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| 1 /* | 1 /* |
| 2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) | 2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) |
| 3 | 3 |
| 4 This library is free software; you can redistribute it and/or | 4 This library is free software; you can redistribute it and/or |
| 5 modify it under the terms of the GNU Library General Public | 5 modify it under the terms of the GNU Library General Public |
| 6 License as published by the Free Software Foundation; either | 6 License as published by the Free Software Foundation; either |
| 7 version 2 of the License, or (at your option) any later version. | 7 version 2 of the License, or (at your option) any later version. |
| 8 | 8 |
| 9 This library is distributed in the hope that it will be useful, | 9 This library is distributed in the hope that it will be useful, |
| 10 but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 Library General Public License for more details. | 12 Library General Public License for more details. |
| 13 | 13 |
| 14 You should have received a copy of the GNU Library General Public License | 14 You should have received a copy of the GNU Library General Public License |
| 15 along with this library; see the file COPYING.LIB. If not, write to | 15 along with this library; see the file COPYING.LIB. If not, write to |
| 16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 Boston, MA 02110-1301, USA. | 17 Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #ifndef PlatformTouchPoint_h | 20 #ifndef PlatformTouchPoint_h |
| 21 #define PlatformTouchPoint_h | 21 #define PlatformTouchPoint_h |
| 22 | 22 |
| 23 #include "IntPoint.h" | 23 #include "IntPoint.h" |
| 24 #include <wtf/Vector.h> | 24 #include <wtf/Vector.h> |
| 25 | 25 |
| 26 #if ENABLE(TOUCH_EVENTS) | 26 #if ENABLE(TOUCH_EVENTS) |
| 27 | 27 |
| 28 #if PLATFORM(QT) | |
| 29 #include <QTouchEvent> | |
| 30 #endif | |
| 31 | |
| 32 #if PLATFORM(BLACKBERRY) | |
| 33 namespace BlackBerry { | |
| 34 namespace Platform { | |
| 35 class TouchPoint; | |
| 36 }; | |
| 37 }; | |
| 38 #endif | |
| 39 | |
| 40 namespace WebCore { | 28 namespace WebCore { |
| 41 | 29 |
| 42 class PlatformTouchEvent; | 30 class PlatformTouchEvent; |
| 43 | 31 |
| 44 class PlatformTouchPoint { | 32 class PlatformTouchPoint { |
| 45 public: | 33 public: |
| 46 enum State { | 34 enum State { |
| 47 TouchReleased, | 35 TouchReleased, |
| 48 TouchPressed, | 36 TouchPressed, |
| 49 TouchMoved, | 37 TouchMoved, |
| 50 TouchStationary, | 38 TouchStationary, |
| 51 TouchCancelled, | 39 TouchCancelled, |
| 52 TouchStateEnd // Placeholder: must remain the last item. | 40 TouchStateEnd // Placeholder: must remain the last item. |
| 53 }; | 41 }; |
| 54 | 42 |
| 55 // This is necessary for us to be able to build synthetic events. | 43 // This is necessary for us to be able to build synthetic events. |
| 56 PlatformTouchPoint() | 44 PlatformTouchPoint() |
| 57 : m_id(0) | 45 : m_id(0) |
| 58 , m_radiusY(0) | 46 , m_radiusY(0) |
| 59 , m_radiusX(0) | 47 , m_radiusX(0) |
| 60 , m_rotationAngle(0) | 48 , m_rotationAngle(0) |
| 61 , m_force(0) | 49 , m_force(0) |
| 62 { | 50 { |
| 63 } | 51 } |
| 64 | 52 |
| 65 #if PLATFORM(BLACKBERRY) | |
| 66 PlatformTouchPoint(const BlackBerry::Platform::TouchPoint&); | |
| 67 #endif | |
| 68 | |
| 69 unsigned id() const { return m_id; } | 53 unsigned id() const { return m_id; } |
| 70 State state() const { return m_state; } | 54 State state() const { return m_state; } |
| 71 IntPoint screenPos() const { return m_screenPos; } | 55 IntPoint screenPos() const { return m_screenPos; } |
| 72 IntPoint pos() const { return m_pos; } | 56 IntPoint pos() const { return m_pos; } |
| 73 int radiusX() const { return m_radiusX; } | 57 int radiusX() const { return m_radiusX; } |
| 74 int radiusY() const { return m_radiusY; } | 58 int radiusY() const { return m_radiusY; } |
| 75 float rotationAngle() const { return m_rotationAngle; } | 59 float rotationAngle() const { return m_rotationAngle; } |
| 76 float force() const { return m_force; } | 60 float force() const { return m_force; } |
| 77 | 61 |
| 78 protected: | 62 protected: |
| 79 unsigned m_id; | 63 unsigned m_id; |
| 80 State m_state; | 64 State m_state; |
| 81 IntPoint m_screenPos; | 65 IntPoint m_screenPos; |
| 82 IntPoint m_pos; | 66 IntPoint m_pos; |
| 83 int m_radiusY; | 67 int m_radiusY; |
| 84 int m_radiusX; | 68 int m_radiusX; |
| 85 float m_rotationAngle; | 69 float m_rotationAngle; |
| 86 float m_force; | 70 float m_force; |
| 87 }; | 71 }; |
| 88 | 72 |
| 89 } | 73 } |
| 90 | 74 |
| 91 #endif // ENABLE(TOUCH_EVENTS) | 75 #endif // ENABLE(TOUCH_EVENTS) |
| 92 | 76 |
| 93 #endif // PlatformTouchPoint_h | 77 #endif // PlatformTouchPoint_h |
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