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Side by Side Diff: components/mus/display_manager.h

Issue 1351013002: Revert of Mandoline UI Process: Update namespaces and file names (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_ 5 #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_
6 #define COMPONENTS_MUS_DISPLAY_MANAGER_H_ 6 #define COMPONENTS_MUS_DISPLAY_MANAGER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 13 matching lines...) Expand all
24 } // namespace cc 24 } // namespace cc
25 25
26 namespace gles2 { 26 namespace gles2 {
27 class GpuState; 27 class GpuState;
28 } // namespace gles2 28 } // namespace gles2
29 29
30 namespace mojo { 30 namespace mojo {
31 class ApplicationImpl; 31 class ApplicationImpl;
32 } // namespace mojo 32 } // namespace mojo
33 33
34 namespace surfaces {
35 class SurfacesScheduler;
36 class SurfacesState;
37 } // namespace surfaces
38
34 namespace ui { 39 namespace ui {
35 class PlatformWindow; 40 class PlatformWindow;
36 struct TextInputState; 41 struct TextInputState;
37 } // namespace ui 42 } // namespace ui
38 43
39 namespace mus { 44 namespace view_manager {
40 45
41 class DisplayManagerFactory; 46 class DisplayManagerFactory;
42 class EventDispatcher; 47 class EventDispatcher;
43 class ServerView; 48 class ServerView;
44 class SurfacesScheduler;
45 class SurfacesState;
46 49
47 // DisplayManager is used to connect the root ServerView to a display. 50 // DisplayManager is used to connect the root ServerView to a display.
48 class DisplayManager { 51 class DisplayManager {
49 public: 52 public:
50 virtual ~DisplayManager() {} 53 virtual ~DisplayManager() {}
51 54
52 static DisplayManager* Create( 55 static DisplayManager* Create(
53 bool is_headless, 56 bool is_headless,
54 mojo::ApplicationImpl* app_impl, 57 mojo::ApplicationImpl* app_impl,
55 const scoped_refptr<GpuState>& gpu_state, 58 const scoped_refptr<gles2::GpuState>& gpu_state,
56 const scoped_refptr<SurfacesState>& surfaces_state); 59 const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
57 60
58 virtual void Init(DisplayManagerDelegate* delegate) = 0; 61 virtual void Init(DisplayManagerDelegate* delegate) = 0;
59 62
60 // Schedules a paint for the specified region in the coordinates of |view|. 63 // Schedules a paint for the specified region in the coordinates of |view|.
61 virtual void SchedulePaint(const ServerView* view, 64 virtual void SchedulePaint(const ServerView* view,
62 const gfx::Rect& bounds) = 0; 65 const gfx::Rect& bounds) = 0;
63 66
64 virtual void SetViewportSize(const gfx::Size& size) = 0; 67 virtual void SetViewportSize(const gfx::Size& size) = 0;
65 68
66 virtual void SetTitle(const base::string16& title) = 0; 69 virtual void SetTitle(const base::string16& title) = 0;
(...skipping 12 matching lines...) Expand all
79 private: 82 private:
80 // Static factory instance (always NULL for non-test). 83 // Static factory instance (always NULL for non-test).
81 static DisplayManagerFactory* factory_; 84 static DisplayManagerFactory* factory_;
82 }; 85 };
83 86
84 // DisplayManager implementation that connects to the services necessary to 87 // DisplayManager implementation that connects to the services necessary to
85 // actually display. 88 // actually display.
86 class DefaultDisplayManager : public DisplayManager, 89 class DefaultDisplayManager : public DisplayManager,
87 public ui::PlatformWindowDelegate { 90 public ui::PlatformWindowDelegate {
88 public: 91 public:
89 DefaultDisplayManager(bool is_headless, 92 DefaultDisplayManager(
90 mojo::ApplicationImpl* app_impl, 93 bool is_headless,
91 const scoped_refptr<GpuState>& gpu_state, 94 mojo::ApplicationImpl* app_impl,
92 const scoped_refptr<SurfacesState>& surfaces_state); 95 const scoped_refptr<gles2::GpuState>& gpu_state,
96 const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
93 ~DefaultDisplayManager() override; 97 ~DefaultDisplayManager() override;
94 98
95 // DisplayManager: 99 // DisplayManager:
96 void Init(DisplayManagerDelegate* delegate) override; 100 void Init(DisplayManagerDelegate* delegate) override;
97 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; 101 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override;
98 void SetViewportSize(const gfx::Size& size) override; 102 void SetViewportSize(const gfx::Size& size) override;
99 void SetTitle(const base::string16& title) override; 103 void SetTitle(const base::string16& title) override;
100 const mojo::ViewportMetrics& GetViewportMetrics() override; 104 const mojo::ViewportMetrics& GetViewportMetrics() override;
101 void UpdateTextInputState(const ui::TextInputState& state) override; 105 void UpdateTextInputState(const ui::TextInputState& state) override;
102 void SetImeVisibility(bool visible) override; 106 void SetImeVisibility(bool visible) override;
(...skipping 11 matching lines...) Expand all
114 void OnCloseRequest() override; 118 void OnCloseRequest() override;
115 void OnClosed() override; 119 void OnClosed() override;
116 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; 120 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
117 void OnLostCapture() override; 121 void OnLostCapture() override;
118 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, 122 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
119 float device_pixel_ratio) override; 123 float device_pixel_ratio) override;
120 void OnActivationChanged(bool active) override; 124 void OnActivationChanged(bool active) override;
121 125
122 bool is_headless_; 126 bool is_headless_;
123 mojo::ApplicationImpl* app_impl_; 127 mojo::ApplicationImpl* app_impl_;
124 scoped_refptr<GpuState> gpu_state_; 128 scoped_refptr<gles2::GpuState> gpu_state_;
125 scoped_refptr<SurfacesState> surfaces_state_; 129 scoped_refptr<surfaces::SurfacesState> surfaces_state_;
126 DisplayManagerDelegate* delegate_; 130 DisplayManagerDelegate* delegate_;
127 131
128 mojo::ViewportMetrics metrics_; 132 mojo::ViewportMetrics metrics_;
129 gfx::Rect dirty_rect_; 133 gfx::Rect dirty_rect_;
130 base::Timer draw_timer_; 134 base::Timer draw_timer_;
131 bool frame_pending_; 135 bool frame_pending_;
132 136
133 scoped_ptr<TopLevelDisplayClient> top_level_display_client_; 137 scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_;
134 scoped_ptr<ui::PlatformWindow> platform_window_; 138 scoped_ptr<ui::PlatformWindow> platform_window_;
135 139
136 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; 140 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
137 141
138 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); 142 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager);
139 }; 143 };
140 144
141 } // namespace mus 145 } // namespace view_manager
142 146
143 #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_ 147 #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_
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