS -------------------- |
| + |
| + @override |
| + void visitInvokeMethod(InvokeMethod node) { |
| + // TODO(asgerf): What we really need is a "changes length" side effect flag. |
|
sra1
2015/09/30 21:54:20
More than that - with aliases so a.add(b[i]) does
asgerf
2015/10/01 09:49:33
Absolutely. I just wanted to clarify why we are us
|
| + if (world |
| + .getSideEffectsOfSelector(node.selector, node.mask) |
| + .changesIndex()) { |
| + currentEffectNumber = makeNewEffect(); |
| + } |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitInvokeStatic(InvokeStatic node) { |
| + if (world.getSideEffectsOfElement(node.target).changesIndex()) { |
| + currentEffectNumber = makeNewEffect(); |
| + } |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitInvokeMethodDirectly(InvokeMethodDirectly node) { |
| + FunctionElement target = node.target; |
| + if (target is ConstructorBodyElement) { |
| + ConstructorBodyElement body = target; |
| + target = body.constructor; |
| + } |
| + if (world.getSideEffectsOfElement(target).changesIndex()) { |
| + currentEffectNumber = makeNewEffect(); |
| + } |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitInvokeConstructor(InvokeConstructor node) { |
| + if (world.getSideEffectsOfElement(node.target).changesIndex()) { |
| + currentEffectNumber = makeNewEffect(); |
| + } |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitTypeCast(TypeCast node) { |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitGetLazyStatic(GetLazyStatic node) { |
| + // TODO(asgerf): How do we get the side effects of a lazy field initializer? |
| + currentEffectNumber = makeNewEffect(); |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitForeignCode(ForeignCode node) { |
| + if (node.nativeBehavior.sideEffects.changesIndex()) { |
| + currentEffectNumber = makeNewEffect(); |
| + } |
| + push(node.continuation.definition); |
| + } |
| + |
| + @override |
| + void visitAwait(Await node) { |
| + currentEffectNumber = makeNewEffect(); |
| + push(node.continuation.definition); |
| + } |
| + |
| + /// ---------------- PRIMITIVES -------------------- |
| + |
| + @override |
| + void visitApplyBuiltinMethod(ApplyBuiltinMethod node) { |
| + Primitive receiver = node.receiver.definition; |
| + int effectBefore = currentEffectNumber; |
| + currentEffectNumber = makeNewEffect(); |
| + int effectAfter = currentEffectNumber; |
| + SignedVariable lengthBefore = getLength(receiver, effectBefore); |
| + SignedVariable lengthAfter = getLength(receiver, effectAfter); |
| + switch (node.method) { |
| + case BuiltinMethod.Push: |
| + // after = before + count |
| + int count = node.arguments.length; |
| + makeExactSum(lengthAfter, lengthBefore, count); |
| + break; |
| + |
| + case BuiltinMethod.Pop: |
| + // after = before - 1 |
| + makeExactSum(lengthAfter, lengthBefore, -1); |
| + break; |
| + } |
| + } |
| + |
| + @override |
| + void visitLiteralList(LiteralList node) { |
| + makeConstant(getLength(node, currentEffectNumber), node.values.length); |
| + } |
| + |
| + /// ---------------- INTERIOR EXPRESSIONS -------------------- |
| + |
| + @override |
| + Expression traverseContinuation(Continuation cont) { |
| + if (octagon.isUnsolvable) { |
| + RemovalVisitor.remove(cont.body); |
| + cont.body = new Unreachable(); |
| + } else { |
| + int effect = effectNumberAt[cont]; |
| + if (effect != null) { |
| + currentEffectNumber = effect == NEW_EFFECT ? makeNewEffect() : effect; |
| + } |
| + } |
| + return cont.body; |
| + } |
| + |
| + @override |
| + Expression traverseLetCont(LetCont node) { |
| + // Join continuations should be pushed at declaration-site, so all their |
| + // call sites are seen before they are analyzed. |
| + // Other continuations are pushed at the use site. |
| + for (Continuation cont in node.continuations) { |
| + if (cont.hasAtLeastOneUse && |
| + !cont.isRecursive && |
| + cont.firstRef.parent is InvokeContinuation) { |
| + push(cont); |
| + } |
| + } |
| + return node.body; |
| + } |
| +} |
| + |
| +/// Lattice representing the known monotonicity of a loop variable. |
| +/// |
| +/// The lattice bottom is represented by `null` and represents the case where |
| +/// the loop variable never changes value during the loop. |
|
sra1
2015/09/30 21:54:19
These are weak monotonicity, not strict, right?
asgerf
2015/10/01 09:49:33
Yes. Clarified in the comment.
|
| +enum Monotonicity { NotMonotone, Increasing, Decreasing, } |