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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "src/compiler/binary-operator-reducer.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 | |
| 9 #include "src/compiler/common-operator.h" | |
| 10 #include "src/compiler/graph.h" | |
| 11 #include "src/compiler/machine-operator.h" | |
| 12 #include "src/compiler/node.h" | |
| 13 #include "src/compiler/node-matchers.h" | |
| 14 #include "src/compiler/node-properties.h" | |
| 15 #include "src/types-inl.h" | |
| 16 | |
| 17 namespace v8 { | |
| 18 namespace internal { | |
| 19 namespace compiler { | |
| 20 | |
| 21 BinaryOperatorReducer::BinaryOperatorReducer(Editor* editor, Graph* graph, | |
| 22 CommonOperatorBuilder* common, | |
| 23 MachineOperatorBuilder* machine) | |
| 24 : AdvancedReducer(editor), | |
| 25 graph_(graph), | |
| 26 common_(common), | |
| 27 machine_(machine), | |
| 28 dead_(graph->NewNode(common->Dead())) {} | |
| 29 | |
| 30 | |
| 31 Reduction BinaryOperatorReducer::Reduce(Node* node) { | |
| 32 switch (node->opcode()) { | |
| 33 case IrOpcode::kFloat64Mul: | |
| 34 return ReduceFloat52Mul(node); | |
| 35 case IrOpcode::kFloat64Div: | |
| 36 return ReduceFloat52Div(node); | |
| 37 case IrOpcode::kTruncateFloat64ToInt32: | |
| 38 return ReduceTruncateFloat64ToInt32(node); | |
| 39 default: | |
| 40 break; | |
| 41 } | |
| 42 return NoChange(); | |
| 43 } | |
| 44 | |
| 45 | |
| 46 Reduction BinaryOperatorReducer::ReduceFloat52Mul(Node* node) { | |
| 47 if (!machine()->Is64()) return NoChange(); | |
| 48 | |
| 49 Float64BinopMatcher m(node); | |
| 50 if (!m.left().IsChangeInt32ToFloat64() || | |
| 51 !m.right().IsChangeInt32ToFloat64()) { | |
| 52 return NoChange(); | |
| 53 } | |
| 54 | |
| 55 Type* type = NodeProperties::GetType(node); | |
| 56 Type::RangeType* range = type->GetRange(); | |
| 57 | |
| 58 // JavaScript has 52 bit precision in multiplication | |
| 59 if (range == nullptr || range->Min() < 0.0 || | |
| 60 range->Max() > 0xFFFFFFFFFFFFFULL) { | |
| 61 return NoChange(); | |
| 62 } | |
| 63 | |
| 64 Node* mul = graph()->NewNode(machine()->Int64Mul(), m.left().InputAt(0), | |
| 65 m.right().InputAt(0)); | |
| 66 Revisit(mul); | |
| 67 | |
| 68 Type* range_type = Type::Range(range->Min(), range->Max(), graph()->zone()); | |
| 69 | |
| 70 // TODO(indutny): Is Type::Number() a proper thing here? It looks like | |
| 71 // every other place is using Type:Internal() for int64 values. | |
| 72 // Should we off-load range propagation to Typer? | |
| 73 NodeProperties::SetType( | |
| 74 mul, Type::Intersect(range_type, Type::Number(), graph()->zone())); | |
| 75 | |
| 76 Node* out = graph()->NewNode(machine()->RoundInt64ToFloat64(), mul); | |
| 77 return Replace(out); | |
| 78 } | |
| 79 | |
| 80 | |
| 81 Reduction BinaryOperatorReducer::ReduceFloat52Div(Node* node) { | |
| 82 if (!machine()->Is64()) return NoChange(); | |
| 83 | |
| 84 Float64BinopMatcher m(node); | |
| 85 if (!m.left().IsRoundInt64ToFloat64()) return NoChange(); | |
| 86 | |
| 87 // Right value should be positive... | |
| 88 if (!m.right().HasValue() || m.right().Value() <= 0) return NoChange(); | |
| 89 | |
| 90 // ...integer... | |
| 91 int64_t value = static_cast<int64_t>(m.right().Value()); | |
| 92 if (value != static_cast<int64_t>(m.right().Value())) return NoChange(); | |
| 93 | |
| 94 // ...and should be a power of two. | |
| 95 if (!base::bits::IsPowerOfTwo64(value)) return NoChange(); | |
| 96 | |
| 97 Node* left = m.left().InputAt(0); | |
| 98 Type::RangeType* range = NodeProperties::GetType(left)->GetRange(); | |
| 99 | |
| 100 // The result should fit into 32bit word | |
| 101 int64_t min = static_cast<int64_t>(range->Min()) / value; | |
| 102 int64_t max = static_cast<int64_t>(range->Max()) / value; | |
| 103 if (min < 0 || max > 0xFFFFFFFLL) { | |
| 104 return NoChange(); | |
| 105 } | |
| 106 | |
| 107 int64_t shift = WhichPowerOf2_64(static_cast<int64_t>(m.right().Value())); | |
| 108 | |
| 109 // Replace division with 64bit right shift | |
| 110 Node* shr = | |
| 111 graph()->NewNode(machine()->Word64Shr(), left, | |
| 112 graph()->NewNode(common()->Int64Constant(shift))); | |
| 113 Revisit(shr); | |
| 114 | |
| 115 Node* out = graph()->NewNode(machine()->RoundInt64ToFloat64(), shr); | |
| 116 return Replace(out); | |
| 117 } | |
| 118 | |
| 119 | |
| 120 Reduction BinaryOperatorReducer::ReduceTruncateFloat64ToInt32(Node* node) { | |
|
titzer
2015/11/09 18:53:08
Can you move this transformation to machine-operat
fedor.indutny
2015/11/09 18:57:57
Of course, done!
| |
| 121 Node* input = node->InputAt(0); | |
| 122 if (input->opcode() == IrOpcode::kRoundInt64ToFloat64) { | |
| 123 return Replace(input->InputAt(0)); | |
| 124 } | |
| 125 | |
| 126 return NoChange(); | |
| 127 } | |
| 128 | |
| 129 | |
| 130 Reduction BinaryOperatorReducer::Change(Node* node, Operator const* op, | |
| 131 Node* a) { | |
| 132 node->ReplaceInput(0, a); | |
| 133 node->TrimInputCount(1); | |
| 134 NodeProperties::ChangeOp(node, op); | |
| 135 return Changed(node); | |
| 136 } | |
| 137 | |
| 138 } // namespace compiler | |
| 139 } // namespace internal | |
| 140 } // namespace v8 | |
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