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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
10 #include "SkMathPriv.h" | 10 #include "SkMathPriv.h" |
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433 check_read(reporter, wkbmp, clippedRect.fLeft, | 433 check_read(reporter, wkbmp, clippedRect.fLeft, |
434 clippedRect.fTop, true, false); | 434 clippedRect.fTop, true, false); |
435 } else { | 435 } else { |
436 REPORTER_ASSERT(reporter, !success); | 436 REPORTER_ASSERT(reporter, !success); |
437 } | 437 } |
438 } | 438 } |
439 } | 439 } |
440 } | 440 } |
441 } | 441 } |
442 } | 442 } |
| 443 |
| 444 ///////////////////// |
| 445 #if SK_SUPPORT_GPU |
| 446 |
| 447 // make_ringed_bitmap was lifted from gm/bleed.cpp, as that GM was what showed t
he following |
| 448 // bug when a change was made to SkImage_Raster.cpp. It is possible that other t
est bitmaps |
| 449 // would also tickle skbug.com/4351 but this one is know to do it, so I've paste
d the code |
| 450 // here so we have a dependable repro case. |
| 451 |
| 452 // Create a black&white checked texture with 2 1-pixel rings |
| 453 // around the outside edge. The inner ring is red and the outer ring is blue. |
| 454 static void make_ringed_bitmap(SkBitmap* result, int width, int height) { |
| 455 SkASSERT(0 == width % 2 && 0 == height % 2); |
| 456 |
| 457 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); |
| 458 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); |
| 459 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); |
| 460 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); |
| 461 |
| 462 result->allocN32Pixels(width, height, true); |
| 463 |
| 464 SkPMColor* scanline = result->getAddr32(0, 0); |
| 465 for (int x = 0; x < width; ++x) { |
| 466 scanline[x] = kBlue; |
| 467 } |
| 468 scanline = result->getAddr32(0, 1); |
| 469 scanline[0] = kBlue; |
| 470 for (int x = 1; x < width - 1; ++x) { |
| 471 scanline[x] = kRed; |
| 472 } |
| 473 scanline[width-1] = kBlue; |
| 474 |
| 475 for (int y = 2; y < height/2; ++y) { |
| 476 scanline = result->getAddr32(0, y); |
| 477 scanline[0] = kBlue; |
| 478 scanline[1] = kRed; |
| 479 for (int x = 2; x < width/2; ++x) { |
| 480 scanline[x] = kBlack; |
| 481 } |
| 482 for (int x = width/2; x < width-2; ++x) { |
| 483 scanline[x] = kWhite; |
| 484 } |
| 485 scanline[width-2] = kRed; |
| 486 scanline[width-1] = kBlue; |
| 487 } |
| 488 |
| 489 for (int y = height/2; y < height-2; ++y) { |
| 490 scanline = result->getAddr32(0, y); |
| 491 scanline[0] = kBlue; |
| 492 scanline[1] = kRed; |
| 493 for (int x = 2; x < width/2; ++x) { |
| 494 scanline[x] = kWhite; |
| 495 } |
| 496 for (int x = width/2; x < width-2; ++x) { |
| 497 scanline[x] = kBlack; |
| 498 } |
| 499 scanline[width-2] = kRed; |
| 500 scanline[width-1] = kBlue; |
| 501 } |
| 502 |
| 503 scanline = result->getAddr32(0, height-2); |
| 504 scanline[0] = kBlue; |
| 505 for (int x = 1; x < width - 1; ++x) { |
| 506 scanline[x] = kRed; |
| 507 } |
| 508 scanline[width-1] = kBlue; |
| 509 |
| 510 scanline = result->getAddr32(0, height-1); |
| 511 for (int x = 0; x < width; ++x) { |
| 512 scanline[x] = kBlue; |
| 513 } |
| 514 result->setImmutable(); |
| 515 } |
| 516 |
| 517 static void compare_textures(skiatest::Reporter* reporter, GrTexture* txa, GrTex
ture* txb) { |
| 518 REPORTER_ASSERT(reporter, txa->width() == 2); |
| 519 REPORTER_ASSERT(reporter, txa->height() == 2); |
| 520 REPORTER_ASSERT(reporter, txb->width() == 2); |
| 521 REPORTER_ASSERT(reporter, txb->height() == 2); |
| 522 REPORTER_ASSERT(reporter, txa->config() == txb->config()); |
| 523 |
| 524 SkPMColor pixelsA[4], pixelsB[4]; |
