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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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675 /** | 675 /** |
676 * Returns true if the rects edges are integer-aligned. | 676 * Returns true if the rects edges are integer-aligned. |
677 */ | 677 */ |
678 static bool isIRect(const GrRect& r) { | 678 static bool isIRect(const GrRect& r) { |
679 return SkScalarIsInt(r.fLeft) && SkScalarIsInt(r.fTop) && | 679 return SkScalarIsInt(r.fLeft) && SkScalarIsInt(r.fTop) && |
680 SkScalarIsInt(r.fRight) && SkScalarIsInt(r.fBottom); | 680 SkScalarIsInt(r.fRight) && SkScalarIsInt(r.fBottom); |
681 } | 681 } |
682 | 682 |
683 static bool apply_aa_to_rect(GrDrawTarget* target, | 683 static bool apply_aa_to_rect(GrDrawTarget* target, |
684 const GrRect& rect, | 684 const GrRect& rect, |
685 SkScalar width, | 685 SkScalar strokeWidth, |
686 const SkMatrix* matrix, | 686 const SkMatrix* matrix, |
687 SkMatrix* combinedMatrix, | 687 SkMatrix* combinedMatrix, |
688 GrRect* devRect, | 688 GrRect* devRect, |
689 bool* useVertexCoverage) { | 689 bool* useVertexCoverage) { |
690 // we use a simple coverage ramp to do aa on axis-aligned rects | 690 // we use a simple coverage ramp to do aa on axis-aligned rects |
691 // we check if the rect will be axis-aligned, and the rect won't land on | 691 // we check if the rect will be axis-aligned, and the rect won't land on |
692 // integer coords. | 692 // integer coords. |
693 | 693 |
694 // we are keeping around the "tweak the alpha" trick because | 694 // we are keeping around the "tweak the alpha" trick because |
695 // it is our only hope for the fixed-pipe implementation. | 695 // it is our only hope for the fixed-pipe implementation. |
696 // In a shader implementation we can give a separate coverage input | 696 // In a shader implementation we can give a separate coverage input |
697 // TODO: remove this ugliness when we drop the fixed-pipe impl | 697 // TODO: remove this ugliness when we drop the fixed-pipe impl |
698 *useVertexCoverage = false; | 698 *useVertexCoverage = false; |
699 if (!target->getDrawState().canTweakAlphaForCoverage()) { | 699 if (!target->getDrawState().canTweakAlphaForCoverage()) { |
700 if (disable_coverage_aa_for_blend(target)) { | 700 if (disable_coverage_aa_for_blend(target)) { |
701 #if GR_DEBUG | 701 #if GR_DEBUG |
702 //GrPrintf("Turning off AA to correctly apply blend.\n"); | 702 //GrPrintf("Turning off AA to correctly apply blend.\n"); |
703 #endif | 703 #endif |
704 return false; | 704 return false; |
705 } else { | 705 } else { |
706 *useVertexCoverage = true; | 706 *useVertexCoverage = true; |
707 } | 707 } |
708 } | 708 } |
709 const GrDrawState& drawState = target->getDrawState(); | 709 const GrDrawState& drawState = target->getDrawState(); |
710 if (drawState.getRenderTarget()->isMultisampled()) { | 710 if (drawState.getRenderTarget()->isMultisampled()) { |
711 return false; | 711 return false; |
712 } | 712 } |
713 | 713 |
714 if (0 == width && target->willUseHWAALines()) { | 714 if (0 == strokeWidth && target->willUseHWAALines()) { |
715 return false; | 715 return false; |
716 } | 716 } |
717 | 717 |
718 if (!drawState.getViewMatrix().preservesAxisAlignment()) { | 718 #ifdef SHADER_AA_FILL_RECT |
719 return false; | 719 if (strokeWidth >= 0) { |
| 720 #endif |
| 721 if (!drawState.getViewMatrix().preservesAxisAlignment()) { |
