| Index: include/gpu/GrAARectRenderer.h
|
| ===================================================================
|
| --- include/gpu/GrAARectRenderer.h (revision 8570)
|
| +++ include/gpu/GrAARectRenderer.h (working copy)
|
| @@ -15,6 +15,7 @@
|
| class GrGpu;
|
| class GrDrawTarget;
|
| class GrIndexBuffer;
|
| +class SkMatrix;
|
|
|
| /*
|
| * This class wraps helper functions that draw AA rects (filled & stroked)
|
| @@ -35,7 +36,7 @@
|
| }
|
|
|
| // TODO: potentialy fuse the fill & stroke methods and differentiate
|
| - // btween them by passing in strokeWidth (<0 means fill).
|
| + // between them by passing in strokeWidth (<0 means fill).
|
|
|
| // TODO: Remove the useVertexCoverage boolean. Just use it all the time
|
| // since we now have a coverage vertex attribute
|
| @@ -44,6 +45,13 @@
|
| const GrRect& devRect,
|
| bool useVertexCoverage);
|
|
|
| + void shaderFillAARect(GrGpu* gpu,
|
| + GrDrawTarget* target,
|
| + const GrRect& rect,
|
| + const SkMatrix& combinedMatrix,
|
| + const GrRect& devRect,
|
| + bool useVertexCoverage);
|
| +
|
| void strokeAARect(GrGpu* gpu,
|
| GrDrawTarget* target,
|
| const GrRect& devRect,
|
|
|