| 525 REPORTER_ASSERT(reporter, txa->readPixels(0, 0, 2, 2, txa->config(), pixelsA
)); |
| 526 REPORTER_ASSERT(reporter, txb->readPixels(0, 0, 2, 2, txa->config(), pixelsB
)); |
| 527 REPORTER_ASSERT(reporter, 0 == memcmp(pixelsA, pixelsB, sizeof(pixelsA))); |
| 528 } |
| 529 |
| 530 static SkData* draw_into_surface(SkSurface* surf, const SkBitmap& bm, SkFilterQu
ality quality) { |
| 531 SkCanvas* canvas = surf->getCanvas(); |
| 532 canvas->clear(SK_ColorBLUE); |
| 533 |
| 534 SkPaint paint; |
| 535 paint.setFilterQuality(quality); |
| 536 |
| 537 canvas->translate(40, 100); |
| 538 canvas->rotate(30); |
| 539 canvas->scale(20, 30); |
| 540 canvas->translate(-SkScalarHalf(bm.width()), -SkScalarHalf(bm.height())); |
| 541 canvas->drawBitmap(bm, 0, 0, &paint); |
| 542 |
| 543 SkAutoTUnref<SkImage> image(surf->newImageSnapshot()); |
| 544 return image->encode(); |
| 545 } |
| 546 |
| 547 #include "SkStream.h" |
| 548 static void dump_to_file(const char name[], SkData* data) { |
| 549 SkFILEWStream file(name); |
| 550 file.write(data->data(), data->size()); |
| 551 } |
| 552 |
| 553 /* |
| 554 * Test two different ways to turn a subset of a bitmap into a texture |
| 555 * - subset and then upload to a texture |
| 556 * - upload to a texture and then subset |
| 557 * |
| 558 * These two techniques result in the same pixels (ala readPixels) |
| 559 * but when we draw them (rotated+scaled) we don't always get the same results. |
| 560 * |
| 561 * skbug.com/4351 |
| 562 */ |
| 563 DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { |
| 564 GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType); |
| 565 if (!ctx) { |
| 566 REPORTER_ASSERT(reporter, false); |
| 567 return; |
| 568 } |
| 569 |
| 570 SkBitmap bitmap; |
| 571 make_ringed_bitmap(&bitmap, 6, 6); |
| 572 const SkIRect subset = SkIRect::MakeLTRB(2, 2, 4, 4); |
| 573 |
| 574 // make two textures... |
| 575 SkBitmap bm_subset, tx_subset; |
| 576 |
| 577 // ... one from a texture-subset |
| 578 SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(ctx, bitmap, |
| 579 kUntiled_SkImageUsag
eType)); |
| 580 SkBitmap tx_full; |
| 581 GrWrapTextureInBitmap(fullTx, bitmap.width(), bitmap.height(), true, &tx_ful
l); |
| 582 tx_full.extractSubset(&tx_subset, subset); |
| 583 |
| 584 // ... one from a bitmap-subset |
| 585 SkBitmap tmp_subset; |
| 586 bitmap.extractSubset(&tmp_subset, subset); |
| 587 SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(ctx, tmp_subset, |
| 588 kUntiled_SkImageUs
ageType)); |
| 589 GrWrapTextureInBitmap(subsetTx, tmp_subset.width(), tmp_subset.height(), tru
e, &bm_subset); |
| 590 |
| 591 // did we get the same subset? |
| 592 compare_textures(reporter, bm_subset.getTexture(), tx_subset.getTexture()); |
| 593 |
| 594 // do they draw the same? |
| 595 const SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128); |
| 596 SkAutoTUnref<SkSurface> surfA(SkSurface::NewRenderTarget(ctx, SkSurface::kNo
_Budgeted, info, 0)); |
| 597 SkAutoTUnref<SkSurface> surfB(SkSurface::NewRenderTarget(ctx, SkSurface::kNo
_Budgeted, info, 0)); |
| 598 |
| 599 // |
| 600 // BUG: if we change this to kNone_SkFilterQuality or kHigh_SkFilterQuality
, it fails |
| 601 // |
| 602 SkFilterQuality quality = kLow_SkFilterQuality; |
| 603 |
| 604 SkAutoTUnref<SkData> dataA(draw_into_surface(surfA, bm_subset, quality)); |
| 605 SkAutoTUnref<SkData> dataB(draw_into_surface(surfB, tx_subset, quality)); |
| 606 |
| 607 REPORTER_ASSERT(reporter, dataA->equals(dataB)); |
| 608 if (false) { |
| 609 dump_to_file("test_image_A.png", dataA); |
| 610 dump_to_file("test_image_B.png", dataB); |
| 611 } |
| 612 } |
| 613 #endif |
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