| Index: src/gpu/batches/GrDrawPathBatch.cpp | 
| diff --git a/src/gpu/batches/GrDrawPathBatch.cpp b/src/gpu/batches/GrDrawPathBatch.cpp | 
| index c56c4ad2cd723d8fc7c04fb5a8db3ddab6b3466b..a47e665607f4bcc0e3e2a8831f1d405b517b0393 100644 | 
| --- a/src/gpu/batches/GrDrawPathBatch.cpp | 
| +++ b/src/gpu/batches/GrDrawPathBatch.cpp | 
| @@ -57,10 +57,11 @@ | 
|  | 
| GrDrawPathRangeBatch::GrDrawPathRangeBatch(const SkMatrix& viewMatrix, const SkMatrix& localMatrix, | 
| GrColor color, GrPathRangeDraw* pathRangeDraw) | 
| -    : INHERITED(ClassID(), viewMatrix, color) | 
| +    : INHERITED(viewMatrix, color) | 
| , fDraws(4) | 
| , fLocalMatrix(localMatrix) { | 
| SkDEBUGCODE(pathRangeDraw->fUsedInBatch = true;) | 
| +    this->initClassID<GrDrawPathRangeBatch>(); | 
| fDraws.addToHead(SkRef(pathRangeDraw)); | 
| fTotalPathCount = pathRangeDraw->count(); | 
| // Don't compute a bounding box. For dst copy texture, we'll opt instead for it to just copy | 
|  |