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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/program_manager.h" | 5 #include "gpu/command_buffer/service/program_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <set> | 8 #include <set> |
9 #include <utility> | 9 #include <utility> |
10 #include <vector> | 10 #include <vector> |
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211 case GL_FLOAT_MAT4x3: | 211 case GL_FLOAT_MAT4x3: |
212 accepts_api_type = kUniformMatrix4x3f; | 212 accepts_api_type = kUniformMatrix4x3f; |
213 break; | 213 break; |
214 | 214 |
215 case GL_SAMPLER_2D: | 215 case GL_SAMPLER_2D: |
216 case GL_SAMPLER_2D_RECT_ARB: | 216 case GL_SAMPLER_2D_RECT_ARB: |
217 case GL_SAMPLER_CUBE: | 217 case GL_SAMPLER_CUBE: |
218 case GL_SAMPLER_3D_OES: | 218 case GL_SAMPLER_3D_OES: |
219 case GL_SAMPLER_EXTERNAL_OES: | 219 case GL_SAMPLER_EXTERNAL_OES: |
220 case GL_SAMPLER_2D_ARRAY: | 220 case GL_SAMPLER_2D_ARRAY: |
| 221 case GL_SAMPLER_2D_SHADOW: |
| 222 case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 223 case GL_INT_SAMPLER_2D: |
| 224 case GL_INT_SAMPLER_3D: |
| 225 case GL_INT_SAMPLER_CUBE: |
| 226 case GL_INT_SAMPLER_2D_ARRAY: |
| 227 case GL_UNSIGNED_INT_SAMPLER_2D: |
| 228 case GL_UNSIGNED_INT_SAMPLER_3D: |
| 229 case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 230 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
221 accepts_api_type = kUniform1i; | 231 accepts_api_type = kUniform1i; |
222 break; | 232 break; |
223 | 233 |
224 default: | 234 default: |
225 NOTREACHED() << "Unhandled UniformInfo type " << type; | 235 NOTREACHED() << "Unhandled UniformInfo type " << type; |
226 break; | 236 break; |
227 } | 237 } |
228 } | 238 } |
229 | 239 |
230 Program::UniformInfo::~UniformInfo() {} | 240 Program::UniformInfo::~UniformInfo() {} |
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1929 DCHECK(program); | 1939 DCHECK(program); |
1930 program->ClearUniforms(&zero_); | 1940 program->ClearUniforms(&zero_); |
1931 } | 1941 } |
1932 | 1942 |
1933 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { | 1943 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { |
1934 return index + element * 0x10000; | 1944 return index + element * 0x10000; |
1935 } | 1945 } |
1936 | 1946 |
1937 } // namespace gles2 | 1947 } // namespace gles2 |
1938 } // namespace gpu | 1948 } // namespace gpu |
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