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Issue 1350223006: binary-operator-reducer: reduce mul+div(shift) (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: ensure no extra precision Created 5 years, 3 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/compiler/binary-operator-reducer.h"
6
7 #include <algorithm>
8
9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h"
11 #include "src/compiler/machine-operator.h"
12 #include "src/compiler/node.h"
13 #include "src/compiler/node-matchers.h"
14 #include "src/compiler/node-properties.h"
15
16 namespace v8 {
17 namespace internal {
18 namespace compiler {
19
20 BinaryOperatorReducer::BinaryOperatorReducer(Editor* editor, Graph* graph,
21 CommonOperatorBuilder* common,
22 MachineOperatorBuilder* machine)
23 : AdvancedReducer(editor),
24 graph_(graph),
25 common_(common),
26 machine_(machine),
27 dead_(graph->NewNode(common->Dead())) {}
28
29
30 Reduction BinaryOperatorReducer::Reduce(Node* node) {
31 switch (node->opcode()) {
32 case IrOpcode::kFloat64Mul:
33 return ReduceFloat64Mul(node);
34 default:
35 break;
36 }
37 return NoChange();
38 }
39
40
41 Reduction BinaryOperatorReducer::ReduceFloat64Mul(Node* node) {
titzer 2015/09/29 11:18:06 If you do this optimization at the site of the div
fedor.indutny 2015/10/02 02:54:30 On one hand - yes, on other hand - doing it at the
42 if (node->InputAt(0)->opcode() != IrOpcode::kChangeInt32ToFloat64) {
43 return NoChange();
44 }
45 if (node->InputAt(1)->opcode() != IrOpcode::kChangeInt32ToFloat64) {
46 return NoChange();
47 }
48
49 Type::RangeType* range = NodeProperties::GetType(node)->GetRange();
50
51 // JavaScript has 52 bit precision in multiplication
52 if (range == nullptr || range->Min() < 0.0 ||
53 range->Max() > 0xFFFFFFFFFFFFFULL) {
54 return NoChange();
55 }
56
57 // Verify that the uses cast result to Int32
58 for (Node* use : node->uses()) {
titzer 2015/09/29 11:18:06 Generally reductions shouldn't be iterating over t
fedor.indutny 2015/10/02 02:54:30 I'm looking both up in the tree and down in the tr
titzer 2015/10/06 23:14:10 Yes. What I meant is that reductions are applied i
59 // XXX: How to handle this properly?
60 if (use->opcode() == IrOpcode::kStateValues) continue;
61
62 if (use->opcode() == IrOpcode::kTruncateFloat64ToInt32) continue;
63 if (use->opcode() != IrOpcode::kFloat64Div) return NoChange();
64
65 // Verify division
66 //
67 // The RHS value should be positive integer
68 Float64BinopMatcher m(use);
69 if (!m.right().HasValue() || m.right().Value() <= 0) return NoChange();
70
71 int64_t value = static_cast<int64_t>(m.right().Value());
72 if (value != static_cast<int64_t>(m.right().Value())) return NoChange();
73 if (!base::bits::IsPowerOfTwo64(value)) return NoChange();
74
75 // The result should fit into 32bit word
76 if ((static_cast<int64_t>(range->Max()) / value) > 0xFFFFFFFULL) {
77 return NoChange();
78 }
79
80 // Check that uses of division are cast to Int32
81 for (Node* subuse : use->uses()) {
82 // XXX: How to handle this properly?
83 if (subuse->opcode() == IrOpcode::kStateValues) continue;
84
85 if (subuse->opcode() != IrOpcode::kTruncateFloat64ToInt32) {
86 return NoChange();
87 }
88 }
89 }
90
91 // The mul+div can be optimized
92 for (Node* use : node->uses()) {
93 // XXX: How to handle this properly?
94 if (use->opcode() == IrOpcode::kStateValues) continue;
95
96 if (use->opcode() == IrOpcode::kTruncateFloat64ToInt32) {
97 use->set_op(machine()->TruncateInt64ToInt32());
98 Revisit(use);
99 continue;
100 }
101
102 Float64BinopMatcher m(use);
103 int64_t shift = WhichPowerOf2_64(static_cast<int64_t>(m.right().Value()));
104
105 use->set_op(machine()->Word64Shr());
106 use->ReplaceInput(1, graph()->NewNode(common()->Int64Constant(shift)));
107 Revisit(use);
108
109 for (Node* subuse : use->uses()) {
110 // XXX: How to handle this properly?
111 if (subuse->opcode() == IrOpcode::kStateValues) continue;
112
113 subuse->set_op(machine()->TruncateInt64ToInt32());
114 Revisit(subuse);
115 }
116 }
117
118 return Change(node, machine()->Int64Mul(), node->InputAt(0)->InputAt(0),
119 node->InputAt(1)->InputAt(0));
titzer 2015/09/29 11:21:59 TurboFan also only supports Int64Mul on 64-bit pla
fedor.indutny 2015/10/02 02:54:30 What would be the best way to make this a platform
titzer 2015/10/06 23:14:10 Just check machine()->Is64()
120 }
121
122
123 Reduction BinaryOperatorReducer::Change(Node* node, Operator const* op,
124 Node* a) {
125 node->set_op(op);
126 node->ReplaceInput(0, a);
127 node->TrimInputCount(1);
128 return Changed(node);
129 }
130
131
132 Reduction BinaryOperatorReducer::Change(Node* node, Operator const* op, Node* a,
133 Node* b) {
134 node->set_op(op);
135 node->ReplaceInput(0, a);
136 node->ReplaceInput(1, b);
137 node->TrimInputCount(2);
138 return Changed(node);
139 }
140
141 } // namespace compiler
142 } // namespace internal
143 } // namespace v8
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