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Side by Side Diff: public/platform/WebExternalTextureLayer.h

Issue 1352653002: Remove unused entry point rateLimitOffscreenContextCHROMIUM from WebGraphicsContext3D (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: also cleanup WebExternalTextureLayer Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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50 // Sets whether every pixel in this layer is opaque. Defaults to false. 50 // Sets whether every pixel in this layer is opaque. Defaults to false.
51 virtual void setOpaque(bool) = 0; 51 virtual void setOpaque(bool) = 0;
52 52
53 // Sets whether this layer's texture has premultiplied alpha or not. Default s to true. 53 // Sets whether this layer's texture has premultiplied alpha or not. Default s to true.
54 virtual void setPremultipliedAlpha(bool) = 0; 54 virtual void setPremultipliedAlpha(bool) = 0;
55 55
56 // Sets whether the texture should be blended with the background color 56 // Sets whether the texture should be blended with the background color
57 // at draw time. Defaults to false. 57 // at draw time. Defaults to false.
58 virtual void setBlendBackgroundColor(bool) = 0; 58 virtual void setBlendBackgroundColor(bool) = 0;
59 59
60 // Sets whether this context should be rate limited by the compositor. Rate limiting works by blocking
61 // invalidate() and invalidateRect() calls if the compositor is too many fra mes behind.
62 virtual void setRateLimitContext(bool) = 0;
63
64 // Sets whether this texture should use nearest neighbor interpolation as 60 // Sets whether this texture should use nearest neighbor interpolation as
65 // opposed to bilinear. Defaults to false. 61 // opposed to bilinear. Defaults to false.
66 virtual void setNearestNeighbor(bool) = 0; 62 virtual void setNearestNeighbor(bool) = 0;
67 }; 63 };
68 64
69 } // namespace blink 65 } // namespace blink
70 66
71 #endif // WebExternalTextureLayer_h 67 #endif // WebExternalTextureLayer_h
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