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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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50 // Sets whether every pixel in this layer is opaque. Defaults to false. | 50 // Sets whether every pixel in this layer is opaque. Defaults to false. |
51 virtual void setOpaque(bool) = 0; | 51 virtual void setOpaque(bool) = 0; |
52 | 52 |
53 // Sets whether this layer's texture has premultiplied alpha or not. Default
s to true. | 53 // Sets whether this layer's texture has premultiplied alpha or not. Default
s to true. |
54 virtual void setPremultipliedAlpha(bool) = 0; | 54 virtual void setPremultipliedAlpha(bool) = 0; |
55 | 55 |
56 // Sets whether the texture should be blended with the background color | 56 // Sets whether the texture should be blended with the background color |
57 // at draw time. Defaults to false. | 57 // at draw time. Defaults to false. |
58 virtual void setBlendBackgroundColor(bool) = 0; | 58 virtual void setBlendBackgroundColor(bool) = 0; |
59 | 59 |
60 // Sets whether this context should be rate limited by the compositor. Rate
limiting works by blocking | |
61 // invalidate() and invalidateRect() calls if the compositor is too many fra
mes behind. | |
62 virtual void setRateLimitContext(bool) = 0; | |
63 | |
64 // Sets whether this texture should use nearest neighbor interpolation as | 60 // Sets whether this texture should use nearest neighbor interpolation as |
65 // opposed to bilinear. Defaults to false. | 61 // opposed to bilinear. Defaults to false. |
66 virtual void setNearestNeighbor(bool) = 0; | 62 virtual void setNearestNeighbor(bool) = 0; |
67 }; | 63 }; |
68 | 64 |
69 } // namespace blink | 65 } // namespace blink |
70 | 66 |
71 #endif // WebExternalTextureLayer_h | 67 #endif // WebExternalTextureLayer_h |
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