| 722 return false; |
| 723 } |
| 724 |
| 725 if (NULL != matrix && !matrix->preservesAxisAlignment()) { |
| 726 return false; |
| 727 } |
| 728 #ifdef SHADER_AA_FILL_RECT |
| 729 } else { |
| 730 if (!drawState.getViewMatrix().preservesAxisAlignment() && |
| 731 !drawState.getViewMatrix().preservesRightAngles()) { |
| 732 return false; |
| 733 } |
| 734 |
| 735 if (NULL != matrix && !matrix->preservesRightAngles()) { |
| 736 return false; |
| 737 } |
720 } | 738 } |
721 | 739 #endif |
722 if (NULL != matrix && | |
723 !matrix->preservesAxisAlignment()) { | |
724 return false; | |
725 } | |
726 | 740 |
727 *combinedMatrix = drawState.getViewMatrix(); | 741 *combinedMatrix = drawState.getViewMatrix(); |
728 if (NULL != matrix) { | 742 if (NULL != matrix) { |
729 combinedMatrix->preConcat(*matrix); | 743 combinedMatrix->preConcat(*matrix); |
730 GrAssert(combinedMatrix->preservesAxisAlignment()); | 744 |
| 745 #if GR_DEBUG |
| 746 #ifdef SHADER_AA_FILL_RECT |
| 747 if (strokeWidth >= 0) { |
| 748 #endif |
| 749 GrAssert(combinedMatrix->preservesAxisAlignment()); |
| 750 #ifdef SHADER_AA_FILL_RECT |
| 751 } else { |
| 752 GrAssert(combinedMatrix->preservesRightAngles()); |
| 753 } |
| 754 #endif |
| 755 #endif |
731 } | 756 } |
732 | 757 |
733 combinedMatrix->mapRect(devRect, rect); | 758 combinedMatrix->mapRect(devRect, rect); |
734 devRect->sort(); | 759 devRect->sort(); |
735 | 760 |
736 if (width < 0) { | 761 if (strokeWidth < 0) { |
737 return !isIRect(*devRect); | 762 return !isIRect(*devRect); |
738 } else { | 763 } else { |
739 return true; | 764 return true; |
740 } | 765 } |
741 } | 766 } |
742 | 767 |
743 void GrContext::drawRect(const GrPaint& paint, | 768 void GrContext::drawRect(const GrPaint& paint, |
744 const GrRect& rect, | 769 const GrRect& rect, |
745 SkScalar width, | 770 SkScalar width, |
746 const SkMatrix* matrix) { | 771 const SkMatrix* matrix) { |
747 SK_TRACE_EVENT0("GrContext::drawRect"); | 772 SK_TRACE_EVENT0("GrContext::drawRect"); |
748 | 773 |
749 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW); | 774 GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW); |
750 GrDrawState::AutoStageDisable atr(fDrawState); | 775 GrDrawState::AutoStageDisable atr(fDrawState); |
751 | 776 |
752 GrRect devRect = rect; | 777 GrRect devRect = rect; |
753 SkMatrix combinedMatrix; | 778 SkMatrix combinedMatrix; |
754 bool useVertexCoverage; | 779 bool useVertexCoverage; |
755 bool needAA = paint.isAntiAlias() && | 780 bool needAA = paint.isAntiAlias() && |
756 !this->getRenderTarget()->isMultisampled(); | 781 !this->getRenderTarget()->isMultisampled(); |
757 bool doAA = needAA && apply_aa_to_rect(target, rect, width, matrix, | 782 bool doAA = needAA && apply_aa_to_rect(target, rect, width, matrix, |
758 &combinedMatrix, &devRect, | 783 &combinedMatrix, &devRect, |
759 &useVertexCoverage); | 784 &useVertexCoverage); |
760 | |
761 if (doAA) { | 785 if (doAA) { |
762 GrDrawState::AutoDeviceCoordDraw adcd(target->drawState()); | 786 GrDrawState::AutoDeviceCoordDraw adcd(target->drawState()); |
763 if (!adcd.succeeded()) { | 787 if (!adcd.succeeded()) { |
764 return; | 788 return; |
765 } | 789 } |
766 if (width >= 0) { | 790 if (width >= 0) { |
767 GrVec strokeSize; | 791 GrVec strokeSize; |
768 if (width > 0) { | 792 if (width > 0) { |
769 strokeSize.set(width, width); | 793 strokeSize.set(width, width); |
770 combinedMatrix.mapVectors(&strokeSize, 1); | 794 combinedMatrix.mapVectors(&strokeSize, 1); |
