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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/edk/system/async_waiter.h" | 5 #include "mojo/edk/system/async_waiter.h" |
| 6 | 6 |
| 7 namespace mojo { | 7 namespace mojo { |
| 8 namespace system { | 8 namespace system { |
| 9 | 9 |
| 10 AsyncWaiter::AsyncWaiter(const AwakeCallback& callback) : callback_(callback) { | 10 AsyncWaiter::AsyncWaiter(const AwakeCallback& callback) : callback_(callback) { |
| 11 } | 11 } |
| 12 | 12 |
| 13 AsyncWaiter::~AsyncWaiter() { | 13 AsyncWaiter::~AsyncWaiter() { |
| 14 } | 14 } |
| 15 | 15 |
| 16 bool AsyncWaiter::Awake(MojoResult result, uintptr_t context) { | 16 bool AsyncWaiter::Awake(MojoResult result, uintptr_t context) { |
| 17 callback_.Run(result); | 17 callback_.Run(result); |
| 18 delete this; | 18 delete this; |
| 19 return false; | 19 return false; |
| 20 } | 20 } |
| 21 | 21 |
| 22 } // namespace system | 22 } // namespace system |
| 23 } // namespace mojo | 23 } // namespace mojo |
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