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Side by Side Diff: components/mus/surfaces/surfaces_state.h

Issue 1351013002: Revert of Mandoline UI Process: Update namespaces and file names (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ 5 #ifndef COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_
6 #define COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ 6 #define COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/surfaces/surface_manager.h" 10 #include "cc/surfaces/surface_manager.h"
11 #include "components/mus/surfaces/surfaces_scheduler.h" 11 #include "components/mus/surfaces/surfaces_scheduler.h"
12 12
13 namespace cc { 13 namespace cc {
14 class SurfaceManager; 14 class SurfaceManager;
15 } // namespace cc 15 } // namespace cc
16 16
17 namespace mus { 17 namespace surfaces {
18 18
19 // The SurfacesState object is an object global to the View Manager app that 19 // The SurfacesState object is an object global to the View Manager app that
20 // holds the SurfaceManager, SurfacesScheduler and allocates new Surfaces 20 // holds the SurfaceManager, SurfacesScheduler and allocates new Surfaces
21 // namespaces. This object lives on the main thread of the View Manager. 21 // namespaces. This object lives on the main thread of the View Manager.
22 // TODO(rjkroege, fsamuel): This object will need to change to support multiple 22 // TODO(rjkroege, fsamuel): This object will need to change to support multiple
23 // displays. 23 // displays.
24 class SurfacesState : public base::RefCounted<SurfacesState> { 24 class SurfacesState : public base::RefCounted<SurfacesState> {
25 public: 25 public:
26 SurfacesState(); 26 SurfacesState();
27 27
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38 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated 38 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated
39 // by the Surfaces service, and the low 32-bits are generated by the process 39 // by the Surfaces service, and the low 32-bits are generated by the process
40 // that requested the Surface. 40 // that requested the Surface.
41 uint32_t next_id_namespace_; 41 uint32_t next_id_namespace_;
42 cc::SurfaceManager manager_; 42 cc::SurfaceManager manager_;
43 SurfacesScheduler scheduler_; 43 SurfacesScheduler scheduler_;
44 44
45 DISALLOW_COPY_AND_ASSIGN(SurfacesState); 45 DISALLOW_COPY_AND_ASSIGN(SurfacesState);
46 }; 46 };
47 47
48 } // namespace mus 48 } // namespace surfaces
49 49
50 #endif // COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_ 50 #endif // COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_
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