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Side by Side Diff: src/gpu/batches/GrAAStrokeRectBatch.h

Issue 1352813003: add a ClassID function to GrBatch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrAAStrokeRectBatch_DEFINED 8 #ifndef GrAAStrokeRectBatch_DEFINED
9 #define GrAAStrokeRectBatch_DEFINED 9 #define GrAAStrokeRectBatch_DEFINED
10 10
11 #include "GrColor.h" 11 #include "GrColor.h"
12 #include "GrTypes.h" 12 #include "GrTypes.h"
13 #include "GrVertexBatch.h" 13 #include "GrVertexBatch.h"
14 #include "SkMatrix.h" 14 #include "SkMatrix.h"
15 #include "SkRect.h" 15 #include "SkRect.h"
16 16
17 class GrResourceProvider; 17 class GrResourceProvider;
18 18
19 class GrAAStrokeRectBatch : public GrVertexBatch { 19 class GrAAStrokeRectBatch : public GrVertexBatch {
20 public: 20 public:
21 // TODO support AA rotated stroke rects by copying around view matrices 21 // TODO support AA rotated stroke rects by copying around view matrices
22 struct Geometry { 22 struct Geometry {
23 GrColor fColor; 23 GrColor fColor;
24 SkRect fDevOutside; 24 SkRect fDevOutside;
25 SkRect fDevOutsideAssist; 25 SkRect fDevOutsideAssist;
26 SkRect fDevInside; 26 SkRect fDevInside;
27 bool fMiterStroke; 27 bool fMiterStroke;
28 }; 28 };
29 29
30 BATCH_CLASS_ID
31
30 static GrDrawBatch* Create(const Geometry& geometry, const SkMatrix& viewMat rix) { 32 static GrDrawBatch* Create(const Geometry& geometry, const SkMatrix& viewMat rix) {
31 return new GrAAStrokeRectBatch(geometry, viewMatrix); 33 return new GrAAStrokeRectBatch(geometry, viewMatrix);
32 } 34 }
33 35
34 const char* name() const override { return "AAStrokeRect"; } 36 const char* name() const override { return "AAStrokeRect"; }
35 37
36 void getInvariantOutputColor(GrInitInvariantOutput* out) const override { 38 void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
37 // When this is called on a batch, there is only one geometry bundle 39 // When this is called on a batch, there is only one geometry bundle
38 out->setKnownFourComponents(fGeoData[0].fColor); 40 out->setKnownFourComponents(fGeoData[0].fColor);
39 } 41 }
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102 bool fMiterStroke; 104 bool fMiterStroke;
103 bool fCanTweakAlphaForCoverage; 105 bool fCanTweakAlphaForCoverage;
104 }; 106 };
105 107
106 BatchTracker fBatch; 108 BatchTracker fBatch;
107 SkSTArray<1, Geometry, true> fGeoData; 109 SkSTArray<1, Geometry, true> fGeoData;
108 }; 110 };
109 111
110 112
111 #endif 113 #endif
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