771 strokeSize.setAbs(strokeSize); | 795 strokeSize.setAbs(strokeSize); |
772 } else { | 796 } else { |
773 strokeSize.set(SK_Scalar1, SK_Scalar1); | 797 strokeSize.set(SK_Scalar1, SK_Scalar1); |
774 } | 798 } |
775 fAARectRenderer->strokeAARect(this->getGpu(), target, devRect, | 799 fAARectRenderer->strokeAARect(this->getGpu(), target, devRect, |
776 strokeSize, useVertexCoverage); | 800 strokeSize, useVertexCoverage); |
777 } else { | 801 } else { |
| 802 // filled AA rect |
| 803 #ifdef SHADER_AA_FILL_RECT |
| 804 fAARectRenderer->shaderFillAARect(this->getGpu(), target, |
| 805 rect, combinedMatrix, devRect, |
| 806 useVertexCoverage); |
| 807 #else |
778 fAARectRenderer->fillAARect(this->getGpu(), target, | 808 fAARectRenderer->fillAARect(this->getGpu(), target, |
779 devRect, useVertexCoverage); | 809 devRect, useVertexCoverage); |
| 810 #endif |
780 } | 811 } |
781 return; | 812 return; |
782 } | 813 } |
783 | 814 |
784 if (width >= 0) { | 815 if (width >= 0) { |
785 // TODO: consider making static vertex buffers for these cases. | 816 // TODO: consider making static vertex buffers for these cases. |
786 // Hairline could be done by just adding closing vertex to | 817 // Hairline could be done by just adding closing vertex to |
787 // unitSquareVertexBuffer() | 818 // unitSquareVertexBuffer() |
788 | 819 |
789 static const int worstCaseVertCount = 10; | 820 static const int worstCaseVertCount = 10; |
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815 } | 846 } |
816 | 847 |
817 GrDrawState::AutoViewMatrixRestore avmr; | 848 GrDrawState::AutoViewMatrixRestore avmr; |
818 if (NULL != matrix) { | 849 if (NULL != matrix) { |
819 GrDrawState* drawState = target->drawState(); | 850 GrDrawState* drawState = target->drawState(); |
820 avmr.set(drawState, *matrix); | 851 avmr.set(drawState, *matrix); |
821 } | 852 } |
822 | 853 |
823 target->drawNonIndexed(primType, 0, vertCount); | 854 target->drawNonIndexed(primType, 0, vertCount); |
824 } else { | 855 } else { |
| 856 // filled BW rect |
825 #if GR_STATIC_RECT_VB | 857 #if GR_STATIC_RECT_VB |
826 const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer(); | 858 const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer(); |
827 if (NULL == sqVB) { | 859 if (NULL == sqVB) { |
828 GrPrintf("Failed to create static rect vb.\n"); | 860 GrPrintf("Failed to create static rect vb.\n"); |
829 return; | 861 return; |
830 } | 862 } |
831 | 863 |
832 GrDrawState* drawState = target->drawState(); | 864 GrDrawState* drawState = target->drawState(); |
833 target->drawState()->setDefaultVertexAttribs(); | 865 target->drawState()->setDefaultVertexAttribs(); |
834 target->setVertexSourceToBuffer(sqVB); | 866 target->setVertexSourceToBuffer(sqVB); |
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1799 return srcTexture; | 1831 return srcTexture; |
1800 } | 1832 } |
1801 } | 1833 } |
1802 | 1834 |
1803 /////////////////////////////////////////////////////////////////////////////// | 1835 /////////////////////////////////////////////////////////////////////////////// |
1804 #if GR_CACHE_STATS | 1836 #if GR_CACHE_STATS |
1805 void GrContext::printCacheStats() const { | 1837 void GrContext::printCacheStats() const { |
1806 fTextureCache->printStats(); | 1838 fTextureCache->printStats(); |
1807 } | 1839 } |
1808 #endif | 1840 #endif |
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