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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/lock_state_controller.h" | 5 #include "ash/wm/lock_state_controller.h" |
| 6 | 6 |
| 7 #include "ash/session/session_state_delegate.h" | 7 #include "ash/session/session_state_delegate.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/test/ash_test_base.h" | 9 #include "ash/test/ash_test_base.h" |
| 10 #include "ash/test/test_lock_state_controller_delegate.h" | 10 #include "ash/test/test_lock_state_controller_delegate.h" |
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| 953 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 953 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); |
| 954 | 954 |
| 955 // Release the button before the lock timer fires. | 955 // Release the button before the lock timer fires. |
| 956 ReleasePowerButton(); | 956 ReleasePowerButton(); |
| 957 ExpectPreLockAnimationCancel(); | 957 ExpectPreLockAnimationCancel(); |
| 958 ExpectBackgroundIsHiding(); | 958 ExpectBackgroundIsHiding(); |
| 959 | 959 |
| 960 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS); | 960 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS); |
| 961 | 961 |
| 962 // When the CancelPrelockAnimation sequence finishes it queues up a | 962 // When the CancelPrelockAnimation sequence finishes it queues up a |
| 963 // restore background visibilty sequence when the background is hidden. | 963 // restore background visibility sequence when the background is hidden. |
| 964 ExpectRestoringBackgroundVisibility(); | 964 ExpectRestoringBackgroundVisibility(); |
| 965 | 965 |
| 966 Advance(SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | 966 Advance(SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); |
| 967 | 967 |
| 968 ExpectUnlockedState(); | 968 ExpectUnlockedState(); |
| 969 } | 969 } |
| 970 | 970 |
| 971 // Test that hidden background appears and revers correctly on lock/unlock. | 971 // Test that hidden background appears and revers correctly on lock/unlock. |
| 972 TEST_F(LockStateControllerTest, TestHiddenBackgroundLockUnlock) { | 972 TEST_F(LockStateControllerTest, TestHiddenBackgroundLockUnlock) { |
| 973 Initialize(false, user::LOGGED_IN_USER); | 973 Initialize(false, user::LOGGED_IN_USER); |
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| 1003 ExpectUnlockBeforeUIDestroyedAnimationFinished(); | 1003 ExpectUnlockBeforeUIDestroyedAnimationFinished(); |
| 1004 | 1004 |
| 1005 SystemUnlocks(); | 1005 SystemUnlocks(); |
| 1006 | 1006 |
| 1007 ExpectUnlockAfterUIDestroyedAnimationStarted(); | 1007 ExpectUnlockAfterUIDestroyedAnimationStarted(); |
| 1008 ExpectBackgroundIsHiding(); | 1008 ExpectBackgroundIsHiding(); |
| 1009 | 1009 |
| 1010 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 1010 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
| 1011 | 1011 |
| 1012 // When the StartUnlockAnimationAfterUIDestroyed sequence finishes it queues | 1012 // When the StartUnlockAnimationAfterUIDestroyed sequence finishes it queues |
| 1013 // up a restore background visibilty sequence when the background is hidden. | 1013 // up a restore background visibility sequence when the background is hidden. |
| 1014 ExpectRestoringBackgroundVisibility(); | 1014 ExpectRestoringBackgroundVisibility(); |
| 1015 | 1015 |
| 1016 Advance(SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | 1016 Advance(SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); |
| 1017 | 1017 |
| 1018 ExpectUnlockAfterUIDestroyedAnimationFinished(); | 1018 ExpectUnlockAfterUIDestroyedAnimationFinished(); |
| 1019 | 1019 |
| 1020 ExpectUnlockedState(); | 1020 ExpectUnlockedState(); |
| 1021 } | 1021 } |
| 1022 | 1022 |
| 1023 TEST_F(LockStateControllerTest, Screenshot) { | 1023 TEST_F(LockStateControllerTest, Screenshot) { |
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| 1100 ReleasePowerButton(); | 1100 ReleasePowerButton(); |
| 1101 | 1101 |
| 1102 ExpectPreLockAnimationStarted(); | 1102 ExpectPreLockAnimationStarted(); |
| 1103 | 1103 |
| 1104 test_animator_->CompleteAllAnimations(true); | 1104 test_animator_->CompleteAllAnimations(true); |
| 1105 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); | 1105 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); |
| 1106 } | 1106 } |
| 1107 | 1107 |
| 1108 } // namespace test | 1108 } // namespace test |
| 1109 } // namespace ash | 1109 } // namespace ash |
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