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Side by Side Diff: mojo/edk/system/waiter_test_utils.h

Issue 1350023003: Add a Mojo EDK for Chrome that uses one OS pipe per message pipe. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: more cleanup Created 5 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef THIRD_PARTY_MOJO_SRC_MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ 5 #ifndef MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_
6 #define THIRD_PARTY_MOJO_SRC_MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ 6 #define MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "base/threading/simple_thread.h" 11 #include "base/threading/simple_thread.h"
12 #include "mojo/edk/system/dispatcher.h"
13 #include "mojo/edk/system/handle_signals_state.h"
14 #include "mojo/edk/system/waiter.h"
12 #include "mojo/public/c/system/types.h" 15 #include "mojo/public/c/system/types.h"
13 #include "mojo/public/cpp/system/macros.h" 16 #include "mojo/public/cpp/system/macros.h"
14 #include "third_party/mojo/src/mojo/edk/system/dispatcher.h"
15 #include "third_party/mojo/src/mojo/edk/system/handle_signals_state.h"
16 #include "third_party/mojo/src/mojo/edk/system/waiter.h"
17 17
18 namespace mojo { 18 namespace mojo {
19 namespace system { 19 namespace edk {
20 namespace test { 20 namespace test {
21 21
22 // This is a very simple thread that has a |Waiter|, on which it waits 22 // This is a very simple thread that has a |Waiter|, on which it waits
23 // indefinitely (and records the result). It will create and initialize the 23 // indefinitely (and records the result). It will create and initialize the
24 // |Waiter| on creation, but the caller must start the thread with |Start()|. It 24 // |Waiter| on creation, but the caller must start the thread with |Start()|. It
25 // will join the thread on destruction. 25 // will join the thread on destruction.
26 // 26 //
27 // One usually uses it like: 27 // One usually uses it like:
28 // 28 //
29 // MojoResult result; 29 // MojoResult result;
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 MojoResult* const result_out_; 91 MojoResult* const result_out_;
92 uint32_t* const context_out_; 92 uint32_t* const context_out_;
93 HandleSignalsState* const signals_state_out_; 93 HandleSignalsState* const signals_state_out_;
94 94
95 Waiter waiter_; 95 Waiter waiter_;
96 96
97 MOJO_DISALLOW_COPY_AND_ASSIGN(WaiterThread); 97 MOJO_DISALLOW_COPY_AND_ASSIGN(WaiterThread);
98 }; 98 };
99 99
100 } // namespace test 100 } // namespace test
101 } // namespace system 101 } // namespace edk
102 } // namespace mojo 102 } // namespace mojo
103 103
104 #endif // THIRD_PARTY_MOJO_SRC_MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_ 104 #endif // MOJO_EDK_SYSTEM_WAITER_TEST_UTILS_H_
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