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Issue 13533004: Make __proto__ a real JavaScript accessor property. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Addressed moar comments by Andreas Rossberg. Created 7 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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470 Handle<JSFunction> object_fun = 470 Handle<JSFunction> object_fun =
471 factory->NewFunction(object_name, factory->null_value()); 471 factory->NewFunction(object_name, factory->null_value());
472 Handle<Map> object_function_map = 472 Handle<Map> object_function_map =
473 factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); 473 factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
474 object_fun->set_initial_map(*object_function_map); 474 object_fun->set_initial_map(*object_function_map);
475 object_function_map->set_constructor(*object_fun); 475 object_function_map->set_constructor(*object_fun);
476 476
477 native_context()->set_object_function(*object_fun); 477 native_context()->set_object_function(*object_fun);
478 478
479 // Allocate a new prototype for the object function. 479 // Allocate a new prototype for the object function.
480 Handle<Map> object_prototype_map = 480 Handle<JSObject> prototype = factory->NewJSObject(
481 factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); 481 isolate->object_function(),
482 Handle<DescriptorArray> prototype_descriptors( 482 TENURED);
483 factory->NewDescriptorArray(0, 1));
484 DescriptorArray::WhitenessWitness witness(*prototype_descriptors);
485 483
486 Handle<Foreign> object_prototype(
487 factory->NewForeign(&Accessors::ObjectPrototype));
488 PropertyAttributes attribs = static_cast<PropertyAttributes>(DONT_ENUM);
489 object_prototype_map->set_instance_descriptors(*prototype_descriptors);
490
491 { // Add __proto__.
492 CallbacksDescriptor d(heap->proto_string(), *object_prototype, attribs);
493 object_prototype_map->AppendDescriptor(&d, witness);
494 }
495
496 Handle<JSObject> prototype = factory->NewJSObjectFromMap(
497 object_prototype_map,
498 TENURED);
499 native_context()->set_initial_object_prototype(*prototype); 484 native_context()->set_initial_object_prototype(*prototype);
500 SetPrototype(object_fun, prototype); 485 SetPrototype(object_fun, prototype);
501 } 486 }
502 487
503 // Allocate the empty function as the prototype for function ECMAScript 488 // Allocate the empty function as the prototype for function ECMAScript
504 // 262 15.3.4. 489 // 262 15.3.4.
505 Handle<String> empty_string = 490 Handle<String> empty_string =
506 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("Empty")); 491 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("Empty"));
507 Handle<JSFunction> empty_function = 492 Handle<JSFunction> empty_function =
508 factory->NewFunctionWithoutPrototype(empty_string, CLASSIC_MODE); 493 factory->NewFunctionWithoutPrototype(empty_string, CLASSIC_MODE);
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2510 return from + sizeof(NestingCounterType); 2495 return from + sizeof(NestingCounterType);
2511 } 2496 }
2512 2497
2513 2498
2514 // Called when the top-level V8 mutex is destroyed. 2499 // Called when the top-level V8 mutex is destroyed.
2515 void Bootstrapper::FreeThreadResources() { 2500 void Bootstrapper::FreeThreadResources() {
2516 ASSERT(!IsActive()); 2501 ASSERT(!IsActive());
2517 } 2502 }
2518 2503
2519 } } // namespace v8::internal 2504 } } // namespace v8::internal
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