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Side by Side Diff: base/win/object_watcher_unittest.cc

Issue 1350493002: Check for CloseHandle failures even when not debugging (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Code tweaks Created 5 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/win/object_watcher.h" 5 #include "base/win/object_watcher.h"
6 6
7 #include <process.h> 7 #include <process.h>
8 8
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/run_loop.h" 10 #include "base/run_loop.h"
(...skipping 21 matching lines...) Expand all
32 int* counter_; 32 int* counter_;
33 }; 33 };
34 34
35 void RunTest_BasicSignal(MessageLoop::Type message_loop_type) { 35 void RunTest_BasicSignal(MessageLoop::Type message_loop_type) {
36 MessageLoop message_loop(message_loop_type); 36 MessageLoop message_loop(message_loop_type);
37 37
38 ObjectWatcher watcher; 38 ObjectWatcher watcher;
39 EXPECT_FALSE(watcher.IsWatching()); 39 EXPECT_FALSE(watcher.IsWatching());
40 40
41 // A manual-reset event that is not yet signaled. 41 // A manual-reset event that is not yet signaled.
42 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); 42 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL);
rvargas (doing something else) 2015/09/16 02:09:12 I think it's cleaner to use ScopedHandle for these
brucedawson 2015/09/16 18:29:00 Agreed. I can't remember why I didn't.
43 43
44 QuitDelegate delegate; 44 QuitDelegate delegate;
45 bool ok = watcher.StartWatching(event, &delegate); 45 bool ok = watcher.StartWatching(event, &delegate);
46 EXPECT_TRUE(ok); 46 EXPECT_TRUE(ok);
47 EXPECT_TRUE(watcher.IsWatching()); 47 EXPECT_TRUE(watcher.IsWatching());
48 EXPECT_EQ(event, watcher.GetWatchedObject()); 48 EXPECT_EQ(event, watcher.GetWatchedObject());
49 49
50 SetEvent(event); 50 SetEvent(event);
51 51
52 MessageLoop::current()->Run(); 52 MessageLoop::current()->Run();
53 53
54 EXPECT_FALSE(watcher.IsWatching()); 54 EXPECT_FALSE(watcher.IsWatching());
55 CloseHandle(event); 55 CHECK(::CloseHandle(event));
56 } 56 }
57 57
58 void RunTest_BasicCancel(MessageLoop::Type message_loop_type) { 58 void RunTest_BasicCancel(MessageLoop::Type message_loop_type) {
59 MessageLoop message_loop(message_loop_type); 59 MessageLoop message_loop(message_loop_type);
60 60
61 ObjectWatcher watcher; 61 ObjectWatcher watcher;
62 62
63 // A manual-reset event that is not yet signaled. 63 // A manual-reset event that is not yet signaled.
64 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); 64 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL);
65 65
66 QuitDelegate delegate; 66 QuitDelegate delegate;
67 bool ok = watcher.StartWatching(event, &delegate); 67 bool ok = watcher.StartWatching(event, &delegate);
68 EXPECT_TRUE(ok); 68 EXPECT_TRUE(ok);
69 69
70 watcher.StopWatching(); 70 watcher.StopWatching();
71 71
72 CloseHandle(event); 72 CHECK(::CloseHandle(event));
73 } 73 }
74 74
75 void RunTest_CancelAfterSet(MessageLoop::Type message_loop_type) { 75 void RunTest_CancelAfterSet(MessageLoop::Type message_loop_type) {
76 MessageLoop message_loop(message_loop_type); 76 MessageLoop message_loop(message_loop_type);
77 77
78 ObjectWatcher watcher; 78 ObjectWatcher watcher;
79 79
80 int counter = 1; 80 int counter = 1;
81 DecrementCountDelegate delegate(&counter); 81 DecrementCountDelegate delegate(&counter);
82 82
83 // A manual-reset event that is not yet signaled. 83 // A manual-reset event that is not yet signaled.
84 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); 84 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL);
85 85
86 bool ok = watcher.StartWatching(event, &delegate); 86 bool ok = watcher.StartWatching(event, &delegate);
87 EXPECT_TRUE(ok); 87 EXPECT_TRUE(ok);
88 88
89 SetEvent(event); 89 SetEvent(event);
90 90
91 // Let the background thread do its business 91 // Let the background thread do its business
92 Sleep(30); 92 Sleep(30);
93 93
94 watcher.StopWatching(); 94 watcher.StopWatching();
95 95
96 RunLoop().RunUntilIdle(); 96 RunLoop().RunUntilIdle();
97 97
98 // Our delegate should not have fired. 98 // Our delegate should not have fired.
