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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Data structures for representing parts of Chromium's composited layer tree | 5 // Data structures for representing parts of Chromium's composited layer tree |
6 // and a function to load it from the JSON configuration file | 6 // and a function to load it from the JSON configuration file |
7 | 7 |
8 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ | 8 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ |
9 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ | 9 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ |
10 | 10 |
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28 int texID; | 28 int texID; |
29 }; | 29 }; |
30 | 30 |
31 struct Texture { | 31 struct Texture { |
32 int texID; | 32 int texID; |
33 int height; | 33 int height; |
34 int width; | 34 int width; |
35 GLenum format; | 35 GLenum format; |
36 }; | 36 }; |
37 | 37 |
38 GLenum TextureFormatFromString(std::string format); | 38 GLenum TextureFormatFromString(const std::string& format); |
39 const char* TextureFormatName(GLenum format); | 39 const char* TextureFormatName(GLenum format); |
40 int FormatBytesPerPixel(GLenum format); | 40 int FormatBytesPerPixel(GLenum format); |
41 | 41 |
42 class RenderNodeVisitor; | 42 class RenderNodeVisitor; |
43 | 43 |
44 class RenderNode { | 44 class RenderNode { |
45 public: | 45 public: |
46 RenderNode(); | 46 RenderNode(); |
47 virtual ~RenderNode(); | 47 virtual ~RenderNode(); |
48 virtual void Accept(RenderNodeVisitor* v); | 48 virtual void Accept(RenderNodeVisitor* v); |
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202 virtual void BeginVisitCCNode(CCNode* v); | 202 virtual void BeginVisitCCNode(CCNode* v); |
203 virtual void EndVisitRenderNode(RenderNode* v); | 203 virtual void EndVisitRenderNode(RenderNode* v); |
204 virtual void EndVisitContentLayerNode(ContentLayerNode* v); | 204 virtual void EndVisitContentLayerNode(ContentLayerNode* v); |
205 virtual void EndVisitCCNode(CCNode* v); | 205 virtual void EndVisitCCNode(CCNode* v); |
206 }; | 206 }; |
207 | 207 |
208 RenderNode* BuildRenderTreeFromFile(const base::FilePath& path); | 208 RenderNode* BuildRenderTreeFromFile(const base::FilePath& path); |
209 | 209 |
210 #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ | 210 #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ |
211 | 211 |
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