99 EXPECT_EQ(1, counter); 99 EXPECT_EQ(1, counter);
100 100
101 CloseHandle(event); 101 CHECK(::CloseHandle(event));
102 } 102 }
103 103
104 void RunTest_SignalBeforeWatch(MessageLoop::Type message_loop_type) { 104 void RunTest_SignalBeforeWatch(MessageLoop::Type message_loop_type) {
105 MessageLoop message_loop(message_loop_type); 105 MessageLoop message_loop(message_loop_type);
106 106
107 ObjectWatcher watcher; 107 ObjectWatcher watcher;
108 108
109 // A manual-reset event that is signaled before we begin watching. 109 // A manual-reset event that is signaled before we begin watching.
110 HANDLE event = CreateEvent(NULL, TRUE, TRUE, NULL); 110 HANDLE event = CreateEvent(NULL, TRUE, TRUE, NULL);
111 111
112 QuitDelegate delegate; 112 QuitDelegate delegate;
113 bool ok = watcher.StartWatching(event, &delegate); 113 bool ok = watcher.StartWatching(event, &delegate);
114 EXPECT_TRUE(ok); 114 EXPECT_TRUE(ok);
115 115
116 MessageLoop::current()->Run(); 116 MessageLoop::current()->Run();
117 117
118 EXPECT_FALSE(watcher.IsWatching()); 118 EXPECT_FALSE(watcher.IsWatching());
119 CloseHandle(event); 119 CHECK(::CloseHandle(event));
120 } 120 }
121 121
122 void RunTest_OutlivesMessageLoop(MessageLoop::Type message_loop_type) { 122 void RunTest_OutlivesMessageLoop(MessageLoop::Type message_loop_type) {
123 // Simulate a MessageLoop that dies before an ObjectWatcher. This ordinarily 123 // Simulate a MessageLoop that dies before an ObjectWatcher. This ordinarily
124 // doesn't happen when people use the Thread class, but it can happen when 124 // doesn't happen when people use the Thread class, but it can happen when
125 // people use the Singleton pattern or atexit. 125 // people use the Singleton pattern or atexit.
126 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled 126 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
127 { 127 {
128 ObjectWatcher watcher; 128 ObjectWatcher watcher;
129 { 129 {
130 MessageLoop message_loop(message_loop_type); 130 MessageLoop message_loop(message_loop_type);
131 131
132 QuitDelegate delegate; 132 QuitDelegate delegate;
133 watcher.StartWatching(event, &delegate); 133 watcher.StartWatching(event, &delegate);
134 } 134 }
135 } 135 }
136 CloseHandle(event); 136 CHECK(::CloseHandle(event));
137 } 137 }
138 138
139 } // namespace 139 } // namespace
140 140
141 //----------------------------------------------------------------------------- 141 //-----------------------------------------------------------------------------
142 142
143 TEST(ObjectWatcherTest, BasicSignal) { 143 TEST(ObjectWatcherTest, BasicSignal) {
144 RunTest_BasicSignal(MessageLoop::TYPE_DEFAULT); 144 RunTest_BasicSignal(MessageLoop::TYPE_DEFAULT);
145 RunTest_BasicSignal(MessageLoop::TYPE_IO); 145 RunTest_BasicSignal(MessageLoop::TYPE_IO);
146 RunTest_BasicSignal(MessageLoop::TYPE_UI); 146 RunTest_BasicSignal(MessageLoop::TYPE_UI);
(...skipping 18 matching lines...) Expand all
165 } 165 }
166 166
167 TEST(ObjectWatcherTest, OutlivesMessageLoop) { 167 TEST(ObjectWatcherTest, OutlivesMessageLoop) {
168 RunTest_OutlivesMessageLoop(MessageLoop::TYPE_DEFAULT); 168 RunTest_OutlivesMessageLoop(MessageLoop::TYPE_DEFAULT);
169 RunTest_OutlivesMessageLoop(MessageLoop::TYPE_IO); 169 RunTest_OutlivesMessageLoop(MessageLoop::TYPE_IO);
170 RunTest_OutlivesMessageLoop(MessageLoop::TYPE_UI); 170 RunTest_OutlivesMessageLoop(MessageLoop::TYPE_UI);
171 } 171 }
172 172
173 } // namespace win 173 } // namespace win
174 } // namespace base 174 } // namespace base
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